Player Matchup

Ullr
Ullr
Bronze III
JPSW
Ullr
Bronze III
Level 157
God Stats
3W - 3L
1,414 SR
Queue Stats
62W - 20L
1,500 MMR
Solo
Hera
Hera
Gold IV
bryanveiiga
Hera
Gold IV
Level 108
God Stats
5W - 4L
1,675 SR
Queue Stats
136W - 139L
1,423 MMR
Solo
Ares
Ares
Gold V
nolan-59-100
Ares
Gold V
Level 127
God Stats
12W - 11L
1,543 SR
Queue Stats
56W - 76L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,544 SR
1,429 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,514 SR
1,376 MMR
Cabrakan
Cabrakan
Bronze III
Unbelivable_Hulk
Cabrakan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,466 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
xXDarksaiderXx
Ah Puch
Bronze III
Level 132
God Stats
0W - 1L
1,700 SR
Queue Stats
23W - 21L
1,470 MMR
Party 1
Neith
Neith
Silver II
zombie3delicias
Neith
Silver II
Level 146
God Stats
1W - 7L
1,342 SR
Queue Stats
218W - 302L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JPSW
Ullr
13
11 / 3 / 5
9,975
831
12,427
10,139
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 11
9,380
782
12,753
7,883
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 10
8,437
703
4,283
10,438
8,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusCthulhuPoseidonGilgameshThoth

VS

Bans
Morgan Le FayOdinCerberusChaacJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,182
599
3,202
12,212
14,560
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 5 / 1
8,233
686
11,127
8,880
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
7,203
600
4,088
10,825
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
JPSW
Ullr
11
3
5
4.5
L
0
7
3
0.21
W
5
0
11
10.5
W
2
2
10
3.5
L
3
5
1
0.7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
18,417
28,460
Taken
31,917
15,160
Mitigated
21,236
5,725
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
JPSW
Ullr
12,427
5,032
0
1,635
10,139
4,008
1,540
5,795
4,008
0
40,540
L
3,202
367
0
106
12,212
14,560
0
6,038
6,174
9,144
0
W
12,753
3,555
8
1,659
7,883
3,081
688
4,251
3,360
43,914
0
W
4,283
60
0
2,423
10,438
8,071
109
3,621
6,405
11,830
0
L
11,127
455
0
1,353
8,880
3,205
0
6,509
2,371
29,179
0
L
4,088
943
0
2,169
10,825
3,471
0
4,619
6,206
0
16,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
22,618
146
Minions Killed
96
6
Camps Cleared
4
658,173
Distance Traveled
591,436
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,975
831
61
5
3
208,546
1
L
Cabrakan
7,182
599
16
1
0
183,850
3
W
Hera
9,380
782
71
6
2
236,277
5
W
Ares
8,437
703
14
1
1
213,350
5
L
Ah Puch
8,233
686
51
4
1
209,715
3
L
Neith
7,203
600
29
2
3
197,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role