Player Matchup

Khepri
Khepri
BloodoathViking
Khepri
Level 88
God Stats
1W - 3L
1,346 SR
Queue Stats
230W - 239L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Inarica
Gilgamesh
Level 27
God Stats
0W - 3L
1,319 SR
Queue Stats
54W - 70L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
KojiroHyuga88
Jing Wei
Level 123
God Stats
6W - 6L
1,674 SR
Queue Stats
404W - 407L
1,476 Elo+
Solo
Zeus
Zeus
amauneth
Zeus
Level 64
God Stats
2W - 4L
1,548 SR
Queue Stats
206W - 220L
1,425 Elo+
Party 2
Chang'e
Chang'e
icusan92
Chang'e
Level 95
God Stats
9W - 4L
1,792 SR
Queue Stats
257W - 263L
1,355 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,409 Elo+

VS

Team Averages
Level 92
1,488 SR
1,419 Elo+
Vamana
Vamana
BassteR_TF
Vamana
Level 147
God Stats
4W - 3L
1,646 SR
Queue Stats
267W - 250L
1,475 Elo+
Solo
Pele
Pele
PCHell99
Pele
Level 67
God Stats
1W - 1L
1,282 SR
Queue Stats
296W - 306L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Tigredumal
Xing Tian
Level 59
God Stats
1W - 1L
1,263 SR
Queue Stats
89W - 110L
1,393 Elo+
Solo
Olorun
Olorun
bastek182
Olorun
Level 64
God Stats
6W - 6L
1,468 SR
Queue Stats
340W - 359L
1,374 Elo+
Solo
Anubis
Anubis
lucho_loco
Anubis
Level 123
God Stats
14W - 4L
1,778 SR
Queue Stats
484W - 461L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,381
865
6,345
16,994
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Inarica
Gilgamesh
12
2 / 8 / 9
8,446
704
8,713
20,010
11,582
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
KojiroHyuga88
Jing Wei
16
4 / 6 / 11
9,696
808
14,673
14,610
8,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
4 / 5 / 7
8,878
740
18,926
12,643
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
icusan92
Chang'e
15
2 / 2 / 8
8,424
702
9,542
12,588
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BassteR_TF
Vamana
18
6 / 3 / 18
10,598
883
22,162
22,135
19,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
5 / 3 / 10
10,040
837
12,110
12,550
5,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Tigredumal
Xing Tian
17
2 / 4 / 20
9,695
808
7,632
16,389
17,893
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
bastek182
Olorun
16
3 / 3 / 14
9,526
794
12,957
11,122
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
lucho_loco
Anubis
18
9 / 3 / 11
10,695
891
14,252
9,586
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
16
Kills
25
25
Deaths
16
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Vamana
BassteR_TF
Vamana
6
3
18
5
L
4
4
11
2.38
L
Gilgamesh
Inarica
Gilgamesh
2
8
9
0.81
L
Jing Wei
KojiroHyuga88
Jing Wei
4
6
11
1.58
W
Pele
5
3
10
3.33
W
Xing Tian
Tigredumal
Xing Tian
2
4
20
3
L
Zeus
4
5
7
1.5
W
Olorun
bastek182
Olorun
3
3
14
3.33
L
Chang'e
icusan92
Chang'e
2
2
8
3
W
Anubis
lucho_loco
Anubis
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,199
Damage
69,113
76,845
Taken
71,782
54,866
Mitigated
53,535
26,944
Healing
39,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BassteR_TF
Vamana
22,162
8,506
3,428
9,703
22,135
19,991
929
8,756
12,965
236
34,767
L
6,345
336
960
1,395
16,994
23,591
0
8,532
8,462
13,180
0
L
Gilgamesh
Inarica
Gilgamesh
8,713
1,274
1,467
3,049
20,010
11,582
0
9,359
10,651
364
13,191
L
Jing Wei
KojiroHyuga88
Jing Wei
14,673
10,814
175
2,544
14,610
8,252
124
5,550
9,060
0
29,898
W
Pele
12,110
3,028
1,848
1,983
12,550
5,548
619
6,608
5,776
0
23,335
W
Xing Tian
Tigredumal
Xing Tian
7,632
498
2,290
1,995
16,389
17,893
520
7,766
8,415
11,059
0
L
Zeus
18,926
2,283
1,655
1,278
12,643
5,562
0
6,798
5,845
32,897
0
W
Olorun
bastek182
Olorun
12,957
4,334
8,146
4,312
11,122
5,083
1,925
6,171
4,813
27,053
0
L
Chang'e
icusan92
Chang'e
9,542
1,257
8,596
5,825
12,588
5,879
317
4,838
7,750
21,174
0
W
Anubis
lucho_loco
Anubis
14,252
968
3,348
1,970
9,586
5,020
1,451
4,790
4,750
35,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
50,554
114
Minions Killed
121
0
Camps Cleared
0
1,018,559
Distance Traveled
1,225,794
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,598
883
21
2
0
262,447
3
L
Khepri
10,381
865
12
1
0
212,815
0
L
Gilgamesh
8,446
704
10
1
0
197,165
2
L
Jing Wei
9,696
808
39
3
0
172,287
1
W
Pele
10,040
837
18
2
0
276,236
5
W
Xing Tian
9,695
808
8
1
0
251,784
1
L
Zeus
8,878
740
30
3
0
196,661
1
W
Olorun
9,526
794
27
2
0
205,463
2
L
Chang'e
8,424
702
23
2
0
239,631
4
W
Anubis
10,695
891
47
4
0
229,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role