Player Matchup

Izanami
Izanami
Silver IV
BlaCk_Eyes5682
Izanami
Silver IV
Level 90
God Stats
5W - 5L
1,540 SR
Queue Stats
131W - 144L
692 MMR
Solo
Ymir
Ymir
Silver V
Gessfrolla
Ymir
Silver V
Level 89
God Stats
4W - 9L
1,495 SR
Queue Stats
33W - 57L
561 MMR
Solo
Persephone
Persephone
Silver IV
Hushovia
Persephone
Silver IV
Level 86
God Stats
1W - 1L
1,599 SR
Queue Stats
226W - 256L
631 MMR
Solo
Chaac
Chaac
Bronze I
SirVjoker
Chaac
Bronze I
Level 83
God Stats
8W - 4L
1,623 SR
Queue Stats
175W - 198L
438 MMR
Solo
Thor
Thor
Silver III
x23original
Thor
Silver III
Level 64
God Stats
0W - 4L
1,295 SR
Queue Stats
189W - 208L
679 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,510 SR
600 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,448 SR
603 MMR
Hades
Hades
Silver III
A_XUL_I
Hades
Silver III
Level 125
God Stats
129W - 91L
1,520 SR
Queue Stats
273W - 286L
662 MMR
Solo
Poseidon
Poseidon
Silver IV
DieuRaloufff
Poseidon
Silver IV
Level 117
God Stats
38W - 40L
1,464 SR
Queue Stats
255W - 261L
744 MMR
Solo
Cthulhu
Cthulhu
Silver IV
NarwhalNinja360
Cthulhu
Silver IV
Level 60
God Stats
10W - 9L
1,386 SR
Queue Stats
167W - 185L
721 MMR
Solo
Medusa
Medusa
Silver V
STRAWBERYBROOKS
Medusa
Silver V
Level 121
God Stats
56W - 46L
1,520 SR
Queue Stats
360W - 364L
704 MMR
Solo
Fenrir
Fenrir
Bronze II
ooOkarmaxOoo
Fenrir
Bronze II
Level 113
God Stats
19W - 28L
1,348 SR
Queue Stats
402W - 431L
182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 2
12,501
568
19,769
23,980
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 7 / 4
9,439
429
6,848
24,212
23,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Hushovia
Persephone
15
1 / 7 / 7
10,124
460
12,958
17,382
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
SirVjoker
Chaac
15
3 / 5 / 7
9,547
434
12,379
20,373
24,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 9 / 4
10,649
484
12,189
20,081
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneAthenaDanzaburouBakasuraCu Chulainn

VS

Bans
GilgameshCabrakanApolloZeusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A_XUL_I
Hades
16
8 / 5 / 10
11,164
507
18,014
17,646
9,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
DieuRaloufff
Poseidon
18
7 / 5 / 7
11,868
539
13,974
18,757
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 17
10,902
496
12,612
24,702
29,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 2 / 6
12,083
549
19,495
14,460
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
11 / 3 / 13
12,790
581
19,764
19,170
13,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
19
Kills
37
37
Deaths
19
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
A_XUL_I
Hades
8
5
10
2.6
L
7
9
2
0.89
W
Poseidon
DieuRaloufff
Poseidon
7
5
7
2.1
L
2
7
4
0.57
L
Persephone
Hushovia
Persephone
1
7
7
0.64
W
3
4
17
2.88
W
8
2
6
5.5
L
Chaac
SirVjoker
Chaac
3
5
7
1.3
W
Fenrir
11
3
13
5.83
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,143
Damage
83,859
106,028
Taken
94,735
69,443
Mitigated
66,236
24,733
Healing
32,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
A_XUL_I
Hades
18,014
1,049
533
6,298
17,646
9,619
305
4,880
12,179
47,182
0
L
19,769
16,939
0
6,662
23,980
8,186
3,574
7,341
16,639
0
91,571
W
Poseidon
DieuRaloufff
Poseidon
13,974
1,626
0
8,092
18,757
7,837
1,277
4,362
13,801
83,019
0
L
6,848
695
910
4,607
24,212
23,895
0
11,327
12,885
27,571
0
L
Persephone
Hushovia
Persephone
12,958
1,242
59
4,872
17,382
5,802
0
6,321
11,054
68,361
0
W
12,612
1,205
1,960
5,430
24,702
29,009
348
5,052
19,205
44,402
0
W
19,495
10,228
0
4,873
14,460
5,932
6,727
1,427
13,029
0
92,652
L
Chaac
SirVjoker
Chaac
12,379
929
0
4,200
20,373
24,338
0
9,304
11,069
3,856
36,761
W
Fenrir
19,764
3,694
0
5,813
19,170
13,839
551
5,390
13,312
0
89,751
L
12,189
2,497
0
3,423
20,081
7,222
0
10,303
9,778
0
47,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
58,807
469
Minions Killed
539
0
Camps Cleared
0
1,670,100
Distance Traveled
1,944,255
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,164
507
80
4
0
352,637
6
L
Izanami
12,501
568
172
8
0
307,830
2
W
Poseidon
11,868
539
137
6
0
370,099
4
L
Ymir
9,439
429
28
1
0
371,165
11
L
Persephone
10,124
460
118
5
0
344,440
12
W
Cthulhu
10,902
496
51
2
0
404,273
11
W
Medusa
12,083
549
154
7
0
380,259
3
L
Chaac
9,547
434
66
3
0
324,869
1
W
Fenrir
12,790
581
117
5
0
436,987
1
L
Thor
10,649
484
85
4
0
321,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role