Player Matchup

Xing Tian
Xing Tian
IJoKsI
Xing Tian
Level 155
God Stats
3W - 1L
1,793 SR
Queue Stats
704W - 501L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SandokanTN
Ah Muzen Cab
Level 124
God Stats
13W - 6L
1,634 SR
Queue Stats
391W - 281L
1,520 Elo+
Party 1
Thoth
Thoth
Tqunts
Thoth
Level 110
God Stats
0W - 1L
1,555 SR
Queue Stats
30W - 16L
1,648 Elo+
Solo
Team Averages
Level 130
1,661 SR
1,583 Elo+

VS

Team Averages
Level 111
1,508 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
Darkbladescha
Morgan Le Fay
Level 108
God Stats
5W - 3L
1,621 SR
Queue Stats
106W - 112L
1,584 Elo+
Solo
Arachne
Arachne
Deeerockt
Arachne
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 201L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
Steven_Alex_Schm
Amaterasu
Level 122
God Stats
4W - 5L
1,402 SR
Queue Stats
195W - 180L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IJoKsI
Xing Tian
15
5 / 4 / 4
11,186
658
11,308
28,939
28,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SandokanTN
Ah Muzen Cab
13
4 / 7 / 2
10,665
627
17,128
19,068
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Tqunts
Thoth
13
1 / 6 / 7
10,467
616
8,863
11,882
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkbladescha
Morgan Le Fay
17
5 / 2 / 10
12,298
723
20,779
10,460
3,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Deeerockt
Arachne
16
6 / 3 / 10
11,671
687
19,189
20,837
11,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
15
6 / 5 / 10
11,513
677
13,294
16,824
16,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
17
17
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Darkbladescha
Morgan Le Fay
5
2
10
5
W
Arachne
Deeerockt
Arachne
6
3
10
3.67
L
Xing Tian
IJoKsI
Xing Tian
5
4
4
1.75
L
Ah Muzen Cab
SandokanTN
Ah Muzen Cab
4
7
2
0.71
W
Amaterasu
6
5
10
2.2
L
Thoth
Tqunts
Thoth
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
53,262
59,889
Taken
48,121
41,819
Mitigated
30,734
13,228
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Darkbladescha
Morgan Le Fay
20,779
1,420
0
2,687
10,460
3,469
1,022
4,151
6,049
74,494
0
W
Arachne
Deeerockt
Arachne
19,189
10,706
0
9,583
20,837
11,097
155
8,710
11,233
0
42,132
L
Xing Tian
IJoKsI
Xing Tian
11,308
1,185
0
6,421
28,939
28,827
0
9,849
18,462
22,391
0
L
Ah Muzen Cab
SandokanTN
Ah Muzen Cab
17,128
3,777
0
4,414
19,068
6,950
603
7,542
11,245
0
54,007
W
Amaterasu
13,294
4,405
0
4,763
16,824
16,168
153
6,519
9,747
0
25,661
L
Thoth
Tqunts
Thoth
8,863
761
0
2,393
11,882
6,042
12
3,164
8,574
39,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
35,482
206
Minions Killed
220
6
Camps Cleared
9
900,142
Distance Traveled
965,690
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,298
723
150
9
3
310,385
2
W
Arachne
11,671
687
42
2
6
331,645
3
L
Xing Tian
11,186
658
33
2
2
320,609
6
L
Ah Muzen Cab
10,665
627
96
6
3
297,388
2
W
Amaterasu
11,513
677
28
2
0
323,660
6
L
Thoth
10,467
616
77
5
1
282,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role