Player Matchup

Sol
Sol
Almirnogx23
Sol
Level 28
God Stats
84W - 95L
1,466 SR
Queue Stats
368W - 411L
1,474 Elo+
Solo
Ymir
Ymir
AndrezinDoForró
Ymir
Level 23
God Stats
5W - 5L
1,655 SR
Queue Stats
35W - 28L
1,533 Elo+
Solo
Hun Batz
Hun Batz
KdmObabyboss
Hun Batz
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 79L
1,466 Elo+
Solo
Loki
Loki
Pegaso-1v4
Loki
Level 29
God Stats
7W - 8L
1,205 SR
Queue Stats
119W - 143L
1,391 Elo+
Solo
Ullr
Ullr
bau_ssj10
Ullr
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
153W - 165L
1,417 Elo+
Solo
Team Averages
Level 27
1,465 SR
1,456 Elo+

VS

Team Averages
Level 16
1,466 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Faze_Juani_x___x
Apollo
Level 29
God Stats
4W - 4L
1,645 SR
Queue Stats
169W - 230L
1,296 Elo+
Solo
Ares
Ares
Gregolandia
Ares
Level 8
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
Eset
Eset
JumboPotatoes
Eset
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,708 Elo+
Solo
Thor
Thor
PatitoConVIH
Thor
Level 13
God Stats
8W - 6L
1,421 SR
Queue Stats
148W - 133L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,063
551
5,513
5,612
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 3
4,920
447
3,110
9,450
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
KdmObabyboss
Hun Batz
10
2 / 3 / 2
5,780
525
2,863
5,683
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 2 / 0
4,215
383
1,019
2,691
646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
8
1 / 4 / 4
5,209
474
2,201
6,213
1,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
6 / 0 / 3
6,989
635
3,620
8,904
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 6
6,385
580
4,759
5,508
1,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 2 / 6
6,286
571
4,952
9,232
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 3 / 4
6,178
562
4,157
4,390
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 0 / 2
6,958
633
2,420
3,269
1,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
18
18
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
3
7.5
L
2
4
4
1
L
1
5
3
0.5
W
2
2
6
2.5
W
3
2
6
3
W
4
3
4
2
L
Hun Batz
KdmObabyboss
Hun Batz
2
3
2
1
W
3
0
2
4
L
1
2
0
0.5
L
Ullr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
19,908
29,649
Taken
31,303
12,246
Mitigated
16,109
4,211
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,620
1,200
0
2,534
8,904
4,659
335
1,849
7,055
0
35,806
L
5,513
2,249
0
1,514
5,612
1,881
0
2,015
3,463
31,427
3,979
L
3,110
1,031
0
812
9,450
6,328
0
3,508
5,905
14,896
0
W
4,759
2,063
0
1,409
5,508
1,686
500
1,873
3,635
0
36,368
W
4,952
714
0
2,428
9,232
6,903
221
3,324
5,908
16,790
0
W
4,157
475
583
922
4,390
1,167
580
1,227
3,163
22,123
0
L
Hun Batz
KdmObabyboss
Hun Batz
2,863
972
0
1,731
5,683
1,749
0
923
4,692
0
32,774
W
2,420
505
0
1,011
3,269
1,694
172
74
3,195
0
35,641
L
1,019
388
0
0
2,691
646
0
450
2,193
0
7,426
L
Ullr
2,201
808
0
154
6,213
1,642
276
1,877
4,287
0
24,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
32,796
230
Minions Killed
302
0
Camps Cleared
0
892,259
Distance Traveled
1,045,478
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,989
635
63
6
0
224,431
3
L
Sol
6,063
551
74
7
0
182,888
0
L
Ymir
4,920
447
23
2
0
188,621
0
W
Apollo
6,385
580
79
7
0
185,386
0
W
Ares
6,286
571
21
2
0
223,698
2
W
Eset
6,178
562
53
5
0
199,490
1
L
Hun Batz
5,780
525
67
6
0
233,338
1
W
Thor
6,958
633
86
8
0
212,473
0
L
Loki
4,215
383
15
1
0
98,890
0
L
Ullr
5,209
474
51
5
0
188,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role