Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlfredKlauzmen
Bellona
Level 7
God Stats
1W - 3L
1,295 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Neith
Neith
Disguised13
Neith
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 57L
1,573 Elo+
Solo
Mulan
Mulan
HelperSyndrome
Mulan
Level 23
God Stats
13W - 9L
1,599 SR
Queue Stats
96W - 84L
1,527 Elo+
Solo
Chronos
Chronos
RzrX7
Chronos
Level 27
God Stats
16W - 9L
1,860 SR
Queue Stats
152W - 150L
1,504 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,501 Elo+

VS

Team Averages
Level 21
1,366 SR
1,554 Elo+
Osiris
Osiris
Akenoros
Osiris
Level 27
God Stats
2W - 3L
1,200 SR
Queue Stats
105W - 105L
1,542 Elo+
Solo
Olorun
Olorun
KomandoKubata_
Olorun
Level 18
God Stats
17W - 17L
1,493 SR
Queue Stats
137W - 129L
1,523 Elo+
Solo
Apollo
Apollo
MaselkoLasunka
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,695 Elo+
Solo
Thor
Thor
Vibach
Thor
Level 24
God Stats
5W - 6L
1,439 SR
Queue Stats
149W - 134L
1,607 Elo+
Solo
Odin
Odin
VittoCalis
Odin
Level 29
God Stats
4W - 3L
1,199 SR
Queue Stats
104W - 104L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
3,679
736
1,467
3,361
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 1 / 0
2,569
514
90
823
408
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,432
686
1,471
2,433
362
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
3 / 1 / 0
4,197
839
3,184
4,296
2,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
RzrX7
Chronos
6
0 / 1 / 1
3,747
749
1,031
3,011
990
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akenoros
Osiris
7
2 / 1 / 1
3,997
799
2,553
3,782
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 1 / 1
3,279
656
887
2,148
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
3,842
768
1,559
2,915
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Vibach
Thor
5
0 / 0 / 3
3,325
665
959
1,627
843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
1 / 2 / 1
3,383
677
1,170
3,109
742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
5
5
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Osiris
Akenoros
Osiris
2
1
1
2.5
L
0
1
0
0
L
0
1
0
0
L
3
1
0
3
W
0
1
1
0.5
W
2
0
0
2
L
Chronos
RzrX7
Chronos
0
1
1
0.5
W
Thor
Vibach
Thor
0
0
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,243
Damage
7,128
13,924
Taken
13,581
5,090
Mitigated
5,005
4,861
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,467
897
0
1,438
3,361
1,199
36
99
3,262
0
13,978
W
Osiris
Akenoros
Osiris
2,553
1,093
0
1,459
3,782
2,135
0
86
3,696
0
17,101
L
90
56
0
0
823
408
0
0
823
0
1,103
L
1,471
478
0
406
2,433
362
0
0
2,433
0
12,142
L
3,184
705
0
1,786
4,296
2,131
0
0
4,296
0
16,275
W
887
349
176
915
2,148
609
144
816
1,332
14,260
0
W
1,559
998
0
1,814
2,915
676
0
0
2,915
0
18,793
L
Chronos
RzrX7
Chronos
1,031
316
0
1,231
3,011
990
0
788
2,223
16,315
0
W
Thor
Vibach
Thor
959
367
72
585
1,627
843
0
129
1,498
0
7,063
W
1,170
334
0
1,320
3,109
742
68
0
3,109
0
4,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,624
Gold Earned
17,826
138
Minions Killed
132
0
Camps Cleared
0
461,356
Distance Traveled
494,469
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,679
736
35
7
0
126,539
1
W
Osiris
3,997
799
44
9
0
113,226
0
L
Bellona
2,569
514
4
1
0
30,687
0
L
Neith
3,432
686
24
5
0
102,988
2
L
Mulan
4,197
839
34
7
0
101,953
2
W
Olorun
3,279
656
30
6
0
89,127
1
W
Apollo
3,842
768
34
7
0
91,351
0
L
Chronos
3,747
749
41
8
0
99,189
2
W
Thor
3,325
665
16
3
0
106,804
1
W
Odin
3,383
677
8
2
0
93,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role