Player Matchup

Bakasura
Bakasura
ChilleraTotalna
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,552 Elo+
Party 1
Ymir
Ymir
Ciopomy
Ymir
Level 13
God Stats
8W - 1L
1,825 SR
Queue Stats
12W - 8L
1,435 Elo+
Party 2
Artemis
Artemis
Jako169
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,384 Elo+
Party 2
Hades
Hades
iba123
Hades
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
xam25
Gilgamesh
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
3W - 1L
1,603 Elo+
Solo
Team Averages
Level 14
1,559 SR
1,502 Elo+

VS

Team Averages
Level 24
1,540 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Evolving99
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,451 Elo+
Solo
Odin
Odin
FilthiestAnimal
Odin
Level 20
God Stats
14W - 12L
1,647 SR
Queue Stats
22W - 31L
1,521 Elo+
Solo
Skadi
Skadi
RoggenDragon
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,362 Elo+
Solo
Tiamat
Tiamat
guylagache33
Tiamat
Level 22
God Stats
4W - 2L
1,552 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 5 / 2
5,301
530
4,670
7,481
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Ciopomy
Ymir
8
2 / 0 / 4
5,655
566
2,854
6,419
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Jako169
Artemis
9
3 / 0 / 2
5,195
520
3,829
3,648
753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
iba123
Hades
9
3 / 3 / 1
5,400
540
2,814
6,109
2,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xam25
Gilgamesh
9
1 / 1 / 1
5,428
543
2,069
5,056
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 2
5,311
531
2,760
2,814
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Evolving99
Ravana
7
0 / 3 / 0
4,625
463
1,665
6,413
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 2
5,196
520
2,251
4,689
2,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 0
4,658
466
5,876
5,059
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
8
5 / 3 / 1
5,354
535
3,614
6,154
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
9
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
2
4
W
Bakasura
2
5
2
0.6
W
Ymir
Ciopomy
Ymir
2
0
4
4
L
Ravana
Evolving99
Ravana
0
3
0
0
L
0
2
2
0.5
W
Artemis
Jako169
Artemis
3
0
2
4
L
0
3
0
0
L
Tiamat
5
3
1
1.83
W
Hades
iba123
Hades
3
3
1
1.17
W
Gilgamesh
xam25
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
16,166
28,713
Taken
25,129
12,644
Mitigated
8,887
8,979
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,760
1,187
0
1,696
2,814
976
0
129
2,657
23,310
0
W
Bakasura
4,670
2,819
0
2,121
7,481
2,859
69
2,602
4,701
0
24,565
W
Ymir
Ciopomy
Ymir
2,854
663
0
2,266
6,419
4,037
0
306
6,038
15,810
0
L
Ravana
Evolving99
Ravana
1,665
206
619
1,750
6,413
2,037
0
1,410
4,928
0
16,131
L
2,251
470
0
1,891
4,689
2,068
410
0
4,689
0
17,475
W
Artemis
Jako169
Artemis
3,829
2,420
0
1,602
3,648
753
0
324
3,265
0
16,066
L
5,876
3,530
0
739
5,059
1,274
0
2,183
2,876
0
25,919
L
Tiamat
3,614
635
81
1,695
6,154
2,532
310
1,946
3,741
16,416
0
W
Hades
iba123
Hades
2,814
311
158
1,980
6,109
2,937
634
2,338
3,660
17,147
0
W
Gilgamesh
xam25
Gilgamesh
2,069
770
269
583
5,056
2,058
102
381
4,302
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
25,144
190
Minions Killed
191
0
Camps Cleared
0
874,443
Distance Traveled
796,568
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,311
531
49
5
0
112,159
0
W
Bakasura
5,301
530
60
6
0
204,693
1
W
Ymir
5,655
566
25
3
0
161,077
4
L
Ravana
4,625
463
30
3
0
174,317
0
L
Odin
5,196
520
43
4
0
189,280
0
W
Artemis
5,195
520
30
3
0
143,397
0
L
Skadi
4,658
466
45
5
0
150,557
1
L
Tiamat
5,354
535
24
2
0
170,255
0
W
Hades
5,400
540
30
3
0
169,196
0
W
Gilgamesh
5,428
543
45
5
0
196,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role