Player Matchup

Yemoja
Yemoja
BeAst005hg
Yemoja
Level 20
God Stats
8W - 5L
1,515 SR
Queue Stats
25W - 29L
1,326 Elo+
Party 2
Bellona
Bellona
Gittaro13
Bellona
Level 26
God Stats
26W - 33L
1,456 SR
Queue Stats
28W - 37L
1,307 Elo+
Solo
Tiamat
Tiamat
IsuckatSmite37
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Skadi
Skadi
codyamullis300
Skadi
Level 25
God Stats
30W - 28L
1,476 SR
Queue Stats
41W - 37L
1,382 Elo+
Party 2
Anubis
Anubis
sl33py0
Anubis
Level 13
God Stats
13W - 5L
1,500 SR
Queue Stats
148W - 196L
1,339 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,371 Elo+

VS

Team Averages
Level 11
1,521 SR
1,493 Elo+
Chernobog
Chernobog
Dokirush
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
WhereDAchicken
Chaac
Level 18
God Stats
1W - 2L
1,779 SR
Queue Stats
65W - 84L
1,398 Elo+
Solo
Ra
Ra
pinhead9428
Ra
Level 28
God Stats
0W - 1L
1,328 SR
Queue Stats
64W - 52L
1,568 Elo+
Solo
Loki
Loki
uglyman1966
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
城楼烟雨
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BeAst005hg
Yemoja
13
1 / 0 / 3
8,783
517
3,867
3,588
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Gittaro13
Bellona
16
3 / 2 / 1
10,258
603
5,046
6,973
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 1 / 2
10,802
635
9,561
12,727
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 2
9,359
551
9,744
7,099
2,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
sl33py0
Anubis
12
1 / 4 / 5
8,573
504
6,184
8,889
3,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dokirush
Chernobog
12
0 / 4 / 1
7,462
439
3,564
12,320
3,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 3
7,835
461
5,378
17,585
12,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 1
9,365
551
7,377
10,210
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 2
6,454
380
773
8,522
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
3,312
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
8
9
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BeAst005hg
Yemoja
1
0
3
2.5
L
Chernobog
Dokirush
Chernobog
0
4
1
0.13
W
Bellona
Gittaro13
Bellona
3
2
1
1.75
W
7
1
2
8
L
3
5
3
0.9
W
5
2
2
3
L
4
4
1
1.13
W
Anubis
sl33py0
Anubis
1
4
5
0.88
L
1
7
2
0.29
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
17,092
39,276
Taken
48,637
21,603
Mitigated
21,577
13,241
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BeAst005hg
Yemoja
3,867
652
656
723
3,588
2,681
916
125
3,391
26,786
0
L
Chernobog
Dokirush
Chernobog
3,564
2,243
0
2,243
12,320
3,300
0
3,732
8,588
0
41,481
W
Bellona
Gittaro13
Bellona
5,046
1,750
0
1,658
6,973
5,357
1,800
0
6,973
0
59,521
W
9,561
948
0
5,332
12,727
7,842
1,176
2,944
9,477
67,895
0
L
5,378
1,919
0
3,648
17,585
12,328
0
8,077
9,508
0
37,953
W
9,744
4,862
0
1,359
7,099
2,152
2,888
2,517
4,404
0
48,946
L
7,377
589
522
1,897
10,210
3,321
529
5,135
5,075
57,112
0
W
Anubis
sl33py0
Anubis
6,184
1,106
0
3,513
8,889
3,571
535
1,163
7,654
41,286
0
L
773
48
0
522
8,522
2,628
0
2,668
5,854
0
22,849
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
34,428
438
Minions Killed
313
0
Camps Cleared
0
1,471,498
Distance Traveled
1,180,762
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,783
517
37
2
0
267,577
7
L
Chernobog
7,462
439
83
5
0
291,238
0
W
Bellona
10,258
603
135
8
0
304,637
3
W
Tiamat
10,802
635
129
8
0
344,844
1
L
Chaac
7,835
461
66
4
0
292,231
5
W
Skadi
9,359
551
77
5
0
244,588
0
L
Ra
9,365
551
129
8
0
316,106
1
W
Anubis
8,573
504
60
4
0
309,852
5
L
Loki
6,454
380
35
2
0
281,187
1
L
Ymir
3,312
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role