Player Matchup

Skadi
Skadi
Crysìs
Skadi
Level 105
God Stats
24W - 8L
1,773 SR
Queue Stats
733W - 694L
1,573 Elo+
Solo
Athena
Athena
ItzRogge
Athena
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 171L
1,411 Elo+
Solo
Set
Set
KUKU4COCOBUFFS
Set
Level 152
God Stats
2W - 1L
1,313 SR
Queue Stats
236W - 234L
1,600 Elo+
Solo
Rama
Rama
LotusFlowerHM
Rama
Level 60
God Stats
61W - 80L
1,426 SR
Queue Stats
371W - 384L
1,400 Elo+
Solo
Hercules
Hercules
dejoy607
Hercules
Level 108
God Stats
40W - 38L
1,510 SR
Queue Stats
430W - 428L
1,504 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,497 Elo+

VS

Team Averages
Level 55
1,470 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Garrett6211
Izanami
Level 33
God Stats
1W - 3L
1,599 SR
Queue Stats
14W - 14L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Keroes2000
Ao Kuang
Level 48
God Stats
3W - 4L
1,524 SR
Queue Stats
164W - 169L
1,521 Elo+
Party 1
Sobek
Sobek
Vicy
Sobek
Level 44
God Stats
2W - 8L
1,226 SR
Queue Stats
131W - 118L
1,519 Elo+
Solo
Athena
Athena
m0rfeen
Athena
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 36L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Crysìs
Skadi
16
9 / 1 / 1
8,971
641
10,690
7,387
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ItzRogge
Athena
11
0 / 1 / 8
7,015
501
4,717
11,610
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 2
7,306
522
2,800
7,059
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
6,858
490
6,831
8,152
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
dejoy607
Hercules
14
4 / 0 / 2
8,412
601
6,178
9,956
6,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 0
7,069
505
6,974
8,198
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Garrett6211
Izanami
7
1 / 5 / 0
5,565
398
3,291
6,717
1,109
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Keroes2000
Ao Kuang
11
0 / 5 / 0
6,328
452
3,137
10,594
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Vicy
Sobek
12
1 / 0 / 1
6,949
496
6,700
9,827
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
m0rfeen
Athena
10
0 / 3 / 3
6,513
465
4,692
10,097
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Skadi
Crysìs
Skadi
9
1
1
9.5
L
Izanami
Garrett6211
Izanami
1
5
0
0.2
W
Athena
ItzRogge
Athena
0
1
8
4
W
1
0
2
2
L
Ao Kuang
Keroes2000
Ao Kuang
0
5
0
0
W
1
1
2
2
L
Sobek
Vicy
Sobek
1
0
1
1.5
W
Hercules
dejoy607
Hercules
4
0
2
5
L
Athena
m0rfeen
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
24,794
44,164
Taken
45,433
22,110
Mitigated
26,374
18,736
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,974
603
0
2,484
8,198
3,703
0
360
7,838
37,364
0
W
Skadi
Crysìs
Skadi
10,690
4,087
0
3,351
7,387
2,675
1,052
2,384
4,911
0
72,310
L
Izanami
Garrett6211
Izanami
3,291
2,432
174
1,475
6,717
1,109
0
230
6,487
0
20,236
W
Athena
ItzRogge
Athena
4,717
1,320
1,516
3,746
11,610
7,294
0
6,261
4,890
12,983
0
W
2,800
1,075
0
3,061
7,059
2,859
0
1,972
4,999
0
55,509
L
Ao Kuang
Keroes2000
Ao Kuang
3,137
619
0
3,859
10,594
3,621
0
287
10,307
38,677
0
W
6,831
4,449
0
2,936
8,152
3,070
844
5,049
2,697
0
40,514
L
Sobek
Vicy
Sobek
6,700
880
0
6,568
9,827
9,342
0
1,105
8,722
37,249
0
W
Hercules
dejoy607
Hercules
6,178
1,937
0
4,126
9,956
6,212
52
4,135
5,098
0
51,029
L
Athena
m0rfeen
Athena
4,692
1,435
478
1,862
10,097
8,599
0
2,637
7,362
17,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
32,424
470
Minions Killed
330
0
Camps Cleared
0
1,385,589
Distance Traveled
1,247,004
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,069
505
88
6
0
254,232
7
W
Skadi
8,971
641
136
10
0
258,333
4
L
Izanami
5,565
398
47
3
0
162,644
1
W
Athena
7,015
501
17
1
0
285,363
0
W
Set
7,306
522
104
7
0
310,809
4
L
Ao Kuang
6,328
452
86
6
0
285,331
5
W
Rama
6,858
490
88
6
0
237,067
4
L
Sobek
6,949
496
84
6
0
277,371
6
W
Hercules
8,412
601
125
9
0
294,017
3
L
Athena
6,513
465
25
2
0
267,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role