Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ISCOLD
Artio
Level 59
God Stats
0W - 8L
1,153 SR
Queue Stats
325W - 337L
1,473 Elo+
Solo
Nemesis
Nemesis
Timeless880
Nemesis
Level 76
God Stats
2W - 3L
1,528 SR
Queue Stats
47W - 60L
1,301 Elo+
Solo
Janus
Janus
lIlIIlIIlIlv
Janus
Level 87
God Stats
16W - 18L
1,509 SR
Queue Stats
621W - 601L
1,409 Elo+
Solo
Skadi
Skadi
wishhaveangel
Skadi
Level 155
God Stats
41W - 44L
1,426 SR
Queue Stats
438W - 490L
1,397 Elo+
Solo
Team Averages
Level 105
1,423 SR
1,416 Elo+

VS

Team Averages
Level 103
1,474 SR
1,428 Elo+
Hachiman
Hachiman
Benshapiro2020x
Hachiman
Level 105
God Stats
6W - 7L
1,634 SR
Queue Stats
281W - 271L
1,479 Elo+
Solo
Cthulhu
Cthulhu
JsnMdn
Cthulhu
Level 150
God Stats
1W - 1L
1,211 SR
Queue Stats
37W - 46L
1,453 Elo+
Solo
Janus
Janus
Toofelhoont
Janus
Level 60
God Stats
27W - 29L
1,486 SR
Queue Stats
42W - 68L
1,371 Elo+
Solo
Osiris
Osiris
V1nt4G3-B34st
Osiris
Level 90
God Stats
21W - 15L
1,559 SR
Queue Stats
157W - 169L
1,365 Elo+
Solo
Chang'e
Chang'e
XxazgaryMcxX
Chang'e
Level 108
God Stats
4W - 4L
1,481 SR
Queue Stats
29W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 6 / 2
7,808
390
5,353
15,462
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
ISCOLD
Artio
14
1 / 2 / 3
8,966
448
9,519
18,099
11,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Timeless880
Nemesis
9
2 / 6 / 1
7,265
363
3,036
8,275
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 4
8,808
440
7,227
9,644
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
5,348
267
108
504
32
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
7 / 0 / 6
12,166
608
10,727
14,793
5,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JsnMdn
Cthulhu
16
3 / 2 / 4
11,571
579
7,502
14,613
13,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 0 / 7
12,653
633
5,124
6,451
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 3 / 7
12,202
610
7,731
16,510
11,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XxazgaryMcxX
Chang'e
16
2 / 2 / 6
10,882
544
7,278
12,893
12,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
19
20
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
Hachiman
7
0
6
10
L
Artio
ISCOLD
Artio
1
2
3
1.25
W
Cthulhu
JsnMdn
Cthulhu
3
2
4
2.5
L
Nemesis
Timeless880
Nemesis
2
6
1
0.42
W
3
0
7
6.5
W
4
3
7
2.5
W
Chang'e
XxazgaryMcxX
Chang'e
2
2
6
2.5
L
1
6
4
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
38,362
51,984
Taken
65,260
23,849
Mitigated
45,233
12,221
Healing
30,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,353
932
0
3,002
15,462
8,262
0
4,426
10,952
3,175
35,593
W
Hachiman
10,727
6,486
0
6,443
14,793
5,401
5,860
3,035
11,702
0
93,422
L
Artio
ISCOLD
Artio
9,519
1,133
266
6,826
18,099
11,276
0
10,005
8,054
53,158
0
W
Cthulhu
JsnMdn
Cthulhu
7,502
1,438
0
3,425
14,613
13,543
1,787
4,625
9,984
58,170
0
L
Nemesis
Timeless880
Nemesis
3,036
1,366
0
388
8,275
2,027
0
1,752
6,483
0
25,316
W
5,124
40
0
1,402
6,451
2,504
4,138
1,576
4,827
80,474
0
W
7,731
3,341
160
8,817
16,510
11,218
1,486
3,843
12,643
0
93,595
W
Chang'e
XxazgaryMcxX
Chang'e
7,278
1,319
3,304
7,229
12,893
12,567
2,375
4,049
8,656
53,235
0
L
7,227
629
0
1,721
9,644
2,252
0
3,344
6,164
48,767
0
L
108
108
0
18
504
32
0
77
427
0
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
59,474
336
Minions Killed
648
0
Camps Cleared
0
1,257,615
Distance Traveled
1,932,735
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,808
390
60
3
0
292,403
1
W
Hachiman
12,166
608
136
7
0
400,918
4
L
Artio
8,966
448
115
6
0
351,018
4
W
Cthulhu
11,571
579
113
6
0
371,772
7
L
Nemesis
7,265
363
51
3
0
196,938
0
W
Janus
12,653
633
180
9
0
356,951
2
W
Osiris
12,202
610
138
7
0
432,239
1
W
Chang'e
10,882
544
81
4
0
370,855
6
L
Janus
8,808
440
108
5
0
302,780
1
L
Skadi
5,348
267
2
0
0
114,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role