Player Matchup

Achilles
Achilles
Dr NaturaL
Achilles
Level 108
God Stats
6W - 4L
1,611 SR
Queue Stats
211W - 149L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
ELV Yogurt
Ah Puch
Level 102
God Stats
7W - 4L
1,627 SR
Queue Stats
187W - 136L
1,555 Elo+
Party 2
Ymir
Ymir
ImDevendra
Ymir
Level 16
God Stats
15W - 5L
1,692 SR
Queue Stats
15W - 7L
1,291 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,464 Elo+

VS

Team Averages
Level 98
1,558 SR
1,560 Elo+
Da Ji
Da Ji
DEMONSHARK9791
Da Ji
Level 26
God Stats
0W - 1L
1,663 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 1
Hera
Hera
afrozombie92
Hera
Level 156
God Stats
23W - 19L
1,580 SR
Queue Stats
275W - 248L
1,522 Elo+
Party 1
Bacchus
Bacchus
bloodzombie479
Bacchus
Level 112
God Stats
2W - 4L
1,431 SR
Queue Stats
293W - 261L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr NaturaL
Achilles
15
6 / 0 / 5
10,345
690
10,801
11,573
11,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ELV Yogurt
Ah Puch
14
4 / 2 / 7
10,123
675
11,658
10,091
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 10
10,572
705
4,301
16,178
17,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
8,253
550
4,582
9,563
3,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
8,734
582
10,876
9,571
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
8,550
570
10,054
11,206
17,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Achilles
Dr NaturaL
Achilles
6
0
5
8.5
W
Ah Puch
ELV Yogurt
Ah Puch
4
2
7
3.75
W
2
1
10
7
L
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
25,512
37,842
Taken
30,340
33,092
Mitigated
24,426
10,484
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
388
0
0
9,563
3,463
0
4,023
5,540
0
8,842
W
Achilles
Dr NaturaL
Achilles
10,801
4,666
0
3,223
11,573
11,441
857
6,106
5,467
273
40,351
W
Ah Puch
ELV Yogurt
Ah Puch
11,658
945
0
2,902
10,091
4,593
643
7,400
2,691
48,688
0
W
4,301
978
0
4,359
16,178
17,058
94
8,268
7,910
22,181
0
L
10,876
2,371
39
2,169
9,571
3,523
0
5,894
3,677
41,496
0
L
10,054
1,044
0
520
11,206
17,440
0
6,293
4,913
22,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
25,537
168
Minions Killed
138
10
Camps Cleared
2
830,758
Distance Traveled
808,354
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,253
550
12
1
0
256,137
0
W
Achilles
10,345
690
53
4
5
297,137
3
W
Ah Puch
10,123
675
90
6
5
262,642
3
W
Ymir
10,572
705
25
2
0
270,979
2
L
Hera
8,734
582
82
5
1
267,710
3
L
Bacchus
8,550
570
44
3
1
284,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role