Player Matchup

Ne Zha
Ne Zha
IDRIK9
Ne Zha
Level 29
God Stats
3W - 3L
1,599 SR
Queue Stats
54W - 57L
1,476 Elo+
Party 1
Bellona
Bellona
LuckyX
Bellona
Level 28
God Stats
7W - 4L
1,604 SR
Queue Stats
99W - 94L
1,485 Elo+
Solo
Artemis
Artemis
Orestanable
Artemis
Level 18
God Stats
23W - 5L
1,743 SR
Queue Stats
94W - 66L
1,492 Elo+
Solo
Xing Tian
Xing Tian
artem441313
Xing Tian
Level 24
God Stats
5W - 2L
1,599 SR
Queue Stats
55W - 58L
1,476 Elo+
Party 1
Anubis
Anubis
СексиТранс
Anubis
Level 9
God Stats
4W - 1L
1,904 SR
Queue Stats
14W - 10L
1,562 Elo+
Solo
Team Averages
Level 22
1,690 SR
1,498 Elo+

VS

Team Averages
Level 21
1,536 SR
1,490 Elo+
Neith
Neith
FotRekS
Neith
Level 16
God Stats
2W - 4L
1,397 SR
Queue Stats
14W - 14L
1,379 Elo+
Solo
Kali
Kali
Hiparh
Kali
Level 29
God Stats
13W - 8L
1,581 SR
Queue Stats
150W - 139L
1,509 Elo+
Party 2
Bellona
Bellona
ShoxofCUZA
Bellona
Level 22
God Stats
26W - 20L
1,652 SR
Queue Stats
55W - 54L
1,516 Elo+
Party 2
Janus
Janus
WajDaPak
Janus
Level 28
God Stats
2W - 3L
1,548 SR
Queue Stats
61W - 58L
1,547 Elo+
Solo
Ymir
Ymir
imanol192
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IDRIK9
Ne Zha
10
2 / 4 / 5
6,184
562
3,043
7,711
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
LuckyX
Bellona
10
5 / 6 / 2
6,598
600
7,051
8,490
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Orestanable
Artemis
11
9 / 1 / 4
7,487
681
9,122
4,567
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
artem441313
Xing Tian
9
4 / 1 / 5
6,253
568
3,393
5,412
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
3 / 0 / 1
6,702
609
4,393
4,974
2,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FotRekS
Neith
7
1 / 6 / 2
4,988
453
2,875
6,985
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Hiparh
Kali
10
3 / 1 / 2
6,113
556
2,224
7,728
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ShoxofCUZA
Bellona
9
4 / 5 / 2
5,585
508
4,996
8,674
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
WajDaPak
Janus
10
2 / 5 / 2
5,962
542
4,512
7,149
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
2 / 6 / 1
5,350
486
2,393
7,501
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
12
12
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
FotRekS
Neith
1
6
2
0.33
L
Kali
Hiparh
Kali
3
1
2
4
W
Ne Zha
IDRIK9
Ne Zha
2
4
5
1.13
W
Bellona
LuckyX
Bellona
5
6
2
1
W
Artemis
Orestanable
Artemis
9
1
4
11
L
Bellona
ShoxofCUZA
Bellona
4
5
2
1
L
Janus
WajDaPak
Janus
2
5
2
0.6
W
Xing Tian
artem441313
Xing Tian
4
1
5
6.5
L
Ymir
2
6
1
0.42
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
17,000
31,154
Taken
38,037
15,532
Mitigated
18,067
8,654
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FotRekS
Neith
2,875
1,263
0
958
6,985
1,429
0
1,280
5,705
0
17,158
L
Kali
Hiparh
Kali
2,224
891
0
2,193
7,728
3,406
385
915
6,813
0
33,453
W
Ne Zha
IDRIK9
Ne Zha
3,043
1,809
0
2,324
7,711
3,086
0
2,422
5,289
0
30,396
W
Bellona
LuckyX
Bellona
7,051
3,160
0
651
8,490
6,342
0
2,238
6,252
0
26,039
W
Artemis
Orestanable
Artemis
9,122
4,481
0
1,533
4,567
1,321
1,990
1,396
3,171
0
38,780
L
Bellona
ShoxofCUZA
Bellona
4,996
957
0
1,267
8,674
7,143
523
2,434
6,240
2,917
12,190
L
Janus
WajDaPak
Janus
4,512
513
0
1,140
7,149
1,404
0
1,232
5,917
32,601
0
W
Xing Tian
artem441313
Xing Tian
3,393
745
0
762
5,412
2,622
1,214
1,327
4,085
9,489
0
L
Ymir
2,393
909
0
240
7,501
4,685
0
1,925
5,576
4,855
0
W
4,393
114
0
3,384
4,974
2,161
1,112
790
4,184
36,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
27,998
271
Minions Killed
185
0
Camps Cleared
0
1,011,886
Distance Traveled
993,047
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,988
453
31
3
0
187,662
1
L
Kali
6,113
556
68
6
0
229,259
1
W
Ne Zha
6,184
562
64
6
0
225,980
3
W
Bellona
6,598
600
51
5
0
207,762
2
W
Artemis
7,487
681
68
6
0
189,910
2
L
Bellona
5,585
508
28
3
0
181,151
1
L
Janus
5,962
542
52
5
0
190,071
4
W
Xing Tian
6,253
568
10
1
0
200,141
1
L
Ymir
5,350
486
6
1
0
204,904
0
W
Anubis
6,702
609
78
7
0
188,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role