Player Matchup

Thanatos
Thanatos
DMS_rayor3n
Thanatos
Level 19
God Stats
45W - 40L
1,436 SR
Queue Stats
67W - 62L
1,305 Elo+
Party 2
Pele
Pele
Franjatovi
Pele
Level 28
God Stats
4W - 6L
1,407 SR
Queue Stats
100W - 130L
1,319 Elo+
Party 1
Anubis
Anubis
Player852190557
Anubis
Level 14
God Stats
23W - 19L
1,460 SR
Queue Stats
42W - 52L
1,272 Elo+
Party 2
Gilgamesh
Gilgamesh
Vulpo5
Gilgamesh
Level 18
God Stats
31W - 27L
1,445 SR
Queue Stats
66W - 57L
1,252 Elo+
Party 2
Hercules
Hercules
raulux007
Hercules
Level 33
God Stats
5W - 4L
1,442 SR
Queue Stats
107W - 140L
1,325 Elo+
Party 1
Team Averages
Level 22
1,438 SR
1,295 Elo+

VS

Team Averages
Level 21
1,286 SR
1,280 Elo+
Anhur
Anhur
DBD__22
Anhur
Level 26
God Stats
4W - 6L
1,414 SR
Queue Stats
74W - 100L
1,301 Elo+
Solo
Loki
Loki
GingerWolf27105
Loki
Level 15
God Stats
8W - 10L
1,374 SR
Queue Stats
24W - 30L
1,319 Elo+
Solo
Jormungandr
Jormungandr
Kind3Soul5
Jormungandr
Level 17
God Stats
0W - 3L
1,129 SR
Queue Stats
4W - 10L
1,158 Elo+
Solo
King Arthur
King Arthur
WMuniz
King Arthur
Level 26
God Stats
10W - 9L
1,123 SR
Queue Stats
133W - 142L
1,348 Elo+
Solo
Danzaburou
Danzaburou
ali_ahura
Danzaburou
Level 19
God Stats
47W - 75L
1,388 SR
Queue Stats
174W - 235L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DMS_rayor3n
Thanatos
17
6 / 2 / 5
11,134
530
7,400
10,951
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 2
13,065
622
14,393
14,823
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 9
10,110
481
8,551
6,111
2,331
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Vulpo5
Gilgamesh
19
13 / 1 / 2
12,644
602
17,798
13,712
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
raulux007
Hercules
14
2 / 2 / 6
9,499
452
7,830
13,008
10,056
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DBD__22
Anhur
15
1 / 7 / 0
9,620
458
7,835
15,348
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 1
10,387
495
7,782
14,470
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Kind3Soul5
Jormungandr
11
1 / 5 / 0
8,013
382
3,104
18,840
16,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
WMuniz
King Arthur
14
1 / 3 / 1
8,547
407
7,398
19,205
19,813
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ali_ahura
Danzaburou
14
1 / 9 / 1
9,393
447
8,489
15,705
4,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
30
Kills
9
9
Deaths
31
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
DBD__22
Anhur
1
7
0
0.14
W
Thanatos
DMS_rayor3n
Thanatos
6
2
5
4.25
W
8
3
2
3
L
5
7
1
0.79
L
Jormungandr
Kind3Soul5
Jormungandr
1
5
0
0.2
W
1
1
9
5.5
W
Gilgamesh
Vulpo5
Gilgamesh
13
1
2
14
L
King Arthur
WMuniz
King Arthur
1
3
1
0.5
L
Danzaburou
ali_ahura
Danzaburou
1
9
1
0.17
W
Hercules
raulux007
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,972
Damage
34,608
58,605
Taken
83,568
31,917
Mitigated
51,892
24,777
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DBD__22
Anhur
7,835
4,502
0
1,947
15,348
5,877
1,207
559
14,789
0
57,613
W
Thanatos
DMS_rayor3n
Thanatos
7,400
2,431
0
9,983
10,951
5,381
1,357
618
10,333
0
71,126
W
14,393
3,850
0
4,269
14,823
6,661
4,414
78
14,745
0
104,407
L
7,782
1,144
0
3,615
14,470
4,734
0
525
13,945
0
77,247
L
Jormungandr
Kind3Soul5
Jormungandr
3,104
1,333
0
1,094
18,840
16,663
280
1,425
17,415
25,024
0
W
8,551
378
93
2,311
6,111
2,331
2,256
194
5,917
47,288
0
W
Gilgamesh
Vulpo5
Gilgamesh
17,798
7,979
0
4,282
13,712
7,488
1,632
1,857
11,855
0
86,318
L
King Arthur
WMuniz
King Arthur
7,398
1,581
0
5,859
19,205
19,813
95
4,662
14,543
0
40,689
L
Danzaburou
ali_ahura
Danzaburou
8,489
2,874
0
1,873
15,705
4,805
656
1,696
14,009
0
53,025
W
Hercules
raulux007
Hercules
7,830
1,917
0
3,839
13,008
10,056
0
357
12,651
1,169
26,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
45,960
530
Minions Killed
403
0
Camps Cleared
0
2,114,038
Distance Traveled
1,807,280
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,620
458
122
6
0
324,071
4
W
Thanatos
11,134
530
96
5
0
482,571
0
W
Pele
13,065
622
188
9
0
441,235
0
L
Loki
10,387
495
105
5
0
433,735
1
L
Jormungandr
8,013
382
27
1
0
328,878
2
W
Anubis
10,110
481
71
3
0
398,623
0
W
Gilgamesh
12,644
602
131
6
0
414,013
2
L
King Arthur
8,547
407
47
2
0
393,269
0
L
Danzaburou
9,393
447
102
5
0
327,327
0
W
Hercules
9,499
452
44
2
0
377,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role