Player Matchup

Tsukuyomi
Tsukuyomi
BruhDuck
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,491 Elo+
Party 2
Achilles
Achilles
OMG1stBLOOD
Achilles
Level 29
God Stats
3W - 3L
1,293 SR
Queue Stats
61W - 68L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Shirenin201
Aphrodite
Level 46
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 5L
1,517 Elo+
Party 2
Neith
Neith
iampinkbr
Neith
Level 5
God Stats
8W - 5L
1,428 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 2
Nemesis
Nemesis
xXOneBloodXx
Nemesis
Level 21
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 5L
1,362 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,466 Elo+

VS

Team Averages
Level 19
1,537 SR
1,519 Elo+
Apollo
Apollo
Dereck69
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Flichtling
Kukulkan
Level 25
God Stats
9W - 5L
1,641 SR
Queue Stats
9W - 5L
1,572 Elo+
Solo
Da Ji
Da Ji
Mayorsha
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
dmkgn
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ionut19900
Nu Wa
Level 28
God Stats
59W - 60L
1,545 SR
Queue Stats
147W - 150L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BruhDuck
Tsukuyomi
20
7 / 9 / 14
13,621
973
18,810
19,073
6,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
OMG1stBLOOD
Achilles
20
13 / 6 / 15
15,528
1,109
23,784
21,881
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Shirenin201
Aphrodite
20
6 / 2 / 21
14,268
1,019
12,145
15,018
14,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
iampinkbr
Neith
20
5 / 2 / 21
13,654
975
11,743
15,083
6,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xXOneBloodXx
Nemesis
20
3 / 7 / 17
13,164
940
8,595
19,861
7,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dereck69
Apollo
17
0 / 9 / 2
10,504
750
380
11,883
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Flichtling
Kukulkan
20
8 / 13 / 12
15,699
1,121
24,747
24,658
16,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Mayorsha
Da Ji
19
4 / 9 / 9
13,178
941
15,660
19,624
7,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
dmkgn
Yemoja
20
0 / 5 / 13
14,277
1,020
10,323
18,346
21,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
14 / 1 / 9
16,475
1,177
31,124
9,510
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
34
Kills
26
26
Deaths
37
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BruhDuck
Tsukuyomi
7
9
14
1.56
L
Apollo
Dereck69
Apollo
0
9
2
0.11
L
Kukulkan
Flichtling
Kukulkan
8
13
12
1.08
L
Da Ji
Mayorsha
Da Ji
4
9
9
0.94
W
Achilles
OMG1stBLOOD
Achilles
13
6
15
3.42
W
Aphrodite
Shirenin201
Aphrodite
6
2
21
8.25
L
Yemoja
dmkgn
Yemoja
0
5
13
1.3
W
Neith
iampinkbr
Neith
5
2
21
7.75
L
Nu Wa
14
1
9
18.5
W
Nemesis
xXOneBloodXx
Nemesis
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,077
Damage
82,234
90,916
Taken
84,021
51,253
Mitigated
52,279
26,522
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BruhDuck
Tsukuyomi
18,810
5,922
0
392
19,073
6,322
0
14,119
4,954
0
43,852
L
Apollo
Dereck69
Apollo
380
190
0
44
11,883
3,951
0
1,739
9,999
0
2,442
L
Kukulkan
Flichtling
Kukulkan
24,747
3,734
0
743
24,658
16,932
0
3,759
20,385
73,023
0
L
Da Ji
Mayorsha
Da Ji
15,660
2,746
0
295
19,624
7,425
0
2,642
16,560
0
26,199
W
Achilles
OMG1stBLOOD
Achilles
23,784
6,716
0
2,986
21,881
16,493
0
16,952
4,929
0
43,792
W
Aphrodite
Shirenin201
Aphrodite
12,145
893
8,668
9,342
15,018
14,195
0
10,370
4,648
33,237
0
L
Yemoja
dmkgn
Yemoja
10,323
2,025
2,227
1,238
18,346
21,026
0
1,824
16,041
32,988
0
W
Neith
iampinkbr
Neith
11,743
6,774
0
1,719
15,083
6,535
0
11,646
3,437
0
45,012
L
Nu Wa
31,124
5,708
337
683
9,510
2,945
0
2,181
7,135
57,942
0
W
Nemesis
xXOneBloodXx
Nemesis
8,595
2,835
0
3,415
19,861
7,708
0
13,107
6,754
0
48,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,235
Gold Earned
70,133
292
Minions Killed
242
9
Camps Cleared
5
1,359,723
Distance Traveled
1,022,845
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,621
973
52
4
1
235,199
2
L
Apollo
10,504
750
5
0
0
104,482
0
L
Kukulkan
15,699
1,121
119
9
1
241,030
3
L
Da Ji
13,178
941
17
1
4
217,330
0
W
Achilles
15,528
1,109
38
3
5
259,953
5
W
Aphrodite
14,268
1,019
43
3
0
292,511
0
L
Yemoja
14,277
1,020
50
4
0
206,022
2
W
Neith
13,654
975
80
6
2
279,047
0
L
Nu Wa
16,475
1,177
51
4
0
253,981
2
W
Nemesis
13,164
940
79
6
1
293,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role