Player Matchup

Tiamat
Tiamat
DMZ36
Tiamat
Level 66
God Stats
1W - 2L
1,431 SR
Queue Stats
45W - 50L
1,362 Elo+
Solo
Cthulhu
Cthulhu
JustIndyK
Cthulhu
Level 23
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
WedgedPandora15
Fenrir
Level 18
God Stats
17W - 19L
1,480 SR
Queue Stats
73W - 83L
1,352 Elo+
Solo
Team Averages
Level 36
1,410 SR
1,405 Elo+

VS

Team Averages
Level 53
1,566 SR
1,301 Elo+
Cerberus
Cerberus
PEPE SENPAI M8
Cerberus
Level 31
God Stats
12W - 17L
1,319 SR
Queue Stats
99W - 139L
1,301 Elo+
Party 1
Izanami
Izanami
TheSkunkehh
Izanami
Level 29
God Stats
33W - 11L
1,579 SR
Queue Stats
95W - 136L
1,375 Elo+
Party 1
Ravana
Ravana
blunt-monk
Ravana
Level 99
God Stats
3W - 2L
1,798 SR
Queue Stats
418W - 722L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DMZ36
Tiamat
11
3 / 5 / 8
8,169
681
7,171
9,970
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JustIndyK
Cthulhu
10
2 / 6 / 7
7,724
644
6,524
13,177
13,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 2 / 5
8,988
749
8,801
12,237
8,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 4 / 8
9,054
755
4,264
14,174
11,092
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TheSkunkehh
Izanami
15
10 / 3 / 3
10,475
873
20,360
9,220
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
blunt-monk
Ravana
9
1 / 6 / 2
7,275
606
5,775
9,115
3,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
13
13
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DMZ36
Tiamat
3
5
8
1.4
L
Cthulhu
JustIndyK
Cthulhu
2
6
7
0.92
W
Cerberus
2
4
8
1.5
W
Izanami
TheSkunkehh
Izanami
10
3
3
3.83
L
8
2
5
5.25
W
Ravana
blunt-monk
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
30,399
35,384
Taken
32,509
26,405
Mitigated
18,094
2,470
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DMZ36
Tiamat
7,171
1,150
0
1,593
9,970
5,132
30
998
8,972
20,770
0
L
Cthulhu
JustIndyK
Cthulhu
6,524
1,464
0
338
13,177
13,148
0
1,649
11,528
14,898
0
W
Cerberus
4,264
742
0
3,532
14,174
11,092
186
7,133
7,041
16,959
0
W
Izanami
TheSkunkehh
Izanami
20,360
14,394
0
1,581
9,220
3,529
1,571
3,441
5,779
0
53,303
L
8,801
1,286
0
539
12,237
8,125
0
1,617
10,620
0
16,576
W
Ravana
blunt-monk
Ravana
5,775
1,679
0
291
9,115
3,473
0
3,741
5,374
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
26,804
67
Minions Killed
161
1
Camps Cleared
6
644,040
Distance Traveled
582,053
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,169
681
28
2
0
189,924
4
L
Cthulhu
7,724
644
14
1
1
195,360
0
W
Cerberus
9,054
755
50
4
1
206,968
0
W
Izanami
10,475
873
90
8
3
203,371
1
L
Fenrir
8,988
749
25
2
0
258,756
4
W
Ravana
7,275
606
21
2
2
171,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role