Player Matchup

Ne Zha
Ne Zha
AfroPuff2807
Ne Zha
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 161L
1,407 Elo+
Solo
Sol
Sol
Hivoty
Sol
Level 45
God Stats
15W - 12L
1,457 SR
Queue Stats
60W - 64L
1,460 Elo+
Party 2
Thor
Thor
InhumanZulu4567
Thor
Level 31
God Stats
8W - 13L
1,500 SR
Queue Stats
48W - 68L
1,393 Elo+
Solo
Chang'e
Chang'e
Kartman3020
Chang'e
Level 37
God Stats
7W - 7L
1,463 SR
Queue Stats
212W - 274L
1,389 Elo+
Solo
Chaac
Chaac
sSTIPULARs
Chaac
Level 28
God Stats
33W - 29L
1,459 SR
Queue Stats
61W - 69L
1,443 Elo+
Party 2
Team Averages
Level 38
1,476 SR
1,418 Elo+

VS

Team Averages
Level 57
1,649 SR
1,424 Elo+
Izanami
Izanami
BUSHIDOBROWN124
Izanami
Level 39
God Stats
27W - 13L
1,687 SR
Queue Stats
407W - 425L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Erizabesu27
Morgan Le Fay
Level 39
God Stats
6W - 5L
1,523 SR
Queue Stats
232W - 265L
1,367 Elo+
Solo
Vulcan
Vulcan
KumquatKoppa
Vulcan
Level 37
God Stats
2W - 0L
1,754 SR
Queue Stats
225W - 260L
1,490 Elo+
Solo
Cabrakan
Cabrakan
MattyCheesburger
Cabrakan
Level 121
God Stats
2W - 3L
1,912 SR
Queue Stats
1,593W - 1,625L
1,444 Elo+
Party 1
Charybdis
Charybdis
one_lucky_troll
Charybdis
Level 49
God Stats
48W - 49L
1,369 SR
Queue Stats
518W - 529L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 6 / 4
9,799
891
2,630
13,381
5,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Hivoty
Sol
16
0 / 2 / 7
9,584
871
9,158
13,425
4,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 13 / 7
10,165
924
9,702
23,442
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kartman3020
Chang'e
17
6 / 4 / 3
11,629
1,057
10,797
14,801
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
2 / 4 / 7
10,120
920
8,609
13,927
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

94

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 11
13,835
1,258
26,768
11,195
4,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Erizabesu27
Morgan Le Fay
18
2 / 3 / 13
11,048
1,004
10,532
11,060
3,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
19
7 / 0 / 14
12,360
1,124
21,434
5,598
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 6 / 12
11,179
1,016
13,262
15,929
7,863
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
one_lucky_troll
Charybdis
14
0 / 0 / 0
8,170
743
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
11
Kills
29
29
Deaths
11
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
4
0.5
W
15
2
11
10.25
W
Morgan Le Fay
Erizabesu27
Morgan Le Fay
2
3
13
2.83
L
Sol
Hivoty
Sol
0
2
7
1.75
L
2
13
7
0.42
L
Chang'e
Kartman3020
Chang'e
6
4
3
1.88
W
Vulcan
7
0
14
14
W
5
6
12
1.83
W
Charybdis
one_lucky_troll
Charybdis
0
0
0
0
L
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
71,996
78,976
Taken
43,782
38,285
Mitigated
18,239
10,612
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,630
522
30
1,303
13,381
5,422
0
5,818
7,563
0
20,685
W
26,768
20,136
0
1,384
11,195
4,130
0
4,945
5,787
0
62,672
W
Morgan Le Fay
Erizabesu27
Morgan Le Fay
10,532
1,920
306
749
11,060
3,963
0
5,734
4,890
35,166
0
L
Sol
Hivoty
Sol
9,158
2,211
0
1,215
13,425
4,448
0
9,285
4,140
41,071
0
L
9,702
1,631
0
17
23,442
9,178
0
13,590
9,852
0
15,407
L
Chang'e
Kartman3020
Chang'e
10,797
169
2,058
3,779
14,801
5,500
0
7,990
6,811
43,336
0
W
Vulcan
21,434
10,228
270
338
5,598
2,283
0
3,067
2,414
49,771
865
W
13,262
2,420
0
1,732
15,929
7,863
0
6,097
9,505
26,184
0
W
Charybdis
one_lucky_troll
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
8,609
1,579
0
2,210
13,927
13,737
0
8,491
5,436
407
21,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
56,592
228
Minions Killed
223
7
Camps Cleared
4
992,853
Distance Traveled
759,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,799
891
42
4
1
209,214
0
W
Izanami
13,835
1,258
80
7
1
170,650
0
W
Morgan Le Fay
11,048
1,004
55
5
2
181,157
0
L
Sol
9,584
871
57
5
1
210,244
0
L
Thor
10,165
924
6
1
1
169,785
0
L
Chang'e
11,629
1,057
94
9
1
218,395
0
W
Vulcan
12,360
1,124
63
6
0
229,617
1
W
Cabrakan
11,179
1,016
25
2
1
178,208
1
W
Charybdis
8,170
743
0
0
0
0
0
L
Chaac
10,120
920
29
3
3
185,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role