Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Puxki
Hou Yi
Level 67
God Stats
15W - 15L
1,422 SR
Queue Stats
130W - 153L
1,392 Elo+
Solo
Geb
Geb
SirCaelus
Geb
Level 71
God Stats
2W - 0L
1,698 SR
Queue Stats
57W - 64L
1,404 Elo+
Solo
Arachne
Arachne
TheRealStiv
Arachne
Level 82
God Stats
21W - 15L
1,599 SR
Queue Stats
343W - 380L
1,403 Elo+
Solo
Team Averages
Level 88
1,544 SR
1,440 Elo+

VS

Team Averages
Level 92
1,501 SR
1,417 Elo+
Thanatos
Thanatos
Deadkomet
Thanatos
Level 81
God Stats
18W - 13L
1,468 SR
Queue Stats
250W - 284L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Klaz_bruh
Heimdallr
Level 56
God Stats
11W - 12L
1,375 SR
Queue Stats
93W - 136L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Norrh lagoon
Cthulhu
Level 85
God Stats
4W - 5L
1,551 SR
Queue Stats
51W - 42L
1,524 Elo+
Solo
Hera
Hera
Spoderman1212
Hera
Level 89
God Stats
10W - 8L
1,410 SR
Queue Stats
284W - 340L
1,341 Elo+
Party 1
Bacchus
Bacchus
TattedGaymerBrad
Bacchus
Level 148
God Stats
4W - 3L
1,700 SR
Queue Stats
168W - 182L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 7 / 9
11,398
496
14,311
20,052
13,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
 
Raijin
17
5 / 5 / 7
11,294
491
13,106
17,578
8,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Puxki
Hou Yi
17
3 / 5 / 9
11,045
480
8,254
12,371
4,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 12
9,823
427
6,607
19,211
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
TheRealStiv
Arachne
18
8 / 6 / 8
12,366
538
14,241
17,627
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deadkomet
Thanatos
11
6 / 3 / 3
9,549
415
5,222
10,503
3,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Klaz_bruh
Heimdallr
16
4 / 8 / 11
10,691
465
8,976
19,318
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Norrh lagoon
Cthulhu
17
8 / 2 / 6
11,729
510
17,159
19,442
22,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 8
11,190
487
17,282
15,568
7,141
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 13
11,412
496
12,380
17,286
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
69
22
Kills
28
28
Deaths
22
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
7
9
1.5
W
Raijin
 
Raijin
5
5
7
1.7
L
Thanatos
Deadkomet
Thanatos
6
3
3
2.5
L
Heimdallr
Klaz_bruh
Heimdallr
4
8
11
1.19
L
Cthulhu
Norrh lagoon
Cthulhu
8
2
6
5.5
W
Hou Yi
Puxki
Hou Yi
3
5
9
1.5
W
0
5
12
1.2
L
6
7
8
1.43
L
4
2
13
5.25
W
Arachne
TheRealStiv
Arachne
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,519
Damage
61,019
86,839
Taken
82,117
51,549
Mitigated
57,462
25,335
Healing
24,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,311
1,878
534
6,259
20,052
13,838
2,156
14,455
5,597
62,641
0
W
Raijin
 
Raijin
13,106
977
0
6,216
17,578
8,488
1,424
8,550
9,028
77,051
0
L
Thanatos
Deadkomet
Thanatos
5,222
896
0
5,997
10,503
3,568
0
4,375
6,128
0
27,926
L
Heimdallr
Klaz_bruh
Heimdallr
8,976
4,027
0
4,328
19,318
8,751
1,320
4,753
14,565
0
66,948
L
Cthulhu
Norrh lagoon
Cthulhu
17,159
1,178
642
2,639
19,442
22,664
218
9,657
9,785
65,098
0
W
Hou Yi
Puxki
Hou Yi
8,254
4,559
0
3,083
12,371
4,046
2,324
6,237
6,134
0
52,205
W
6,607
758
155
3,389
19,211
17,289
772
9,427
9,784
22,073
0
L
17,282
5,123
964
2,371
15,568
7,141
1,778
8,754
6,814
66,879
0
L
12,380
796
738
6,787
17,286
15,338
1,394
6,843
10,443
60,906
0
W
Arachne
TheRealStiv
Arachne
14,241
8,439
0
5,699
17,627
7,888
336
8,231
9,396
0
82,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,926
Gold Earned
54,571
424
Minions Killed
477
0
Camps Cleared
0
2,195,195
Distance Traveled
2,155,703
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,398
496
87
4
0
403,364
3
W
Raijin
11,294
491
108
5
0
376,123
0
L
Thanatos
9,549
415
55
2
0
512,665
1
L
Heimdallr
10,691
465
117
5
0
357,307
4
L
Cthulhu
11,729
510
101
4
0
485,543
5
W
Hou Yi
11,045
480
93
4
0
413,030
0
W
Geb
9,823
427
23
1
0
471,470
5
L
Hera
11,190
487
109
5
0
398,775
1
L
Bacchus
11,412
496
95
4
0
401,413
7
W
Arachne
12,366
538
113
5
0
531,208
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role