Player Matchup

Geb
Geb
AceK33
Geb
Level 139
God Stats
1W - 1L
1,275 SR
Queue Stats
477W - 407L
1,638 Elo+
Party 2
Artemis
Artemis
Herojoe2001
Artemis
Level 7
God Stats
7W - 3L
1,894 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 2
Camazotz
Camazotz
Valkorean
Camazotz
Level 94
God Stats
10W - 4L
1,684 SR
Queue Stats
387W - 326L
1,681 Elo+
Party 2
Sobek
Sobek
nab66
Sobek
Level 147
God Stats
3W - 0L
1,670 SR
Queue Stats
544W - 452L
1,661 Elo+
Party 2
Vulcan
Vulcan
starkdock8
Vulcan
Level 109
God Stats
71W - 57L
1,613 SR
Queue Stats
197W - 186L
1,616 Elo+
Party 2
Team Averages
Level 99
1,627 SR
1,637 Elo+

VS

Team Averages
Level 57
1,676 SR
1,625 Elo+
Thanatos
Thanatos
BrigitteTeNike
Thanatos
Level 31
God Stats
0W - 2L
1,593 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Chaac
Chaac
Kurczakiksde
Chaac
Level 53
God Stats
76W - 30L
1,774 SR
Queue Stats
155W - 89L
1,679 Elo+
Party 1
Chronos
Chronos
Marktds
Chronos
Level 145
God Stats
7W - 4L
1,660 SR
Queue Stats
821W - 319L
1,803 Elo+
Party 1
Sylvanus
Sylvanus
SheWantsItDoggy
Sylvanus
Level 22
God Stats
5W - 4L
1,684 SR
Queue Stats
156W - 43L
1,849 Elo+
Party 1
Neith
Neith
dermikeman123
Neith
Level 33
God Stats
1W - 1L
1,671 SR
Queue Stats
40W - 31L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AceK33
Geb
14
2 / 2 / 7
8,374
558
7,300
9,219
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Herojoe2001
Artemis
13
2 / 3 / 6
7,695
513
3,027
6,449
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Valkorean
Camazotz
14
7 / 3 / 10
8,659
577
14,097
14,572
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
nab66
Sobek
14
6 / 1 / 14
8,742
583
8,028
14,757
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
starkdock8
Vulcan
15
10 / 3 / 4
9,615
641
11,668
10,331
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 7 / 1
7,435
496
5,692
12,070
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 1
9,279
619
9,764
13,779
10,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Marktds
Chronos
13
2 / 5 / 1
7,929
529
7,609
11,412
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
1 / 6 / 4
7,119
475
8,318
15,651
13,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 6 / 2
8,674
578
5,672
9,792
2,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
27
Kills
12
12
Deaths
27
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
AceK33
Geb
2
2
7
2.75
L
Thanatos
3
7
1
0.5
W
Artemis
Herojoe2001
Artemis
2
3
6
1.67
L
3
3
1
1.17
L
Chronos
Marktds
Chronos
2
5
1
0.5
L
Sylvanus
1
6
4
0.5
W
Camazotz
Valkorean
Camazotz
7
3
10
4
L
3
6
2
0.67
W
Sobek
nab66
Sobek
6
1
14
13
W
Vulcan
starkdock8
Vulcan
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
37,055
55,328
Taken
62,704
35,365
Mitigated
35,044
17,949
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AceK33
Geb
7,300
1,889
0
3,300
9,219
8,397
0
1,271
7,868
48,115
0
L
Thanatos
5,692
2,008
0
7,593
12,070
4,630
0
5,098
6,972
0
41,458
W
Artemis
Herojoe2001
Artemis
3,027
1,680
0
1,329
6,449
1,787
870
1,229
5,220
0
40,786
L
9,764
1,847
0
5,515
13,779
10,366
0
5,091
8,688
3,748
68,340
L
Chronos
Marktds
Chronos
7,609
1,700
0
2,694
11,412
3,534
774
6,696
4,716
45,986
0
L
Sylvanus
8,318
2,295
476
3,144
15,651
13,803
190
7,942
7,709
30,304
12,087
W
Camazotz
Valkorean
Camazotz
14,097
4,721
0
8,061
14,572
5,804
0
3,554
10,910
0
39,826
L
5,672
2,373
0
2,328
9,792
2,711
606
2,169
7,623
0
39,507
W
Sobek
nab66
Sobek
8,028
881
0
4,882
14,757
15,823
104
3,089
11,628
25,740
0
W
Vulcan
starkdock8
Vulcan
11,668
3,695
0
377
10,331
3,554
0
6,681
3,406
63,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
40,436
374
Minions Killed
462
0
Camps Cleared
0
1,539,127
Distance Traveled
1,308,060
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,374
558
95
6
0
341,521
2
L
Thanatos
7,435
496
63
4
0
248,151
0
W
Artemis
7,695
513
85
6
0
269,502
2
L
Chaac
9,279
619
150
10
0
312,037
4
L
Chronos
7,929
529
107
7
0
272,385
0
L
Sylvanus
7,119
475
58
4
0
232,851
1
W
Camazotz
8,659
577
58
4
0
325,112
0
L
Neith
8,674
578
84
6
0
242,636
1
W
Sobek
8,742
583
23
2
0
309,443
4
W
Vulcan
9,615
641
113
8
0
293,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role