Player Matchup

Morgan Le Fay
Morgan Le Fay
Andialor
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,676 SR
Queue Stats
46W - 49L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Heady
Heimdallr
Level 119
God Stats
0W - 3L
1,326 SR
Queue Stats
56W - 52L
1,455 Elo+
Party 1
Fafnir
Fafnir
KakeePL
Fafnir
Level 83
God Stats
1W - 2L
1,425 SR
Queue Stats
154W - 175L
1,439 Elo+
Party 1
Mercury
Mercury
Spirss
Mercury
Level 105
God Stats
6W - 5L
1,574 SR
Queue Stats
211W - 229L
1,475 Elo+
Party 1
Izanami
Izanami
zadziu
Izanami
Level 28
God Stats
8W - 6L
1,560 SR
Queue Stats
28W - 28L
1,479 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,457 Elo+

VS

Team Averages
Level 102
1,491 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DeumAeternum
Cernunnos
Level 142
God Stats
2W - 3L
1,665 SR
Queue Stats
38W - 46L
1,475 Elo+
Solo
Artio
Artio
Proaley
Artio
Level 38
God Stats
1W - 0L
1,034 SR
Queue Stats
51W - 52L
1,461 Elo+
Solo
Achilles
Achilles
Whicky
Achilles
Level 123
God Stats
6W - 4L
1,603 SR
Queue Stats
455W - 448L
1,511 Elo+
Solo
Chronos
Chronos
marsmaals
Chronos
Level 108
God Stats
18W - 18L
1,654 SR
Queue Stats
224W - 236L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andialor
Morgan Le Fay
9
1 / 5 / 0
5,480
498
4,823
6,376
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Heady
Heimdallr
8
0 / 9 / 1
5,237
476
5,849
11,315
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KakeePL
Fafnir
8
0 / 3 / 1
5,368
488
2,250
8,130
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Spirss
Mercury
11
4 / 4 / 1
6,692
608
5,771
7,673
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
zadziu
Izanami
8
0 / 4 / 1
4,861
442
3,512
5,454
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 2 / 2
7,454
678
10,468
11,247
7,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DeumAeternum
Cernunnos
12
5 / 1 / 4
7,422
675
5,796
7,850
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Proaley
Artio
10
4 / 1 / 6
6,524
593
3,558
11,228
8,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Whicky
Achilles
13
5 / 0 / 3
7,200
655
3,724
6,510
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
marsmaals
Chronos
11
4 / 2 / 2
6,741
613
5,795
7,039
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
25
25
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
2
4
L
Morgan Le Fay
Andialor
Morgan Le Fay
1
5
0
0.2
W
Cernunnos
DeumAeternum
Cernunnos
5
1
4
7
L
Heimdallr
Heady
Heimdallr
0
9
1
0.06
L
Fafnir
KakeePL
Fafnir
0
3
1
0.17
W
Artio
Proaley
Artio
4
1
6
7
L
Mercury
Spirss
Mercury
4
4
1
1.13
W
Achilles
Whicky
Achilles
5
0
3
6.5
W
Chronos
marsmaals
Chronos
4
2
2
2.5
L
Izanami
zadziu
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
29,341
38,948
Taken
43,874
15,622
Mitigated
22,921
5,000
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,468
2,153
0
5,874
11,247
7,013
965
0
11,247
0
36,258
L
Morgan Le Fay
Andialor
Morgan Le Fay
4,823
397
0
524
6,376
1,772
155
456
5,920
24,496
0
W
Cernunnos
DeumAeternum
Cernunnos
5,796
1,739
0
2,415
7,850
2,948
1,373
4,556
3,294
0
39,119
L
Heimdallr
Heady
Heimdallr
5,849
3,048
0
1,281
11,315
3,092
0
0
11,315
0
23,241
L
Fafnir
KakeePL
Fafnir
2,250
863
0
1,213
8,130
6,148
0
4,371
3,759
13,519
0
W
Artio
Proaley
Artio
3,558
684
1,149
2,883
11,228
8,580
177
909
10,319
15,244
0
L
Mercury
Spirss
Mercury
5,771
3,302
0
1,274
7,673
3,095
0
1,255
6,418
0
31,695
W
Achilles
Whicky
Achilles
3,724
1,042
0
4,502
6,510
2,438
0
486
6,024
0
41,567
W
Chronos
marsmaals
Chronos
5,795
2,599
0
2,575
7,039
1,942
1,687
1,329
5,710
41,349
0
L
Izanami
zadziu
Izanami
3,512
2,966
0
708
5,454
1,515
0
3,271
2,183
0
25,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
35,341
218
Minions Killed
344
0
Camps Cleared
0
982,901
Distance Traveled
1,071,311
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,454
678
71
6
0
262,102
3
L
Morgan Le Fay
5,480
498
39
4
0
190,469
1
W
Cernunnos
7,422
675
84
8
0
200,246
2
L
Heimdallr
5,237
476
45
4
0
162,412
0
L
Fafnir
5,368
488
20
2
0
209,584
6
W
Artio
6,524
593
21
2
0
190,498
1
L
Mercury
6,692
608
55
5
0
241,521
1
W
Achilles
7,200
655
93
8
0
227,061
1
W
Chronos
6,741
613
75
7
0
191,404
0
L
Izanami
4,861
442
59
5
0
178,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role