Player Matchup

Ra
Ra
Dev1lBorn
Ra
Level 21
God Stats
1W - 0L
1,846 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Swordstripe
Hachiman
Level 157
God Stats
4W - 0L
1,691 SR
Queue Stats
281W - 186L
1,721 Elo+
Party 2
Ne Zha
Ne Zha
TheUglyHipster
Ne Zha
Level 147
God Stats
2W - 0L
1,722 SR
Queue Stats
68W - 36L
1,722 Elo+
Party 2
Team Averages
Level 108
1,753 SR
1,648 Elo+

VS

Team Averages
Level 53
1,542 SR
1,494 Elo+
Da Ji
Da Ji
Sipikeee
Da Ji
Level 143
God Stats
9W - 6L
1,605 SR
Queue Stats
120W - 101L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
métereshusdárda
Kukulkan
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
19W - 14L
1,631 Elo+
Party 1
Ullr
Ullr
СексиТранс
Ullr
Level 8
God Stats
0W - 3L
1,329 SR
Queue Stats
6W - 14L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 17
9,075
756
4,497
7,459
3,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Swordstripe
Hachiman
14
10 / 0 / 8
9,996
833
7,416
7,013
3,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 4 / 12
9,895
825
12,760
14,801
9,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Sipikeee
Da Ji
13
7 / 7 / 1
8,908
742
8,885
11,838
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 6
7,875
656
7,818
10,499
3,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 7 / 1
6,986
582
1,134
6,871
1,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
8
8
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
Da Ji
Sipikeee
Da Ji
7
7
1
1.07
W
Hachiman
Swordstripe
Hachiman
10
0
8
14
W
8
4
12
3.5
L
0
6
6
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
17,837
29,273
Taken
29,208
16,568
Mitigated
9,859
6,515
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,497
741
1,149
1,732
7,459
3,428
265
2,381
5,078
24,252
0
L
Da Ji
Sipikeee
Da Ji
8,885
1,499
0
518
11,838
4,882
0
1,638
10,200
0
22,148
W
Hachiman
Swordstripe
Hachiman
7,416
3,445
135
882
7,013
3,268
1,846
2,981
4,032
0
35,091
W
12,760
3,612
345
2,272
14,801
9,872
98
2,935
11,866
0
31,842
L
7,818
308
0
1,290
10,499
3,498
0
2,155
8,344
33,482
0
L
1,134
364
0
30
6,871
1,479
0
827
6,044
0
3,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
23,769
151
Minions Killed
95
8
Camps Cleared
2
642,431
Distance Traveled
528,273
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,075
756
57
5
5
201,448
0
L
Da Ji
8,908
742
23
2
1
199,038
0
W
Hachiman
9,996
833
65
5
0
217,620
2
W
Ne Zha
9,895
825
29
2
3
223,363
2
L
Kukulkan
7,875
656
65
5
1
210,612
3
L
Ullr
6,986
582
7
1
0
118,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role