Player Matchup

Discordia
Discordia
Kamc
Discordia
Level 28
God Stats
3W - 0L
1,910 SR
Queue Stats
291W - 224L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
Niacrijin
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedStarPest
Morgan Le Fay
Level 35
God Stats
23W - 14L
1,683 SR
Queue Stats
76W - 59L
1,546 Elo+
Party 2
Izanami
Izanami
Shannen23
Izanami
Level 10
God Stats
9W - 4L
1,686 SR
Queue Stats
24W - 24L
1,449 Elo+
Party 2
Mulan
Mulan
forliveH
Mulan
Level 97
God Stats
26W - 19L
1,476 SR
Queue Stats
566W - 514L
1,554 Elo+
Party 2
Team Averages
Level 40
1,651 SR
1,516 Elo+

VS

Team Averages
Level 23
1,480 SR
1,588 Elo+
Da Ji
Da Ji
Andreiboss4
Da Ji
Level 43
God Stats
2W - 2L
1,544 SR
Queue Stats
13W - 7L
1,600 Elo+
Party 1
Hades
Hades
Hohker
Hades
Level 19
God Stats
2W - 4L
1,385 SR
Queue Stats
51W - 57L
1,444 Elo+
Solo
Cthulhu
Cthulhu
KarenkinCZ
Cthulhu
Level 18
God Stats
8W - 7L
1,470 SR
Queue Stats
79W - 78L
1,481 Elo+
Solo
Neith
Neith
LilBall2137
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 53L
1,655 Elo+
Solo
Guan Yu
Guan Yu
LocH12
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kamc
Discordia
20
13 / 6 / 27
15,821
1,318
30,914
14,571
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Niacrijin
Cabrakan
20
6 / 7 / 33
13,805
1,150
15,454
18,591
27,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
RedStarPest
Morgan Le Fay
20
4 / 6 / 30
13,028
1,086
22,177
12,918
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Shannen23
Izanami
20
6 / 7 / 27
13,680
1,140
19,533
18,972
7,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
forliveH
Mulan
20
18 / 10 / 25
16,790
1,399
22,739
23,817
31,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 15
14,291
1,191
20,825
20,955
9,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Hohker
Hades
20
7 / 9 / 18
14,820
1,235
17,913
26,692
20,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KarenkinCZ
Cthulhu
20
6 / 7 / 21
14,602
1,217
14,760
28,124
33,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 9 / 14
14,533
1,211
16,782
18,998
7,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
LocH12
Guan Yu
19
8 / 11 / 9
13,094
1,091
12,670
25,371
13,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
113
47
Kills
36
36
Deaths
47
142
Assists
77
Player
Kills
Deaths
Assists
KDA
L
8
11
15
1.41
L
Hades
Hohker
Hades
7
9
18
1.78
W
Discordia
Kamc
Discordia
13
6
27
4.42
L
Cthulhu
KarenkinCZ
Cthulhu
6
7
21
2.36
L
7
9
14
1.56
L
Guan Yu
LocH12
Guan Yu
8
11
9
1.14
W
Cabrakan
Niacrijin
Cabrakan
6
7
33
3.21
W
Morgan Le Fay
RedStarPest
Morgan Le Fay
4
6
30
3.17
W
Izanami
Shannen23
Izanami
6
7
27
2.79
W
Mulan
forliveH
Mulan
18
10
25
3.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,817
Damage
82,950
88,869
Taken
120,140
78,011
Mitigated
83,656
5,724
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,825
7,449
0
18
20,955
9,666
0
8,204
12,751
0
38,730
L
Hades
Hohker
Hades
17,913
1,202
1,331
3,360
26,692
20,149
0
12,766
13,926
51,290
0
W
Discordia
Kamc
Discordia
30,914
2,248
0
2,107
14,571
5,816
0
5,071
9,500
50,731
0
L
Cthulhu
KarenkinCZ
Cthulhu
14,760
987
155
170
28,124
33,011
0
18,372
9,752
32,003
0
L
16,782
6,753
0
2,234
18,998
7,406
0
12,163
6,835
0
45,837
L
Guan Yu
LocH12
Guan Yu
12,670
2,058
2,638
2,787
25,371
13,424
0
17,327
8,044
0
22,556
W
Cabrakan
Niacrijin
Cabrakan
15,454
1,658
0
0
18,591
27,423
0
6,655
11,936
27,072
0
W
Morgan Le Fay
RedStarPest
Morgan Le Fay
22,177
2,789
130
1,036
12,918
5,509
0
4,289
8,629
39,627
0
W
Izanami
Shannen23
Izanami
19,533
12,769
0
778
18,972
7,869
0
6,938
12,034
0
66,362
W
Mulan
forliveH
Mulan
22,739
4,561
0
1,673
23,817
31,394
0
9,720
14,097
313
33,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,124
Gold Earned
71,340
230
Minions Killed
211
6
Camps Cleared
8
1,162,974
Distance Traveled
1,069,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,291
1,191
24
2
2
205,700
0
L
Hades
14,820
1,235
86
7
1
213,514
1
W
Discordia
15,821
1,318
36
3
3
253,006
1
L
Cthulhu
14,602
1,217
40
3
0
257,877
1
L
Neith
14,533
1,211
55
5
5
200,343
1
L
Guan Yu
13,094
1,091
6
1
0
191,861
0
W
Cabrakan
13,805
1,150
16
1
1
225,962
0
W
Morgan Le Fay
13,028
1,086
44
4
0
230,814
1
W
Izanami
13,680
1,140
118
10
2
218,802
1
W
Mulan
16,790
1,399
16
1
0
234,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role