Player Matchup

Set
Set
AnhurRaStar
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
JackalGear113
Baron Samedi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,473 Elo+
Solo
Cupid
Cupid
Kamiccalo
Cupid
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 2
Thor
Thor
Weemang
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 2
Anhur
Anhur
bluestep21
Anhur
Level 25
God Stats
2W - 2L
1,600 SR
Queue Stats
13W - 9L
1,591 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,424 Elo+

VS

Team Averages
Level 19
1,673 SR
1,487 Elo+
Pele
Pele
Austinbutsad
Pele
Level 8
God Stats
4W - 1L
1,723 SR
Queue Stats
6W - 6L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Ruroni_Toni
Kukulkan
Level 18
God Stats
3W - 1L
1,821 SR
Queue Stats
56W - 63L
1,471 Elo+
Party 1
Sol
Sol
SpectralDiety
Sol
Level 21
God Stats
6W - 0L
1,854 SR
Queue Stats
142W - 146L
1,421 Elo+
Solo
Anubis
Anubis
loikky123
Anubis
Level 29
God Stats
16W - 10L
1,648 SR
Queue Stats
59W - 68L
1,438 Elo+
Party 1
Hachiman
Hachiman
youwillgetsoloed
Hachiman
Level 17
God Stats
4W - 4L
1,318 SR
Queue Stats
205W - 175L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,304
371
2,389
4,766
2,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
JackalGear113
Baron Samedi
15
8 / 5 / 1
9,431
555
11,060
10,193
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kamiccalo
Cupid
11
0 / 6 / 9
6,678
393
5,313
10,807
3,475
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Weemang
Thor
13
5 / 6 / 2
8,277
487
7,236
13,294
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anhur
12
1 / 11 / 2
7,634
449
6,736
14,286
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,676
569
8,131
9,965
3,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Ruroni_Toni
Kukulkan
13
2 / 3 / 7
8,442
497
4,164
7,252
3,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 6
10,179
599
11,981
11,816
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
loikky123
Anubis
14
3 / 5 / 5
8,567
504
5,592
10,487
4,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
14 / 1 / 1
12,164
716
14,147
12,270
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
31
31
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
6
3
4
2.67
L
Baron Samedi
JackalGear113
Baron Samedi
8
5
1
1.7
L
Cupid
Kamiccalo
Cupid
0
6
9
0.75
W
Kukulkan
Ruroni_Toni
Kukulkan
2
3
7
1.83
W
6
3
6
3
L
Thor
Weemang
Thor
5
6
2
1
L
Anhur
1
11
2
0.18
W
Anubis
loikky123
Anubis
3
5
5
1.1
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
44,015
53,346
Taken
51,790
19,459
Mitigated
19,565
9,565
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,389
1,214
0
1,159
4,766
2,863
0
2,832
1,934
0
20,500
W
8,131
2,102
122
2,522
9,965
3,046
0
1,223
8,742
0
57,106
L
Baron Samedi
JackalGear113
Baron Samedi
11,060
1,026
605
2,701
10,193
3,740
312
5,786
4,407
45,680
0
L
Cupid
Kamiccalo
Cupid
5,313
2,131
848
1,963
10,807
3,475
420
5,951
4,856
0
19,033
W
Kukulkan
Ruroni_Toni
Kukulkan
4,164
794
0
340
7,252
3,116
724
2,652
4,600
27,930
0
W
11,981
3,246
0
6,098
11,816
4,567
2,655
1,750
10,066
54,544
4,779
L
Thor
Weemang
Thor
7,236
2,477
0
1,008
13,294
5,137
0
5,335
7,959
0
39,876
L
Anhur
6,736
2,936
0
1,281
14,286
4,244
0
1,029
13,257
0
39,375
W
Anubis
loikky123
Anubis
5,592
163
0
3,240
10,487
4,477
0
4,557
5,930
37,558
0
W
14,147
7,979
0
7,207
12,270
4,359
1,294
939
11,331
0
103,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
49,028
303
Minions Killed
461
0
Camps Cleared
0
1,272,503
Distance Traveled
1,490,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,304
371
41
2
0
148,692
0
W
Pele
9,676
569
86
5
0
341,779
1
L
Baron Samedi
9,431
555
89
5
0
251,221
2
L
Cupid
6,678
393
24
1
0
303,946
0
W
Kukulkan
8,442
497
51
3
0
272,057
0
W
Sol
10,179
599
106
6
0
304,643
1
L
Thor
8,277
487
78
5
0
296,125
0
L
Anhur
7,634
449
71
4
0
272,519
6
W
Anubis
8,567
504
52
3
0
273,240
0
W
Hachiman
12,164
716
166
10
0
298,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role