Player Matchup

Nemesis
Nemesis
IDRIK9
Nemesis
Level 29
God Stats
3W - 4L
1,817 SR
Queue Stats
54W - 57L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
LuckyX
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 94L
1,499 Elo+
Solo
Hel
Hel
XxToastxX220
Hel
Level 10
God Stats
2W - 2L
1,649 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2
Odin
Odin
artem441313
Odin
Level 24
God Stats
0W - 1L
1,280 SR
Queue Stats
55W - 58L
1,487 Elo+
Party 3
Neith
Neith
verutired
Neith
Level 5
God Stats
2W - 2L
1,670 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 2
Team Averages
Level 19
1,583 SR
1,512 Elo+

VS

Team Averages
Level 19
1,584 SR
1,507 Elo+
Tiamat
Tiamat
EnTuJetaMajo
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,466 Elo+
Solo
Ganesha
Ganesha
Lmonster59
Ganesha
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
52W - 39L
1,531 Elo+
Party 1
Hachiman
Hachiman
Noflekk
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 1
Artemis
Artemis
Orestanable
Artemis
Level 18
God Stats
23W - 5L
1,674 SR
Queue Stats
94W - 66L
1,476 Elo+
Solo
Ravana
Ravana
ZallaX59
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 47L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IDRIK9
Nemesis
10
3 / 4 / 0
5,919
592
2,701
6,338
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
LuckyX
Kukulkan
8
1 / 6 / 2
5,275
528
2,478
6,588
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 5 / 1
4,736
474
2,097
7,530
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,426
443
1,817
6,942
4,492
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
verutired
Neith
6
1 / 5 / 1
4,497
450
4,890
4,875
1,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
6 / 2 / 3
6,613
661
5,672
5,647
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Lmonster59
Ganesha
8
0 / 0 / 11
5,760
576
1,988
6,857
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Noflekk
Hachiman
8
6 / 2 / 4
5,610
561
6,306
5,235
1,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Orestanable
Artemis
12
6 / 0 / 1
6,937
694
5,493
3,356
947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
ZallaX59
Ravana
10
8 / 2 / 1
6,588
659
5,788
5,755
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
26
26
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
3
3.75
L
Nemesis
IDRIK9
Nemesis
3
4
0
0.75
W
Ganesha
Lmonster59
Ganesha
0
0
11
5.5
L
Kukulkan
LuckyX
Kukulkan
1
6
2
0.33
W
Hachiman
Noflekk
Hachiman
6
2
4
4
W
Artemis
Orestanable
Artemis
6
0
1
6.5
L
1
5
1
0.3
W
Ravana
ZallaX59
Ravana
8
2
1
4.25
L
0
6
0
0
L
Neith
verutired
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
25,247
32,273
Taken
26,850
12,339
Mitigated
10,508
6,772
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,672
932
0
1,600
5,647
3,066
188
1,273
4,374
23,875
0
L
Nemesis
IDRIK9
Nemesis
2,701
1,164
0
1,819
6,338
2,439
0
2,387
3,775
0
33,719
W
Ganesha
Lmonster59
Ganesha
1,988
581
0
3,210
6,857
3,181
0
1,388
5,469
9,810
0
L
Kukulkan
LuckyX
Kukulkan
2,478
512
0
1,300
6,588
1,530
0
2,710
3,622
14,872
0
W
Hachiman
Noflekk
Hachiman
6,306
4,278
0
1,625
5,235
1,312
184
913
4,322
0
17,857
W
Artemis
Orestanable
Artemis
5,493
3,144
0
1,878
3,356
947
504
0
3,356
0
34,096
L
2,097
148
389
2,788
7,530
2,811
0
1,486
5,998
10,151
0
W
Ravana
ZallaX59
Ravana
5,788
2,174
0
999
5,755
2,002
260
1,001
4,754
0
35,839
L
1,817
492
0
0
6,942
4,492
0
0
6,942
0
12,887
L
Neith
verutired
Neith
4,890
3,515
0
476
4,875
1,067
0
599
4,276
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
31,508
162
Minions Killed
204
0
Camps Cleared
0
892,419
Distance Traveled
958,796
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,613
661
46
5
0
197,925
0
L
Nemesis
5,919
592
64
6
0
218,258
2
W
Ganesha
5,760
576
2
0
0
211,035
2
L
Kukulkan
5,275
528
36
4
0
163,225
2
W
Hachiman
5,610
561
35
4
0
180,621
1
W
Artemis
6,937
694
64
6
0
163,203
1
L
Hel
4,736
474
8
1
0
188,290
1
W
Ravana
6,588
659
57
6
0
206,012
2
L
Odin
4,426
443
24
2
0
180,508
0
L
Neith
4,497
450
30
3
0
142,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role