Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bole89
Tiamat
Level 160
God Stats
4W - 8L
1,603 SR
Queue Stats
379W - 394L
1,494 Elo+
Party 2
Poseidon
Poseidon
Brainwashx
Poseidon
Level 100
God Stats
5W - 3L
1,624 SR
Queue Stats
13W - 10L
1,654 Elo+
Solo
Kuzenbo
Kuzenbo
Tutke
Kuzenbo
Level 146
God Stats
6W - 3L
1,541 SR
Queue Stats
73W - 65L
1,556 Elo+
Party 2
Ullr
Ullr
Whoyougonnacal
Ullr
Level 119
God Stats
1W - 3L
1,329 SR
Queue Stats
137W - 126L
1,536 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,548 Elo+

VS

Team Averages
Level 114
1,558 SR
1,513 Elo+
Tyr
Tyr
JuicyBalls
Tyr
Level 123
God Stats
9W - 6L
1,639 SR
Queue Stats
216W - 188L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
MushroomPrincess
Nu Wa
Level 87
God Stats
77W - 45L
1,596 SR
Queue Stats
313W - 289L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Tamuzii
Danzaburou
Level 128
God Stats
3W - 1L
1,717 SR
Queue Stats
20W - 17L
1,507 Elo+
Party 1
Ares
Ares
itsmevihko
Ares
Level 104
God Stats
1W - 3L
1,509 SR
Queue Stats
21W - 18L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zerohs
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,328 SR
Queue Stats
122W - 103L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 5 / 5
9,916
661
7,676
19,491
16,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Bole89
Tiamat
16
2 / 8 / 4
9,508
634
8,350
15,452
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Brainwashx
Poseidon
17
6 / 4 / 4
11,605
774
9,604
10,713
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Tutke
Kuzenbo
16
0 / 3 / 7
8,740
583
5,838
15,300
19,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 7
9,711
647
10,401
7,708
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 15
10,030
669
11,371
17,066
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 6
12,400
827
14,565
7,142
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tamuzii
Danzaburou
20
8 / 0 / 7
12,931
862
13,163
9,129
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 9
10,104
674
10,314
13,754
15,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
zerohs
Morgan Le Fay
16
0 / 3 / 15
9,774
652
11,126
9,527
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
12
Kills
21
21
Deaths
12
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
5
1.1
L
Tiamat
Bole89
Tiamat
2
8
4
0.5
L
Poseidon
Brainwashx
Poseidon
6
4
4
2
W
2
5
15
1.9
W
8
2
6
5.5
W
Danzaburou
Tamuzii
Danzaburou
8
0
7
11.5
L
Kuzenbo
Tutke
Kuzenbo
0
3
7
1.17
L
1
1
7
4.5
W
3
2
9
3.75
W
Morgan Le Fay
zerohs
Morgan Le Fay
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
60,539
68,664
Taken
56,618
53,448
Mitigated
42,048
4,350
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,676
1,350
0
1,112
19,491
16,616
87
7,741
10,871
0
23,062
L
Tiamat
Bole89
Tiamat
8,350
1,047
58
1,670
15,452
9,205
330
8,247
6,686
42,235
0
L
Poseidon
Brainwashx
Poseidon
9,604
1,066
0
1,210
10,713
3,923
0
5,453
4,773
47,690
0
W
11,371
1,590
0
3,505
17,066
13,660
0
6,697
10,369
0
22,108
W
14,565
4,630
0
1,000
7,142
3,177
2,234
3,955
3,187
48,430
0
W
Danzaburou
Tamuzii
Danzaburou
13,163
6,468
0
3,005
9,129
4,710
2,461
3,256
5,873
0
70,495
L
Kuzenbo
Tutke
Kuzenbo
5,838
2,714
0
300
15,300
19,625
0
9,458
5,193
23,113
0
L
10,401
2,669
0
0
7,708
4,079
0
3,682
3,712
0
49,088
W
10,314
271
0
120
13,754
15,463
0
4,514
9,240
16,326
0
W
Morgan Le Fay
zerohs
Morgan Le Fay
11,126
811
0
1,116
9,527
5,038
351
5,405
4,122
37,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
55,239
355
Minions Killed
381
7
Camps Cleared
8
1,361,952
Distance Traveled
1,430,129
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,916
661
37
2
3
289,876
1
L
Tiamat
9,508
634
84
6
0
240,547
3
L
Poseidon
11,605
774
98
7
4
262,959
3
W
Tyr
10,030
669
32
2
1
294,613
5
W
Nu Wa
12,400
827
94
6
2
269,967
0
W
Danzaburou
12,931
862
155
10
5
288,292
0
L
Kuzenbo
8,740
583
24
2
0
290,531
2
L
Ullr
9,711
647
112
7
0
278,039
4
W
Ares
10,104
674
8
1
0
297,515
2
W
Morgan Le Fay
9,774
652
92
6
0
279,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role