Player Matchup

Athena
Athena
Gold IV
MatthewM70x
Athena
Gold IV
Level 79
God Stats
5W - 3L
1,444 SR
Queue Stats
238W - 253L
1,476 MMR
Solo
Ullr
Ullr
Bronze III
Sabi Zego
Ullr
Bronze III
Level 125
God Stats
21W - 15L
1,732 SR
Queue Stats
92W - 78L
1,540 MMR
Solo
Vulcan
Vulcan
Gold V
UnknownC-razy
Vulcan
Gold V
Level 147
God Stats
12W - 11L
1,669 SR
Queue Stats
229W - 230L
1,419 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Zerflicka
Cu Chulainn
Gold III
Level 74
God Stats
34W - 32L
1,593 SR
Queue Stats
189W - 193L
1,690 MMR
Party 1
Cthulhu
Cthulhu
Gold III
sebasxd555
Cthulhu
Gold III
Level 91
God Stats
25W - 16L
1,526 SR
Queue Stats
155W - 157L
1,524 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,593 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,484 SR
1,536 MMR
Zhong Kui
Zhong Kui
Gold V
ArtrDog
Zhong Kui
Gold V
Level 98
God Stats
4W - 3L
1,644 SR
Queue Stats
349W - 358L
1,578 MMR
Solo
Hera
Hera
Bronze III
I3_Dragonscurse
Hera
Bronze III
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 5L
1,320 MMR
Party 2
Serqet
Serqet
Gold II
Ivarrr__
Serqet
Gold II
Level 122
God Stats
5W - 7L
1,492 SR
Queue Stats
805W - 804L
1,593 MMR
Solo
Terra
Terra
Silver I
Noo2005
Terra
Silver I
Level 85
God Stats
8W - 4L
1,635 SR
Queue Stats
18W - 18L
1,602 MMR
Party 2
Cupid
Cupid
Platinum V
Shaq_on_fire
Cupid
Platinum V
Level 85
God Stats
0W - 1L
1,310 SR
Queue Stats
291W - 284L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 0 / 17
11,783
491
7,124
17,066
20,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ullr
20
9 / 4 / 9
14,376
599
24,276
22,991
11,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 8
12,177
507
15,053
13,860
6,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Zerflicka
Cu Chulainn
20
17 / 2 / 5
14,979
624
22,047
21,346
15,663
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sebasxd555
Cthulhu
20
5 / 2 / 11
13,270
553
15,161
19,479
23,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatOsirisMorgan Le FayArtio

VS

Bans
JanusCharybdisMerlinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArtrDog
Zhong Kui
17
1 / 8 / 1
10,580
441
14,512
23,405
25,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 2
10,787
449
7,806
17,580
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ivarrr__
Serqet
19
6 / 5 / 2
12,445
519
16,525
20,616
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Noo2005
Terra
15
0 / 9 / 1
9,498
396
4,512
27,542
23,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 6 / 4
11,792
491
9,900
20,023
7,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
34
Kills
10
10
Deaths
35
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArtrDog
Zhong Kui
1
8
1
0.19
L
2
7
2
0.43
L
Serqet
Ivarrr__
Serqet
6
5
2
1.4
W
Athena
1
0
17
9.5
L
Terra
Noo2005
Terra
0
9
1
0.06
W
Ullr
9
4
9
3.38
L
1
6
4
0.5
W
2
2
8
3
W
Cu Chulainn
Zerflicka
Cu Chulainn
17
2
5
9.75
W
Cthulhu
sebasxd555
Cthulhu
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,661
Damage
53,255
94,742
Taken
109,166
76,799
Mitigated
70,971
30,308
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArtrDog
Zhong Kui
14,512
681
0
6,955
23,405
25,586
0
9,776
13,629
79,569
0
L
7,806
1,978
40
4,725
17,580
5,141
396
8,822
8,758
55,137
0
L
Serqet
Ivarrr__
Serqet
16,525
4,399
0
2,437
20,616
9,289
0
4,700
15,916
0
84,526
W
Athena
7,124
1,393
0
2,703
17,066
20,497
567
6,436
10,229
40,719
0
L
Terra
Noo2005
Terra
4,512
748
2,750
4,835
27,542
23,582
459
11,510
16,032
39,006
0
W
Ullr
24,276
16,191
0
8,768
22,991
11,000
6,264
4,174
18,367
0
139,146
L
9,900
3,597
1,189
8,822
20,023
7,373
0
2,927
17,096
0
99,108
W
15,053
4,810
0
4,327
13,860
6,445
452
4,718
7,901
96,240
0
W
Cu Chulainn
Zerflicka
Cu Chulainn
22,047
6,074
0
6,265
21,346
15,663
963
4,066
15,989
0
126,261
W
Cthulhu
sebasxd555
Cthulhu
15,161
1,430
2,151
6,094
19,479
23,194
190
7,219
11,735
94,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,585
Gold Earned
55,102
715
Minions Killed
627
0
Camps Cleared
0
2,329,583
Distance Traveled
2,203,472
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,580
441
136
6
0
418,523
9
L
Hera
10,787
449
123
5
0
398,237
3
L
Serqet
12,445
519
125
5
0
502,312
0
W
Athena
11,783
491
76
3
0
449,296
2
L
Terra
9,498
396
74
3
0
462,604
5
W
Ullr
14,376
599
191
8
0
407,600
1
L
Cupid
11,792
491
169
7
0
421,796
5
W
Vulcan
12,177
507
143
6
0
463,130
5
W
Cu Chulainn
14,979
624
148
6
0
530,098
7
W
Cthulhu
13,270
553
157
7
0
479,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role