Player Matchup

Ymir
Ymir
Adryh24
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Baba Yaga
Baba Yaga
Eralder
Baba Yaga
Level 28
God Stats
1W - 3L
1,335 SR
Queue Stats
18W - 18L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
Nameless2930
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,354 Elo+
Party 2
Mercury
Mercury
Petercold
Mercury
Level 16
God Stats
0W - 3L
1,313 SR
Queue Stats
14W - 18L
1,527 Elo+
Party 1
Chernobog
Chernobog
raf666999
Chernobog
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,377 Elo+
Party 2
Team Averages
Level 14
1,430 SR
1,418 Elo+

VS

Team Averages
Level 21
1,568 SR
1,433 Elo+
Bellona
Bellona
Jeyxel
Bellona
Level 28
God Stats
2W - 2L
1,128 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NdrewPigBennis
Tsukuyomi
Level 6
God Stats
22W - 12L
1,622 SR
Queue Stats
32W - 23L
1,461 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 29
God Stats
48W - 34L
1,528 SR
Queue Stats
104W - 104L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Vlaadslav
Danzaburou
Level 25
God Stats
3W - 0L
1,830 SR
Queue Stats
90W - 72L
1,449 Elo+
Solo
Odin
Odin
Yuraba
Odin
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adryh24
Ymir
13
0 / 6 / 2
8,499
405
2,752
16,008
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Eralder
Baba Yaga
14
4 / 8 / 4
9,652
460
15,425
16,941
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Nameless2930
Guan Yu
16
4 / 4 / 4
10,649
507
7,910
17,420
18,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Petercold
Mercury
16
6 / 9 / 4
10,627
506
8,267
19,404
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
raf666999
Chernobog
14
2 / 7 / 7
9,542
454
3,889
16,841
5,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jeyxel
Bellona
16
3 / 3 / 6
10,808
515
7,182
12,982
12,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
NdrewPigBennis
Tsukuyomi
18
12 / 3 / 4
11,818
563
17,216
14,156
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 8
11,684
556
16,165
15,303
6,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Vlaadslav
Danzaburou
16
11 / 5 / 8
11,751
560
18,540
15,123
6,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Yuraba
Odin
15
2 / 3 / 19
10,135
483
6,479
18,341
16,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
16
Kills
34
34
Deaths
17
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adryh24
Ymir
0
6
2
0.17
L
Baba Yaga
Eralder
Baba Yaga
4
8
4
0.75
W
Bellona
Jeyxel
Bellona
3
3
6
2
L
Guan Yu
Nameless2930
Guan Yu
4
4
4
1.5
W
Tsukuyomi
NdrewPigBennis
Tsukuyomi
12
3
4
4.67
L
Mercury
Petercold
Mercury
6
9
4
0.89
W
6
3
8
3.33
W
Danzaburou
Vlaadslav
Danzaburou
11
5
8
3
W
Odin
Yuraba
Odin
2
3
19
3.83
L
Chernobog
raf666999
Chernobog
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
65,582
86,614
Taken
75,905
50,875
Mitigated
47,142
13,053
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adryh24
Ymir
2,752
750
0
1,990
16,008
13,606
1,163
4,529
11,479
32,186
0
L
Baba Yaga
Eralder
Baba Yaga
15,425
678
0
1,598
16,941
5,501
0
6,107
10,834
54,286
0
W
Bellona
Jeyxel
Bellona
7,182
1,499
0
3,190
12,982
12,466
2,184
2,489
10,463
2,818
61,579
L
Guan Yu
Nameless2930
Guan Yu
7,910
1,004
564
3,943
17,420
18,856
443
2,731
14,551
0
54,072
W
Tsukuyomi
NdrewPigBennis
Tsukuyomi
17,216
3,154
0
5,503
14,156
5,514
1,078
3,428
10,616
0
80,654
L
Mercury
Petercold
Mercury
8,267
3,920
0
1,211
19,404
7,225
342
2,989
16,415
0
63,897
W
16,165
5,510
0
6,947
15,303
6,446
3,974
7,466
7,493
80,315
0
W
Danzaburou
Vlaadslav
Danzaburou
18,540
7,958
0
3,181
15,123
6,169
1,945
4,332
10,589
0
73,324
W
Odin
Yuraba
Odin
6,479
3,025
476
4,163
18,341
16,547
534
3,899
14,194
2,242
16,959
L
Chernobog
raf666999
Chernobog
3,889
3,186
0
3,747
16,841
5,687
0
707
16,134
0
29,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
56,196
404
Minions Killed
489
0
Camps Cleared
0
1,773,118
Distance Traveled
1,985,416
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,499
405
44
2
0
286,316
1
L
Baba Yaga
9,652
460
100
5
0
338,165
1
W
Bellona
10,808
515
115
5
0
380,026
12
L
Guan Yu
10,649
507
101
5
0
429,442
0
W
Tsukuyomi
11,818
563
110
5
0
462,280
2
L
Mercury
10,627
506
98
5
0
378,595
0
W
Sol
11,684
556
125
6
0
392,042
8
W
Danzaburou
11,751
560
116
6
0
347,829
3
W
Odin
10,135
483
23
1
0
403,239
1
L
Chernobog
9,542
454
61
3
0
340,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role