Player Matchup

Osiris
Osiris
FaZeReCrUiTrUsH
Osiris
Level 17
God Stats
3W - 3L
1,297 SR
Queue Stats
122W - 106L
1,464 Elo+
Solo
Set
Set
Jero98 papu
Set
Level 22
God Stats
3W - 3L
1,397 SR
Queue Stats
30W - 27L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
Krissienka12
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,665 Elo+
Solo
Hou Yi
Hou Yi
Qinwng
Hou Yi
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 23L
1,326 Elo+
Solo
Geb
Geb
SSJDKHERO
Geb
Level 10
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,158 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,372 Elo+

VS

Team Averages
Level 14
1,459 SR
1,351 Elo+
Agni
Agni
BigTrashSmurf
Agni
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
176W - 131L
1,561 Elo+
Solo
Hou Yi
Hou Yi
RealFr05tbite
Hou Yi
Level 8
God Stats
8W - 4L
1,607 SR
Queue Stats
10W - 9L
1,444 Elo+
Solo
Mercury
Mercury
Rehinherz
Mercury
Level 28
God Stats
5W - 1L
1,858 SR
Queue Stats
87W - 81L
1,598 Elo+
Solo
Cthulhu
Cthulhu
ShuuMA
Cthulhu
Level 10
God Stats
4W - 8L
1,260 SR
Queue Stats
10W - 17L
1,212 Elo+
Solo
Tsukuyomi
Tsukuyomi
shailoman
Tsukuyomi
Level 8
God Stats
2W - 7L
1,071 SR
Queue Stats
34W - 43L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,650
475
4,911
12,166
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 7 / 2
5,804
415
2,056
9,912
3,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Krissienka12
Baron Samedi
12
7 / 6 / 1
8,140
581
6,942
12,088
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Qinwng
Hou Yi
9
0 / 5 / 1
5,938
424
1,661
7,879
1,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 0
6,045
432
2,581
10,015
3,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 4
8,620
616
9,436
8,931
3,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 0 / 3
7,882
563
9,664
6,885
2,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Rehinherz
Mercury
12
9 / 1 / 7
7,964
569
10,500
9,341
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ShuuMA
Cthulhu
12
0 / 0 / 6
7,292
521
4,495
10,384
5,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
shailoman
Tsukuyomi
10
0 / 6 / 4
5,974
427
2,091
8,048
2,324
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
11
Kills
24
24
Deaths
11
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
3
4
0
0.75
L
0
7
2
0.14
L
Baron Samedi
Krissienka12
Baron Samedi
7
6
1
1.25
L
Hou Yi
Qinwng
Hou Yi
0
5
1
0.1
W
8
0
3
9.5
W
Mercury
Rehinherz
Mercury
9
1
7
12.5
L
1
2
0
0.5
W
Cthulhu
ShuuMA
Cthulhu
0
0
6
3
W
Tsukuyomi
shailoman
Tsukuyomi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
36,186
52,060
Taken
43,589
20,877
Mitigated
16,823
12,549
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,436
1,338
0
2,408
8,931
3,409
128
3,938
4,993
43,593
0
L
4,911
1,934
0
3,727
12,166
6,753
0
5,325
6,841
0
27,892
L
2,056
1,207
0
1,604
9,912
3,116
0
1,383
8,529
0
18,847
L
Baron Samedi
Krissienka12
Baron Samedi
6,942
329
89
2,684
12,088
5,281
0
5,170
6,918
37,446
0
L
Hou Yi
Qinwng
Hou Yi
1,661
572
0
511
7,879
1,940
250
1,061
6,818
0
27,938
W
9,664
4,901
0
2,298
6,885
2,233
1,236
1,576
5,309
0
54,155
W
Mercury
Rehinherz
Mercury
10,500
5,768
0
2,680
9,341
3,265
0
2,145
7,196
0
36,558
L
2,581
165
581
3,353
10,015
3,787
593
992
9,023
23,055
0
W
Cthulhu
ShuuMA
Cthulhu
4,495
859
366
5,366
10,384
5,592
400
581
9,803
38,175
0
W
Tsukuyomi
shailoman
Tsukuyomi
2,091
748
0
2,194
8,048
2,324
338
1,283
6,765
0
24,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
37,732
246
Minions Killed
365
0
Camps Cleared
0
1,255,885
Distance Traveled
1,317,382
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,620
616
82
6
0
246,046
2
L
Osiris
6,650
475
62
4
0
307,468
1
L
Set
5,804
415
33
2
0
239,890
0
L
Baron Samedi
8,140
581
66
5
0
231,522
5
L
Hou Yi
5,938
424
59
4
0
247,252
3
W
Hou Yi
7,882
563
83
6
0
247,647
0
W
Mercury
7,964
569
71
5
0
328,358
5
L
Geb
6,045
432
26
2
0
229,753
1
W
Cthulhu
7,292
521
89
6
0
228,028
4
W
Tsukuyomi
5,974
427
40
3
0
267,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role