Player Matchup

Loki
Loki
Gold I
FullZetsu
Loki
Gold I
Level 157
God Stats
3W - 4L
1,467 SR
Queue Stats
113W - 125L
1,606 MMR
Solo
Kukulkan
Kukulkan
Bronze III
InhumanZulu4567
Kukulkan
Bronze III
Level 31
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Izanami
Izanami
Platinum V
etoarango
Izanami
Platinum V
Level 158
God Stats
10W - 6L
1,779 SR
Queue Stats
76W - 76L
1,830 MMR
Party 1
Ymir
Ymir
Gold V
mrdabotero
Ymir
Gold V
Level 149
God Stats
13W - 16L
1,467 SR
Queue Stats
71W - 75L
1,356 MMR
Party 1
Cerberus
Cerberus
Bronze IV
p0gChamp_4hire
Cerberus
Bronze IV
Level 160
God Stats
0W - 1L
1,575 SR
Queue Stats
7W - 10L
1,493 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,552 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,554 SR
1,560 MMR
Hachiman
Hachiman
Gold III
ALMAX4sure
Hachiman
Gold III
Level 125
God Stats
4W - 15L
1,477 SR
Queue Stats
254W - 259L
1,556 MMR
Solo
Fenrir
Fenrir
Platinum IV
Fishyblop
Fenrir
Platinum IV
Level 142
God Stats
5W - 4L
1,513 SR
Queue Stats
116W - 105L
1,485 MMR
Solo
Sylvanus
Sylvanus
Gold V
Proto x Shift
Sylvanus
Gold V
Level 146
God Stats
5W - 1L
1,475 SR
Queue Stats
21W - 11L
1,596 MMR
Solo
Zeus
Zeus
Gold II
RSander90
Zeus
Gold II
Level 128
God Stats
107W - 72L
1,594 SR
Queue Stats
475W - 475L
1,583 MMR
Solo
Hercules
Hercules
Silver II
TimeToSpaceJam
Hercules
Silver II
Level 142
God Stats
3W - 0L
1,709 SR
Queue Stats
29W - 24L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 2
5,761
576
4,074
7,769
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
3 / 4 / 0
5,681
568
2,404
5,562
2,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
etoarango
Izanami
9
0 / 3 / 0
4,867
487
2,298
5,191
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 0
4,473
447
2,570
6,618
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
9
0 / 4 / 0
5,223
522
3,158
8,618
7,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaMorgan Le FayGilgameshOdinTiamat

VS

Bans
UllrKhepriCthulhuHelCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALMAX4sure
Hachiman
10
4 / 1 / 1
5,791
579
4,285
5,254
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Fishyblop
Fenrir
10
2 / 1 / 4
5,775
578
4,344
6,710
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Proto x Shift
Sylvanus
9
3 / 0 / 3
5,443
544
4,350
7,698
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
4 / 2 / 1
6,678
668
5,741
4,823
1,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
3 / 0 / 3
6,521
652
4,082
4,991
4,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ALMAX4sure
Hachiman
4
1
1
4.5
W
Fenrir
Fishyblop
Fenrir
2
1
4
4
L
Loki
1
3
2
0.67
L
Kukulkan
3
4
0
0.75
W
Sylvanus
Proto x Shift
Sylvanus
3
0
3
4.5
W
Zeus
4
2
1
2.25
W
Hercules
3
0
3
4.5
L
Izanami
etoarango
Izanami
0
3
0
0
L
0
2
0
0
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
22,802
33,758
Taken
29,476
16,500
Mitigated
14,020
8,493
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ALMAX4sure
Hachiman
4,285
2,239
0
1,467
5,254
1,482
0
331
4,923
0
30,543
W
Fenrir
Fishyblop
Fenrir
4,344
1,821
0
1,068
6,710
2,198
0
614
6,096
0
35,941
L
Loki
4,074
1,537
0
2,640
7,769
2,079
0
2,451
5,318
0
30,301
L
Kukulkan
2,404
159
0
359
5,562
2,248
0
4,166
1,396
23,475
0
W
Sylvanus
Proto x Shift
Sylvanus
4,350
1,107
1,589
4,032
7,698
3,869
28
2,613
5,085
12,886
0
W
Zeus
5,741
1,064
0
2,815
4,823
1,700
0
2,285
2,538
38,002
0
W
Hercules
4,082
1,666
0
2,238
4,991
4,771
208
2,289
2,702
0
30,588
L
Izanami
etoarango
Izanami
2,298
1,716
0
1,047
5,191
1,075
0
782
4,409
0
28,181
L
2,570
484
0
1,375
6,618
3,210
0
2,004
4,614
10,900
0
L
Cerberus
3,158
204
0
3,072
8,618
7,888
0
688
7,930
29,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
30,208
297
Minions Killed
294
0
Camps Cleared
0
909,789
Distance Traveled
947,566
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,791
579
66
7
0
178,793
7
W
Fenrir
5,775
578
66
7
0
197,214
3
L
Loki
5,761
576
68
7
0
201,622
1
L
Kukulkan
5,681
568
50
5
0
175,770
1
W
Sylvanus
5,443
544
14
1
0
198,256
3
W
Zeus
6,678
668
74
7
0
181,701
2
W
Hercules
6,521
652
74
7
0
191,602
4
L
Izanami
4,867
487
71
7
0
181,891
1
L
Ymir
4,473
447
12
1
0
178,856
4
L
Cerberus
5,223
522
96
10
0
171,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role