Player Matchup

Artemis
Artemis
KageKamikase
Artemis
Level 4
God Stats
2W - 2L
1,755 SR
Queue Stats
11W - 12L
1,199 Elo+
Solo
Tiamat
Tiamat
Maryjane4209702
Tiamat
Level 6
God Stats
1W - 3L
1,473 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Amaterasu
Amaterasu
MiniColbourne
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
Level 15
God Stats
32W - 45L
1,326 SR
Queue Stats
78W - 98L
1,287 Elo+
Party 1
Loki
Loki
wrath-smurfetico
Loki
Level 7
God Stats
17W - 21L
1,504 SR
Queue Stats
159W - 213L
1,368 Elo+
Party 1
Team Averages
Level 7
1,512 SR
1,283 Elo+

VS

Team Averages
Level 19
1,452 SR
1,313 Elo+
Loki
Loki
BloDown420
Loki
Level 29
God Stats
26W - 25L
1,505 SR
Queue Stats
115W - 118L
1,371 Elo+
Solo
Bellona
Bellona
BroadColt963604
Bellona
Level 26
God Stats
29W - 38L
1,438 SR
Queue Stats
75W - 100L
1,430 Elo+
Solo
Geb
Geb
LilxKambay
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo
Baron Samedi
Baron Samedi
Tiago_Liz
Baron Samedi
Level 13
God Stats
7W - 7L
1,371 SR
Queue Stats
18W - 31L
1,259 Elo+
Solo
Hou Yi
Hou Yi
yaya-hernia
Hou Yi
Level 26
God Stats
2W - 2L
1,448 SR
Queue Stats
172W - 162L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KageKamikase
Artemis
14
1 / 7 / 4
8,635
432
9,230
14,121
4,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 1
9,896
495
10,612
10,974
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MiniColbourne
Amaterasu
5
1 / 5 / 1
5,923
296
1,567
4,625
1,968
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
15
6 / 5 / 5
9,456
473
10,004
10,958
4,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 6 / 4
9,993
500
9,142
14,138
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 3
12,805
640
17,947
13,176
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 4
10,134
507
5,913
14,794
11,082
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 2
7,454
373
1,592
10,340
9,506
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Tiago_Liz
Baron Samedi
15
4 / 6 / 4
10,093
505
5,880
16,727
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
17
2 / 1 / 5
10,523
526
4,193
13,475
4,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
19
Kills
27
28
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
W
3
5
4
1
L
Artemis
KageKamikase
Artemis
1
7
4
0.43
W
1
5
2
0.4
L
4
5
1
0.9
L
Amaterasu
MiniColbourne
Amaterasu
1
5
1
0.3
L
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
6
5
5
1.7
W
Baron Samedi
Tiago_Liz
Baron Samedi
4
6
4
1
L
7
6
4
1.5
W
Hou Yi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
35,525
54,816
Taken
68,512
21,190
Mitigated
37,741
10,557
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,947
6,111
0
3,838
13,176
5,994
1,877
4,288
8,847
0
79,450
W
5,913
1,080
0
778
14,794
11,082
1,145
4,252
10,476
0
43,505
L
Artemis
KageKamikase
Artemis
9,230
4,702
0
2,191
14,121
4,274
1,044
256
13,865
0
44,864
W
1,592
436
0
12
10,340
9,506
348
2,350
7,954
16,041
0
L
10,612
997
0
3,015
10,974
6,362
1,135
1,955
9,019
63,278
0
L
Amaterasu
MiniColbourne
Amaterasu
1,567
694
0
381
4,625
1,968
0
2,260
2,365
0
5,957
L
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
10,004
1,437
0
1,394
10,958
4,033
700
814
10,144
44,744
0
W
Baron Samedi
Tiago_Liz
Baron Samedi
5,880
1,283
528
5,770
16,727
6,587
1,935
7,906
8,505
55,367
0
L
9,142
1,732
0
3,576
14,138
4,553
0
2,187
11,951
0
48,533
W
Hou Yi
4,193
1,100
0
5,506
13,475
4,572
3,224
1,548
11,801
0
64,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
51,009
338
Minions Killed
464
0
Camps Cleared
0
1,312,388
Distance Traveled
1,708,116
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,805
640
122
6
0
430,557
4
W
Bellona
10,134
507
97
5
0
341,133
0
L
Artemis
8,635
432
66
3
0
325,204
2
W
Geb
7,454
373
25
1
0
342,551
0
L
Tiamat
9,896
495
117
6
0
273,746
1
L
Amaterasu
5,923
296
7
0
0
123,664
1
L
Morgan Le Fay
9,456
473
74
4
0
254,244
3
W
Baron Samedi
10,093
505
99
5
0
278,912
1
L
Loki
9,993
500
74
4
0
335,530
2
W
Hou Yi
10,523
526
121
6
0
314,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role