Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
D Banditcoot
Ah Muzen Cab
Bronze III
Level 126
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 9L
1,544 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Deadlymonkster69
Baron Samedi
Gold V
Level 105
God Stats
1W - 0L
1,599 SR
Queue Stats
27W - 30L
1,454 MMR
Solo
Geb
Geb
Silver II
doubl3d3uce22
Geb
Silver II
Level 144
God Stats
20W - 14L
1,465 SR
Queue Stats
47W - 53L
1,428 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,422 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,699 SR
1,463 MMR
Izanami
Izanami
Gold IV
Pinitos93
Izanami
Gold IV
Level 148
God Stats
121W - 128L
1,566 SR
Queue Stats
338W - 370L
1,492 MMR
Solo
Sobek
Sobek
Silver I
Viktor-Dubo
Sobek
Silver I
Level 85
God Stats
6W - 4L
1,688 SR
Queue Stats
87W - 100L
1,284 MMR
Party 2
Olorun
Olorun
Gold IV
XARTIBUMON777
Olorun
Gold IV
Level 127
God Stats
2W - 4L
1,843 SR
Queue Stats
81W - 88L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D Banditcoot
Ah Muzen Cab
17
1 / 3 / 13
15,027
557
29,810
22,077
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Deadlymonkster69
Baron Samedi
20
12 / 3 / 5
17,469
647
35,649
26,726
14,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 0 / 11
16,713
619
33,676
32,705
42,289
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuMorgan Le FayBacchusTiamat

VS

Bans
ArtemisGilgameshHeimdallrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pinitos93
Izanami
18
4 / 9 / 2
15,897
589
27,389
29,741
11,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 4
14,501
537
18,497
55,778
96,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 8 / 2
14,923
553
21,213
29,311
11,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
D Banditcoot
Ah Muzen Cab
1
3
13
2.5
W
Baron Samedi
Deadlymonkster69
Baron Samedi
12
3
5
4.83
L
Izanami
Pinitos93
Izanami
4
9
2
0.56
L
1
3
4
1
L
1
8
2
0.25
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,135
Damage
67,099
81,508
Taken
114,830
64,571
Mitigated
119,481
29,336
Healing
36,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
D Banditcoot
Ah Muzen Cab
29,810
15,500
0
7,440
22,077
8,270
2,318
9,988
12,089
0
79,192
W
Baron Samedi
Deadlymonkster69
Baron Samedi
35,649
622
5,286
14,600
26,726
14,012
602
14,896
11,830
78,486
0
L
Izanami
Pinitos93
Izanami
27,389
18,580
0
8,649
29,741
11,399
1,364
16,381
13,360
0
121,971
L
18,497
960
0
11,980
55,778
96,628
154
31,222
24,556
37,041
0
L
21,213
9,283
2,970
13,073
29,311
11,454
1,866
22,894
6,417
87,481
0
W
33,676
5,805
0
2,010
32,705
42,289
192
15,088
17,617
92,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
45,321
287
Minions Killed
382
7
Camps Cleared
15
1,504,435
Distance Traveled
1,362,866
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,027
557
85
3
0
450,679
8
W
Baron Samedi
17,469
647
93
3
5
496,707
6
L
Izanami
15,897
589
166
6
9
415,994
6
L
Sobek
14,501
537
37
1
0
539,555
2
L
Olorun
14,923
553
179
7
6
407,317
7
W
Geb
16,713
619
109
4
2
557,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role