Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
GuArDiAn1911
Artemis
Level 43
God Stats
33W - 27L
1,511 SR
Queue Stats
127W - 124L
1,383 Elo+
Party 3
Achilles
Achilles
Jbird95
Achilles
Level 84
God Stats
45W - 38L
1,564 SR
Queue Stats
519W - 575L
1,465 Elo+
Party 3
Bellona
Bellona
Jenku
Bellona
Level 102
God Stats
19W - 18L
1,510 SR
Queue Stats
478W - 535L
1,412 Elo+
Party 3
Agni
Agni
ThomasEdisoon
Agni
Level 26
God Stats
1W - 2L
1,112 SR
Queue Stats
73W - 72L
1,489 Elo+
Party 2
Team Averages
Level 62
1,439 SR
1,450 Elo+

VS

Team Averages
Level 38
1,545 SR
1,419 Elo+
Sylvanus
Sylvanus
GFFStaticX
Sylvanus
Level 63
God Stats
3W - 6L
1,747 SR
Queue Stats
200W - 224L
1,416 Elo+
Party 4
Izanami
Izanami
IIILKA
Izanami
Level 45
God Stats
9W - 8L
1,500 SR
Queue Stats
149W - 148L
1,431 Elo+
Party 1
Thanatos
Thanatos
LightGHZ
Thanatos
Level 25
God Stats
20W - 20L
1,457 SR
Queue Stats
96W - 100L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
SabatonOchka
Gilgamesh
Level 28
God Stats
2W - 5L
1,316 SR
Queue Stats
151W - 154L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
Wiewich
Ah Puch
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
166W - 197L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 2 / 5
8,371
492
4,565
11,038
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
GuArDiAn1911
Artemis
14
2 / 4 / 9
8,753
515
6,172
11,317
3,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Jbird95
Achilles
16
7 / 2 / 6
10,173
598
11,805
13,426
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
Jenku
Bellona
15
5 / 2 / 6
9,821
578
5,975
11,411
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 3 / 6
10,612
624
15,085
9,207
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GFFStaticX
Sylvanus
12
1 / 3 / 5
7,326
431
3,679
10,304
10,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
IIILKA
Izanami
14
4 / 4 / 2
8,269
486
9,691
9,695
3,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LightGHZ
Thanatos
14
7 / 9 / 1
9,373
551
6,466
13,693
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SabatonOchka
Gilgamesh
12
0 / 5 / 2
7,527
443
6,487
13,562
8,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Wiewich
Ah Puch
14
1 / 5 / 2
8,278
487
6,501
11,054
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
26
Kills
13
13
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
5
2.25
L
Sylvanus
GFFStaticX
Sylvanus
1
3
5
1.17
W
Artemis
GuArDiAn1911
Artemis
2
4
9
1.63
L
Izanami
IIILKA
Izanami
4
4
2
1.25
W
Achilles
Jbird95
Achilles
7
2
6
5
W
Bellona
Jenku
Bellona
5
2
6
4
L
Thanatos
LightGHZ
Thanatos
7
9
1
0.83
L
Gilgamesh
SabatonOchka
Gilgamesh
0
5
2
0.2
W
10
3
6
4.33
L
Ah Puch
Wiewich
Ah Puch
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
32,824
56,399
Taken
58,308
31,588
Mitigated
33,494
20,964
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,565
909
2,093
2,654
11,038
9,886
73
2,165
8,873
19,533
0
L
Sylvanus
GFFStaticX
Sylvanus
3,679
1,286
1,032
1,563
10,304
10,828
110
3,843
6,355
17,243
4,334
W
Artemis
GuArDiAn1911
Artemis
6,172
1,557
0
3,204
11,317
3,178
952
1,695
9,549
0
43,541
L
Izanami
IIILKA
Izanami
9,691
5,488
0
2,081
9,695
3,602
536
3,046
6,593
0
60,194
W
Achilles
Jbird95
Achilles
11,805
4,439
0
6,014
13,426
5,788
118
1,914
11,512
0
76,959
W
Bellona
Jenku
Bellona
5,975
1,734
0
4,212
11,411
9,344
168
2,466
8,757
0
52,017
L
Thanatos
LightGHZ
Thanatos
6,466
2,272
0
5,961
13,693
5,970
0
1,550
12,053
0
34,059
L
Gilgamesh
SabatonOchka
Gilgamesh
6,487
1,110
0
1,940
13,562
8,679
174
4,670
8,650
7,901
33,362
W
15,085
1,018
139
2,648
9,207
3,392
647
2,652
6,475
70,672
0
L
Ah Puch
Wiewich
Ah Puch
6,501
560
0
2,228
11,054
4,415
794
5,679
5,007
43,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
40,773
457
Minions Killed
392
0
Camps Cleared
0
1,646,280
Distance Traveled
1,568,104
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,371
492
37
2
0
307,050
0
L
Sylvanus
7,326
431
33
2
0
309,895
8
W
Artemis
8,753
515
76
4
0
303,240
7
L
Izanami
8,269
486
116
7
0
298,582
2
W
Achilles
10,173
598
110
6
0
372,182
4
W
Bellona
9,821
578
104
6
0
317,239
9
L
Thanatos
9,373
551
64
4
0
345,391
2
L
Gilgamesh
7,527
443
79
5
0
297,282
7
W
Agni
10,612
624
130
8
0
346,569
2
L
Ah Puch
8,278
487
100
6
0
316,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role