Player Matchup

Fenrir
Fenrir
BRANDON28
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Solo
Thor
Thor
CottonMannn
Thor
Level 7
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 2
Geb
Geb
FlipperYapper04
Geb
Level 27
God Stats
1W - 2L
1,242 SR
Queue Stats
41W - 47L
1,329 Elo+
Solo
Tiamat
Tiamat
VivetVita
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
bruvcolton
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,418 SR
1,337 Elo+

VS

Team Averages
Level 20
1,532 SR
1,379 Elo+
Thanatos
Thanatos
Da_money69420
Thanatos
Level 19
God Stats
5W - 3L
1,668 SR
Queue Stats
26W - 31L
1,402 Elo+
Solo
Ganesha
Ganesha
F4D3DCL0UDS
Ganesha
Level 22
God Stats
3W - 2L
1,362 SR
Queue Stats
32W - 42L
1,289 Elo+
Party 1
Charybdis
Charybdis
Kincy
Charybdis
Level 8
God Stats
7W - 6L
1,468 SR
Queue Stats
30W - 33L
1,362 Elo+
Solo
Cernunnos
Cernunnos
MisFitWolf3864
Cernunnos
Level 21
God Stats
9W - 2L
1,689 SR
Queue Stats
32W - 29L
1,368 Elo+
Party 1
Odin
Odin
XXCalfHeroX
Odin
Level 29
God Stats
6W - 3L
1,471 SR
Queue Stats
62W - 51L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRANDON28
Fenrir
2
0 / 5 / 2
4,391
293
263
2,926
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 9 / 2
5,327
355
3,143
9,750
3,793
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 4
6,039
403
3,078
9,532
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
VivetVita
Tiamat
7
1 / 11 / 1
5,220
348
1,689
12,204
6,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 6 / 0
6,245
416
4,895
11,925
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Da_money69420
Thanatos
13
15 / 2 / 6
9,721
648
11,858
9,703
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
F4D3DCL0UDS
Ganesha
11
0 / 2 / 8
7,063
471
2,850
8,590
5,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Kincy
Charybdis
15
7 / 0 / 6
9,173
612
7,027
7,241
2,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MisFitWolf3864
Cernunnos
12
4 / 3 / 4
7,492
499
6,209
6,423
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 0 / 9
9,304
620
8,520
6,845
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
35
35
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BRANDON28
Fenrir
0
5
2
0.2
L
0
9
2
0.11
W
Thanatos
Da_money69420
Thanatos
15
2
6
9
W
Ganesha
F4D3DCL0UDS
Ganesha
0
2
8
2
L
2
4
4
1
W
Charybdis
Kincy
Charybdis
7
0
6
10
W
Cernunnos
MisFitWolf3864
Cernunnos
4
3
4
2
L
Tiamat
VivetVita
Tiamat
1
11
1
0.14
W
9
0
9
13.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
36,464
46,337
Taken
38,802
24,518
Mitigated
20,950
1,516
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BRANDON28
Fenrir
263
0
0
0
2,926
791
0
101
2,788
0
1,452
L
3,143
1,017
0
0
9,750
3,793
0
496
9,104
0
15,176
W
Thanatos
Da_money69420
Thanatos
11,858
4,125
0
9,339
9,703
4,025
718
2,761
6,942
0
48,589
W
Ganesha
F4D3DCL0UDS
Ganesha
2,850
614
308
606
8,590
5,512
1,143
1,307
7,283
21,176
0
L
3,078
103
0
556
9,532
4,094
0
1,068
8,282
18,439
0
W
Charybdis
Kincy
Charybdis
7,027
5,667
0
2,023
7,241
2,609
1,969
2,243
4,998
0
51,473
W
Cernunnos
MisFitWolf3864
Cernunnos
6,209
3,807
0
1,454
6,423
2,130
3,319
1,495
4,928
0
37,064
L
Tiamat
VivetVita
Tiamat
1,689
658
30
454
12,204
6,603
66
591
11,154
9,106
0
W
8,520
3,486
0
1,203
6,845
6,674
982
1,856
4,989
0
40,952
L
4,895
1,062
0
476
11,925
9,237
135
308
11,433
13,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
42,753
76
Minions Killed
370
0
Camps Cleared
0
1,064,159
Distance Traveled
1,333,126
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,391
293
2
0
0
118,513
0
L
Thor
5,327
355
26
2
0
246,908
5
W
Thanatos
9,721
648
71
5
0
290,264
2
W
Ganesha
7,063
471
6
0
0
273,986
0
L
Geb
6,039
403
17
1
0
221,085
0
W
Charybdis
9,173
612
97
6
0
246,898
1
W
Cernunnos
7,492
499
107
7
0
231,645
0
L
Tiamat
5,220
348
14
1
0
231,424
0
W
Odin
9,304
620
89
6
0
290,333
5
L
Ares
6,245
416
17
1
0
246,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role