Player Matchup

Chronos
Chronos
AdVeNcC
Chronos
Level 24
God Stats
1W - 3L
1,855 SR
Queue Stats
41W - 59L
1,470 Elo+
Party 2
Tyr
Tyr
InuiJuzo
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 25L
1,536 Elo+
Solo
Khepri
Khepri
LaMascotteDuSud
Khepri
Level 33
God Stats
4W - 3L
1,563 SR
Queue Stats
111W - 109L
1,451 Elo+
Party 2
Skadi
Skadi
dalawimsop
Skadi
Level 5
God Stats
1W - 2L
1,375 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Pele
Pele
ryckymaru
Pele
Level 29
God Stats
0W - 4L
1,266 SR
Queue Stats
146W - 221L
1,447 Elo+
Party 2
Team Averages
Level 21
1,512 SR
1,466 Elo+

VS

Team Averages
Level 19
1,431 SR
1,419 Elo+
Da Ji
Da Ji
BekirS2MİKEQMİR
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,370 Elo+
Party 1
Merlin
Merlin
Javiacrus
Merlin
Level 27
God Stats
3W - 1L
1,242 SR
Queue Stats
100W - 78L
1,400 Elo+
Party 3
Mulan
Mulan
KLaeii
Mulan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,440 Elo+
Party 1
Bastet
Bastet
SaroxRS
Bastet
Level 29
God Stats
4W - 6L
1,366 SR
Queue Stats
132W - 115L
1,459 Elo+
Solo
Danzaburou
Danzaburou
YipiYaHey
Danzaburou
Level 26
God Stats
84W - 66L
1,547 SR
Queue Stats
119W - 108L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdVeNcC
Chronos
18
6 / 12 / 8
12,726
1,061
22,165
23,859
11,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 6
11,022
919
10,755
19,350
14,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 12
12,275
1,023
12,089
26,283
33,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
18
3 / 12 / 6
11,933
994
15,828
21,784
9,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
3 / 11 / 3
10,371
864
12,276
22,152
13,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 19
11,453
954
12,587
16,021
7,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Javiacrus
Merlin
20
9 / 0 / 31
14,004
1,167
21,591
15,570
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
KLaeii
Mulan
20
10 / 3 / 31
14,328
1,194
16,306
19,089
22,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
SaroxRS
Bastet
20
15 / 3 / 24
14,369
1,197
30,065
13,210
5,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
YipiYaHey
Danzaburou
20
13 / 2 / 25
14,248
1,187
26,772
14,896
6,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
181
15
Kills
51
51
Deaths
15
35
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Chronos
AdVeNcC
Chronos
6
12
8
0.83
W
4
7
19
1.93
L
1
9
6
0.44
W
Merlin
Javiacrus
Merlin
9
0
31
24.5
W
Mulan
KLaeii
Mulan
10
3
31
8.5
L
2
7
12
1.14
W
Bastet
SaroxRS
Bastet
15
3
24
9
W
Danzaburou
YipiYaHey
Danzaburou
13
2
25
12.75
L
Skadi
3
12
6
0.5
L
Pele
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,113
Damage
107,321
113,428
Taken
78,786
82,807
Mitigated
47,903
7,357
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AdVeNcC
Chronos
22,165
7,860
0
2,127
23,859
11,482
0
5,236
18,623
42,852
0
W
12,587
3,515
0
249
16,021
7,110
0
6,924
8,947
0
26,891
L
10,755
1,569
0
2,271
19,350
14,817
0
4,594
14,756
0
39,738
W
Merlin
Javiacrus
Merlin
21,591
2,647
230
2,744
15,570
6,577
0
6,491
8,857
51,309
0
W
Mulan
KLaeii
Mulan
16,306
4,085
0
1,024
19,089
22,164
0
8,026
10,845
0
33,883
L
12,089
1,161
0
588
26,283
33,850
0
3,427
22,856
18,865
0
W
Bastet
SaroxRS
Bastet
30,065
8,114
0
159
13,210
5,485
0
6,350
6,746
0
39,321
W
Danzaburou
YipiYaHey
Danzaburou
26,772
13,492
0
3,342
14,896
6,567
0
5,517
9,137
0
52,752
L
Skadi
15,828
8,132
0
972
21,784
9,235
0
3,867
17,917
0
64,698
L
Pele
12,276
2,325
0
1,399
22,152
13,423
0
4,467
17,685
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
68,402
253
Minions Killed
227
8
Camps Cleared
9
1,091,002
Distance Traveled
1,163,578
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,726
1,061
49
4
4
218,491
0
W
Da Ji
11,453
954
32
3
3
209,694
2
L
Tyr
11,022
919
76
6
2
249,871
3
W
Merlin
14,004
1,167
82
7
3
228,744
0
W
Mulan
14,328
1,194
45
4
0
233,833
1
L
Khepri
12,275
1,023
15
1
0
222,020
0
W
Bastet
14,369
1,197
27
2
1
262,634
0
W
Danzaburou
14,248
1,187
41
3
2
228,673
0
L
Skadi
11,933
994
102
9
2
183,016
0
L
Pele
10,371
864
11
1
0
217,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role