Player Matchup

Ymir
Ymir
CRIPBABY420
Ymir
Level 35
God Stats
3W - 2L
1,589 SR
Queue Stats
113W - 118L
1,453 Elo+
Solo
Terra
Terra
TheP4ANDAarmy
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 218L
1,487 Elo+
Solo
Tyr
Tyr
elbills
Tyr
Level 108
God Stats
80W - 82L
1,458 SR
Queue Stats
1,192W - 1,259L
1,418 Elo+
Solo
The Morrigan
The Morrigan
wildfemale
The Morrigan
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
474W - 461L
1,460 Elo+
Solo
Hachiman
Hachiman
Øathrend
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Solo
Team Averages
Level 78
1,553 SR
1,461 Elo+

VS

Team Averages
Level 67
1,489 SR
1,424 Elo+
Arachne
Arachne
BrittheBro
Arachne
Level 118
God Stats
12W - 9L
1,567 SR
Queue Stats
169W - 201L
1,432 Elo+
Party 2
Apollo
Apollo
Drew72295
Apollo
Level 29
God Stats
22W - 22L
1,528 SR
Queue Stats
68W - 81L
1,464 Elo+
Party 1
Mulan
Mulan
ItsMicko19588
Mulan
Level 85
God Stats
44W - 57L
1,216 SR
Queue Stats
619W - 754L
1,352 Elo+
Party 2
Ymir
Ymir
dboo12345
Ymir
Level 60
God Stats
5W - 1L
1,488 SR
Queue Stats
88W - 111L
1,487 Elo+
Party 1
Anubis
Anubis
manstermon1805
Anubis
Level 43
God Stats
3W - 2L
1,646 SR
Queue Stats
32W - 59L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,410
427
2,579
12,622
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
6,925
462
3,140
8,687
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
13
3 / 1 / 2
7,989
533
7,850
8,717
7,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
wildfemale
The Morrigan
12
2 / 4 / 0
7,553
504
5,465
6,084
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Øathrend
Hachiman
10
1 / 5 / 0
6,030
402
5,567
6,535
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrittheBro
Arachne
11
0 / 3 / 4
6,763
451
3,272
8,819
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Drew72295
Apollo
12
7 / 2 / 1
7,884
526
11,152
8,548
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 2
7,287
486
3,644
9,643
4,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
12
1 / 1 / 7
7,654
510
3,509
10,306
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 0
9,096
606
5,421
4,912
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrittheBro
Arachne
0
3
4
0.67
L
0
3
1
0.17
W
Apollo
Drew72295
Apollo
7
2
1
3.75
W
0
2
2
0.5
L
2
1
2
3
W
Ymir
1
1
7
4.5
L
Tyr
3
1
2
4
W
6
0
0
6
L
The Morrigan
wildfemale
The Morrigan
2
4
0
0.5
L
Hachiman
Øathrend
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
26,998
42,645
Taken
42,228
21,473
Mitigated
19,879
12,376
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrittheBro
Arachne
3,272
2,050
0
3,903
8,819
3,717
592
1,359
7,460
0
35,932
L
2,579
722
0
2,548
12,622
7,057
0
1,801
10,821
27,082
0
W
Apollo
Drew72295
Apollo
11,152
6,887
0
2,630
8,548
2,469
371
3,211
5,337
0
47,478
W
3,644
537
0
3,559
9,643
4,405
162
967
8,676
0
36,463
L
3,140
512
337
3,406
8,687
3,951
0
1,849
6,838
34,795
7,741
W
Ymir
3,509
717
1,073
962
10,306
7,286
331
2,761
7,545
30,087
0
L
Tyr
7,850
712
0
4,116
8,717
7,733
0
279
8,438
0
47,908
W
5,421
508
0
3,135
4,912
2,002
447
2,973
1,939
61,437
0
L
The Morrigan
wildfemale
The Morrigan
5,465
304
0
594
6,084
1,331
0
4,310
1,774
44,599
0
L
Hachiman
Øathrend
Hachiman
5,567
4,147
0
1,375
6,535
1,401
0
691
5,844
0
26,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
38,684
377
Minions Killed
400
0
Camps Cleared
0
1,353,289
Distance Traveled
1,380,689
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,763
451
66
4
0
298,682
5
L
Ymir
6,410
427
46
3
0
253,231
1
W
Apollo
7,884
526
67
4
0
271,233
0
W
Mulan
7,287
486
87
6
0
291,449
1
L
Terra
6,925
462
69
5
0
301,209
0
W
Ymir
7,654
510
54
4
0
255,521
0
L
Tyr
7,989
533
109
7
0
303,301
6
W
Anubis
9,096
606
126
8
0
263,804
3
L
The Morrigan
7,553
504
92
6
0
253,847
0
L
Hachiman
6,030
402
61
4
0
241,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role