Player Matchup

Ganesha
Ganesha
FellyBoy812
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,528 Elo+
Solo
Ares
Ares
IcePrincess1233
Ares
Level 17
God Stats
1W - 1L
1,773 SR
Queue Stats
36W - 29L
1,580 Elo+
Party 2
Fenrir
Fenrir
NickTroll403
Fenrir
Level 14
God Stats
5W - 13L
1,535 SR
Queue Stats
92W - 100L
1,500 Elo+
Solo
Neith
Neith
ShakeSaid
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Raijin
Raijin
xxdyingshadow666
Raijin
Level 17
God Stats
6W - 6L
1,457 SR
Queue Stats
39W - 33L
1,576 Elo+
Party 2
Team Averages
Level 15
1,553 SR
1,569 Elo+

VS

Team Averages
Level 20
1,689 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SaItTheWound
Sun Wukong
Level 16
God Stats
17W - 5L
2,140 SR
Queue Stats
52W - 24L
1,762 Elo+
Party 1
Artemis
Artemis
c0nfIex
Artemis
Level 15
God Stats
22W - 21L
1,475 SR
Queue Stats
37W - 38L
1,444 Elo+
Party 3
Hel
Hel
imgerm
Hel
Level 28
God Stats
10W - 4L
1,793 SR
Queue Stats
119W - 80L
1,581 Elo+
Solo
Susano
Susano
paratyam
Susano
Level 13
God Stats
20W - 13L
1,536 SR
Queue Stats
20W - 14L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FellyBoy812
Ganesha
9
0 / 2 / 3
5,983
399
2,498
11,562
6,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 6 / 2
6,550
437
4,657
14,045
10,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
7 / 3 / 1
8,781
585
8,848
11,012
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ShakeSaid
Neith
9
0 / 6 / 1
5,734
382
4,815
8,015
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 9 / 2
7,454
497
3,598
9,182
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
13 / 3 / 5
9,642
643
15,469
15,279
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SaItTheWound
Sun Wukong
15
6 / 3 / 2
9,279
619
12,775
18,098
12,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
c0nfIex
Artemis
13
1 / 1 / 2
7,406
494
3,881
4,988
1,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
imgerm
Hel
11
1 / 1 / 3
6,998
467
2,567
8,700
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
paratyam
Susano
15
5 / 2 / 3
8,749
583
3,559
8,268
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
26
26
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
3
5
5.17
L
Ganesha
FellyBoy812
Ganesha
0
2
3
0.75
L
2
6
2
0.5
L
Fenrir
7
3
1
2.5
W
Sun Wukong
SaItTheWound
Sun Wukong
6
3
2
2.33
L
Neith
ShakeSaid
Neith
0
6
1
0.08
W
Artemis
c0nfIex
Artemis
1
1
2
2
W
Hel
imgerm
Hel
1
1
3
2.5
W
Susano
paratyam
Susano
5
2
3
3.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
38,251
53,816
Taken
55,333
28,406
Mitigated
26,485
7,519
Healing
27,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,469
1,154
106
6,519
15,279
6,655
1,193
2,849
11,905
65,456
0
L
Ganesha
FellyBoy812
Ganesha
2,498
298
165
1,295
11,562
6,769
0
3,424
8,138
18,607
0
L
4,657
690
0
2,963
14,045
10,422
0
484
13,346
29,257
0
L
Fenrir
8,848
2,138
0
1,997
11,012
5,719
0
4,075
6,937
0
49,722
W
Sun Wukong
SaItTheWound
Sun Wukong
12,775
2,883
0
7,652
18,098
12,460
58
4,461
13,513
2,032
63,235
L
Neith
ShakeSaid
Neith
4,815
2,009
0
1,099
8,015
2,266
0
4,799
3,216
0
23,165
W
Artemis
c0nfIex
Artemis
3,881
1,990
0
1,441
4,988
1,484
619
459
4,529
0
46,559
W
Hel
imgerm
Hel
2,567
114
3,784
3,852
8,700
2,884
181
918
7,579
26,701
0
W
Susano
paratyam
Susano
3,559
1,120
0
3,720
8,268
3,002
0
1,182
7,054
0
60,034
L
3,598
263
0
0
9,182
3,230
0
6,154
3,028
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
42,074
292
Minions Killed
437
0
Camps Cleared
0
1,255,678
Distance Traveled
1,474,037
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,642
643
86
6
0
268,748
7
L
Ganesha
5,983
399
16
1
0
237,177
5
L
Ares
6,550
437
51
3
0
247,423
0
L
Fenrir
8,781
585
98
7
0
283,052
2
W
Sun Wukong
9,279
619
111
7
0
289,872
2
L
Neith
5,734
382
59
4
0
246,003
4
W
Artemis
7,406
494
90
6
0
286,882
3
W
Hel
6,998
467
34
2
0
284,911
5
W
Susano
8,749
583
116
8
0
343,624
0
L
Raijin
7,454
497
68
5
0
242,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role