Player Matchup

Anubis
Anubis
Chetlanen
Anubis
Level 89
God Stats
2W - 1L
1,118 SR
Queue Stats
50W - 58L
1,492 Elo+
Party 2
Fenrir
Fenrir
Schralte
Fenrir
Level 121
God Stats
4W - 8L
1,464 SR
Queue Stats
244W - 298L
1,444 Elo+
Solo
Achilles
Achilles
ZigharT
Achilles
Level 101
God Stats
14W - 17L
1,440 SR
Queue Stats
50W - 57L
1,494 Elo+
Party 2
Team Averages
Level 104
1,341 SR
1,476 Elo+

VS

Team Averages
Level 21
1,570 SR
1,318 Elo+
Discordia
Discordia
BruhDuck
Discordia
Level 12
God Stats
1W - 1L
1,405 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Eset
Eset
Shirenin201
Eset
Level 46
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Neith
Neith
iampinkbr
Neith
Level 5
God Stats
1W - 4L
1,544 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chetlanen
Anubis
17
11 / 4 / 4
13,415
745
14,164
15,494
9,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Schralte
Fenrir
16
4 / 7 / 10
12,039
669
12,079
13,860
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
ZigharT
Achilles
16
2 / 3 / 15
11,841
658
6,796
20,582
31,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BruhDuck
Discordia
14
4 / 7 / 7
11,412
634
13,228
13,677
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 6
12,088
672
17,146
12,488
3,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
iampinkbr
Neith
14
3 / 6 / 6
11,021
612
8,116
13,400
4,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
13
14
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
BruhDuck
Discordia
4
7
7
1.07
W
Anubis
Chetlanen
Anubis
11
4
4
3.25
W
Fenrir
Schralte
Fenrir
4
7
10
1.29
L
6
4
6
2.25
W
Achilles
ZigharT
Achilles
2
3
15
3.17
L
Neith
iampinkbr
Neith
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
38,490
49,936
Taken
39,565
52,058
Mitigated
12,477
11,152
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BruhDuck
Discordia
13,228
906
357
926
13,677
4,101
231
5,140
8,537
38,809
0
W
Anubis
Chetlanen
Anubis
14,164
205
0
7,006
15,494
9,789
1,944
10,723
4,771
62,576
0
W
Fenrir
Schralte
Fenrir
12,079
2,399
0
1,270
13,860
10,533
218
8,350
5,510
0
35,610
L
17,146
308
693
1,806
12,488
3,671
33
3,693
8,795
35,955
0
W
Achilles
ZigharT
Achilles
6,796
1,823
0
2,876
20,582
31,736
430
11,701
8,881
0
12,379
L
Neith
iampinkbr
Neith
8,116
3,453
109
3,079
13,400
4,705
348
5,630
7,770
0
36,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
34,521
158
Minions Killed
166
8
Camps Cleared
8
979,193
Distance Traveled
927,473
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,412
634
66
4
5
307,506
6
W
Anubis
13,415
745
105
6
6
296,942
2
W
Fenrir
12,039
669
42
2
2
333,613
3
L
Eset
12,088
672
37
2
3
326,899
3
W
Achilles
11,841
658
11
1
0
348,638
7
L
Neith
11,021
612
63
4
0
293,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role