Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kharmanator
Arachne
Level 131
God Stats
1W - 1L
1,672 SR
Queue Stats
34W - 45L
1,532 Elo+
Solo
Hel
Hel
LetyagaBelka
Hel
Level 60
God Stats
10W - 9L
1,450 SR
Queue Stats
68W - 61L
1,457 Elo+
Solo
Chaac
Chaac
PlatanoGigante
Chaac
Level 62
God Stats
2W - 0L
1,246 SR
Queue Stats
38W - 22L
1,450 Elo+
Solo
Neith
Neith
greenqueen77
Neith
Level 88
God Stats
447W - 398L
1,564 SR
Queue Stats
496W - 464L
1,540 Elo+
Party 2
Team Averages
Level 96
1,486 SR
1,496 Elo+

VS

Team Averages
Level 66
1,506 SR
1,535 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BLBSC
Ares
Level 4
God Stats
1W - 2L
1,656 SR
Queue Stats
4W - 4L
1,624 Elo+
Party 1
Anubis
Anubis
ColdFei
Anubis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XENJANA
Kumbhakarna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,530 Elo+
Solo
Fenrir
Fenrir
rodosch
Fenrir
Level 108
God Stats
4W - 9L
1,375 SR
Queue Stats
436W - 425L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 0 / 18
12,131
1,011
20,276
8,166
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Kharmanator
Arachne
20
12 / 7 / 14
14,740
1,228
24,637
19,760
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 19
12,013
1,001
11,299
14,261
10,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 1 / 22
14,062
1,172
30,844
19,819
22,841
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 1 / 14
12,062
1,005
14,386
8,257
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
1 / 4 / 8
11,219
935
17,216
15,169
8,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
BLBSC
Ares
18
0 / 9 / 9
10,914
910
3,793
20,575
26,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ColdFei
Anubis
18
3 / 9 / 6
11,407
951
15,013
21,183
14,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
XENJANA
Kumbhakarna
18
2 / 6 / 10
11,474
956
9,840
29,726
23,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
rodosch
Fenrir
18
7 / 5 / 3
12,438
1,037
16,455
20,840
8,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
33
Kills
13
13
Deaths
33
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
18
13
L
Kukulkan
 
Kukulkan
1
4
8
1.25
L
Ares
BLBSC
Ares
0
9
9
0.5
L
Anubis
ColdFei
Anubis
3
9
6
0.67
W
Arachne
Kharmanator
Arachne
12
7
14
2.71
W
3
4
19
3.13
W
10
1
22
21
L
Kumbhakarna
XENJANA
Kumbhakarna
2
6
10
1.17
W
4
1
14
11
L
Fenrir
rodosch
Fenrir
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,442
Damage
62,317
70,263
Taken
107,493
50,240
Mitigated
81,300
30,895
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
20,276
2,730
0
546
8,166
3,222
0
6,210
1,956
41,052
0
L
Kukulkan
 
Kukulkan
17,216
217
0
1,366
15,169
8,143
0
1,745
13,174
54,307
0
L
Ares
BLBSC
Ares
3,793
293
0
0
20,575
26,154
0
7,120
12,732
27,261
0
L
Anubis
ColdFei
Anubis
15,013
533
0
4,320
21,183
14,480
0
4,793
15,745
35,446
0
W
Arachne
Kharmanator
Arachne
24,637
18,003
0
6,038
19,760
10,590
0
7,354
12,406
0
44,055
W
11,299
1,324
7,084
6,598
14,261
10,857
0
11,530
2,731
31,112
0
W
30,844
7,492
0
9,179
19,819
22,841
0
14,319
4,975
0
46,799
L
Kumbhakarna
XENJANA
Kumbhakarna
9,840
860
0
0
29,726
23,578
0
11,401
17,710
19,961
0
W
14,386
10,153
0
1,450
8,257
2,730
0
6,449
1,808
0
51,341
L
Fenrir
rodosch
Fenrir
16,455
3,860
0
1,035
20,840
8,945
0
6,516
13,836
0
33,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,008
Gold Earned
57,452
250
Minions Killed
248
15
Camps Cleared
3
1,170,921
Distance Traveled
1,250,545
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,131
1,011
61
5
0
252,246
3
L
Kukulkan
11,219
935
100
8
1
255,829
1
L
Ares
10,914
910
36
3
0
233,576
0
L
Anubis
11,407
951
53
4
0
202,448
4
W
Arachne
14,740
1,228
23
2
14
237,496
1
W
Hel
12,013
1,001
42
4
0
209,782
0
W
Chaac
14,062
1,172
41
3
1
235,512
0
L
Kumbhakarna
11,474
956
21
2
2
274,932
1
W
Neith
12,062
1,005
83
7
0
235,885
0
L
Fenrir
12,438
1,037
38
3
0
283,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role