Player Matchup

Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Koeleaap
Cu Chulainn
Silver III
Level 107
God Stats
29W - 23L
1,611 SR
Queue Stats
502W - 532L
806 MMR
Solo
Heimdallr
Heimdallr
Gold V
f0lwedy
Heimdallr
Gold V
Level 160
God Stats
6W - 13L
1,471 SR
Queue Stats
280W - 283L
821 MMR
Solo
Ra
Ra
Silver II
tsi3htA
Ra
Silver II
Level 160
God Stats
106W - 107L
1,445 SR
Queue Stats
435W - 449L
957 MMR
Solo
Khepri
Khepri
Silver IV
unnowngamer
Khepri
Silver IV
Level 118
God Stats
1W - 2L
1,273 SR
Queue Stats
115W - 127L
801 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,460 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,527 SR
834 MMR
Mulan
Mulan
Silver III
BeauGueux
Mulan
Silver III
Level 76
God Stats
7W - 11L
1,541 SR
Queue Stats
53W - 73L
822 MMR
Solo
Sylvanus
Sylvanus
Silver II
Diedzo
Sylvanus
Silver II
Level 95
God Stats
12W - 9L
1,470 SR
Queue Stats
187W - 199L
846 MMR
Solo
Rama
Rama
Silver III
Muscly
Rama
Silver III
Level 105
God Stats
23W - 23L
1,528 SR
Queue Stats
142W - 161L
831 MMR
Solo
The Morrigan
The Morrigan
Silver II
Nachh
The Morrigan
Silver II
Level 147
God Stats
16W - 17L
1,454 SR
Queue Stats
229W - 231L
964 MMR
Solo
Bakasura
Bakasura
Silver V
aranchafoz
Bakasura
Silver V
Level 104
God Stats
6W - 3L
1,641 SR
Queue Stats
46W - 65L
707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 2 / 15
14,648
586
22,777
23,150
13,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
Koeleaap
Cu Chulainn
19
4 / 2 / 15
13,061
522
19,540
22,656
30,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
f0lwedy
Heimdallr
20
11 / 7 / 7
14,423
577
15,606
20,204
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

20
4 / 0 / 18
14,509
580
15,979
10,967
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
2 / 5 / 16
12,007
480
7,424
28,312
38,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
TiamatGilgameshMorgan Le FaySetAthena

VS

Bans
TsukuyomiSobekArtemisYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BeauGueux
Mulan
20
3 / 4 / 5
13,182
527
19,663
25,355
31,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Diedzo
Sylvanus
15
0 / 7 / 9
10,497
420
8,021
27,537
32,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Muscly
Rama
18
5 / 6 / 5
11,657
466
17,968
21,076
10,212
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Nachh
The Morrigan
17
2 / 9 / 4
11,617
465
8,239
15,531
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bakasura
aranchafoz
Bakasura
18
6 / 6 / 2
11,934
477
12,522
19,556
9,626
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
31
Kills
16
16
Deaths
32
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
15
8.75
L
Mulan
BeauGueux
Mulan
3
4
5
1.38
L
Sylvanus
Diedzo
Sylvanus
0
7
9
0.64
W
Cu Chulainn
Koeleaap
Cu Chulainn
4
2
15
5.75
L
Rama
Muscly
Rama
5
6
5
1.25
L
The Morrigan
Nachh
The Morrigan
2
9
4
0.44
L
Bakasura
aranchafoz
Bakasura
6
6
2
1.17
W
Heimdallr
f0lwedy
Heimdallr
11
7
7
2.07
W
4
0
18
13
W
Khepri
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,326
Damage
66,413
105,289
Taken
109,055
99,538
Mitigated
90,900
35,659
Healing
35,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,777
10,918
0
6,494
23,150
13,344
1,862
3,309
19,272
0
128,464
L
Mulan
BeauGueux
Mulan
19,663
1,385
0
11,673
25,355
31,541
1,423
8,297
15,375
0
86,147
L
Sylvanus
Diedzo
Sylvanus
8,021
1,493
3,626
6,140
27,537
32,024
0
9,976
16,979
25,278
0
W
Cu Chulainn
Koeleaap
Cu Chulainn
19,540
1,119
0
5,635
22,656
30,896
250
2,521
18,603
17,711
60,787
L
Rama
Muscly
Rama
17,968
13,294
0
5,074
21,076
10,212
514
3,785
17,168
0
95,710
L
The Morrigan
Nachh
The Morrigan
8,239
2,176
195
2,627
15,531
7,497
306
3,405
11,045
73,830
2,961
L
Bakasura
aranchafoz
Bakasura
12,522
7,193
0
5,766
19,556
9,626
0
4,406
14,875
0
76,439
W
Heimdallr
f0lwedy
Heimdallr
15,606
6,965
0
2,228
20,204
10,504
4,677
3,483
16,315
0
80,327
W
15,979
1,229
9,490
7,792
10,967
6,000
1,532
2,951
7,961
141,235
0
W
Khepri
7,424
1,143
0
4,020
28,312
38,794
252
6,066
20,350
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,648
Gold Earned
58,887
709
Minions Killed
616
0
Camps Cleared
0
2,484,757
Distance Traveled
2,305,656
39
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,648
586
172
7
0
563,663
7
L
Mulan
13,182
527
161
6
0
428,272
1
L
Sylvanus
10,497
420
41
2
0
463,871
19
W
Cu Chulainn
13,061
522
137
5
0
480,743
6
L
Rama
11,657
466
137
5
0
472,313
1
L
The Morrigan
11,617
465
135
5
0
459,321
5
L
Bakasura
11,934
477
142
6
0
481,879
10
W
Heimdallr
14,423
577
125
5
0
429,964
11
W
Ra
14,509
580
217
9
0
550,898
8
W
Khepri
12,007
480
58
2
0
459,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role