Player Matchup

Bakasura
Bakasura
PsychoticKlutch
Bakasura
Level 127
God Stats
6W - 10L
1,376 SR
Queue Stats
251W - 224L
1,540 Elo+
Party 1
Geb
Geb
abiotic-press5
Geb
Level 5
God Stats
6W - 4L
1,643 SR
Queue Stats
16W - 8L
1,689 Elo+
Solo
Hou Yi
Hou Yi
oEddy-JD
Hou Yi
Level 23
God Stats
1W - 0L
1,329 SR
Queue Stats
43W - 22L
1,627 Elo+
Solo
Hades
Hades
oneeTAP x
Hades
Level 8
God Stats
16W - 5L
1,778 SR
Queue Stats
33W - 27L
1,545 Elo+
Party 1
Discordia
Discordia
ybn_seth14
Discordia
Level 18
God Stats
6W - 3L
1,623 SR
Queue Stats
36W - 44L
1,626 Elo+
Solo
Team Averages
Level 36
1,550 SR
1,606 Elo+

VS

Team Averages
Level 7
1,493 SR
1,497 Elo+
Ymir
Ymir
FOUR20FERRET
Ymir
Level 4
God Stats
2W - 3L
1,692 SR
Queue Stats
55W - 79L
1,668 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItzMeathead1393
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,336 Elo+
Solo
Chronos
Chronos
MAGESONLYBEECH
Chronos
Level 8
God Stats
3W - 3L
1,616 SR
Queue Stats
17W - 6L
1,797 Elo+
Solo
Sol
Sol
MrSmithMRX
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Olorun
Olorun
jcarlosjorellana
Olorun
Level 9
God Stats
0W - 1L
1,156 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
15 / 1 / 5
10,403
743
14,268
10,114
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 14
8,839
631
4,981
12,295
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
oEddy-JD
Hou Yi
15
12 / 1 / 1
9,765
698
12,013
9,092
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hades
oneeTAP x
Hades
13
4 / 1 / 9
8,575
613
6,121
9,018
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ybn_seth14
Discordia
11
5 / 2 / 4
7,810
558
3,284
5,163
1,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 1
6,633
474
4,009
14,905
6,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ItzMeathead1393
Ah Muzen Cab
10
0 / 5 / 1
6,139
439
4,310
9,833
5,318
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 5 / 2
8,034
574
8,885
13,432
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 12 / 0
5,151
368
2,114
9,723
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 9 / 0
4,958
354
1,934
7,483
1,873

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
40
Kills
5
6
Deaths
40
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Ah Muzen Cab
ItzMeathead1393
Ah Muzen Cab
0
5
1
0.1
L
3
5
2
0.8
L
0
12
0
0
W
Bakasura
15
1
5
17.5
W
4
1
14
11
L
0
9
0
0
W
Hou Yi
oEddy-JD
Hou Yi
12
1
1
12.5
W
Hades
oneeTAP x
Hades
4
1
9
8.5
W
Discordia
ybn_seth14
Discordia
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,667
Damage
21,252
45,682
Taken
55,376
27,517
Mitigated
20,997
17,440
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,009
1,088
799
499
14,905
6,552
0
2,383
11,459
12,341
0
L
Ah Muzen Cab
ItzMeathead1393
Ah Muzen Cab
4,310
1,068
0
1,802
9,833
5,318
0
4,430
5,060
0
32,620
L
8,885
3,746
0
4,460
13,432
5,081
0
2,978
9,906
45,674
5,383
L
2,114
948
0
562
9,723
2,173
0
1,768
7,846
16,655
3,885
W
Bakasura
14,268
9,271
0
5,385
10,114
5,094
2,012
2,436
7,678
0
62,798
W
4,981
731
346
2,708
12,295
12,380
150
4,572
7,723
23,561
0
L
1,934
1,115
108
349
7,483
1,873
13
2,984
4,392
10,687
0
W
Hou Yi
oEddy-JD
Hou Yi
12,013
7,249
0
3,329
9,092
3,554
5,241
4,509
4,583
0
72,118
W
Hades
oneeTAP x
Hades
6,121
664
62
5,241
9,018
4,637
1,049
2,241
6,777
38,711
0
W
Discordia
ybn_seth14
Discordia
3,284
454
0
369
5,163
1,852
760
1,664
3,499
28,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
30,915
430
Minions Killed
208
0
Camps Cleared
0
1,342,919
Distance Traveled
1,084,786
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,633
474
15
1
0
203,714
4
L
Ah Muzen Cab
6,139
439
49
4
0
233,777
0
L
Chronos
8,034
574
87
6
0
244,279
0
L
Sol
5,151
368
31
2
0
210,980
2
W
Bakasura
10,403
743
126
9
0
310,162
0
W
Geb
8,839
631
41
3
0
278,680
0
L
Olorun
4,958
354
26
2
0
192,036
0
W
Hou Yi
9,765
698
116
8
0
229,976
3
W
Hades
8,575
613
96
7
0
266,197
1
W
Discordia
7,810
558
51
4
0
257,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role