Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FattyChunks
Geb
Level 94
God Stats
1W - 2L
1,466 SR
Queue Stats
62W - 81L
1,447 Elo+
Solo
Hachiman
Hachiman
SpecterKilo
Hachiman
Level 139
God Stats
4W - 1L
1,732 SR
Queue Stats
96W - 94L
1,468 Elo+
Solo
Team Averages
Level 127
1,566 SR
1,472 Elo+

VS

Team Averages
Level 93
1,703 SR
1,682 Elo+
Izanami
Izanami
Axyhm
Izanami
Level 116
God Stats
17W - 4L
1,661 SR
Queue Stats
92W - 40L
1,693 Elo+
Party 1
Eset
Eset
EzqT3815
Eset
Level 136
God Stats
18W - 4L
1,707 SR
Queue Stats
104W - 49L
1,669 Elo+
Party 1
Ganesha
Ganesha
Zuxtty
Ganesha
Level 28
God Stats
14W - 1L
1,739 SR
Queue Stats
24W - 7L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 7 / 3
6,610
601
6,880
10,729
2,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 2
6,931
630
2,835
12,963
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SpecterKilo
Hachiman
11
3 / 4 / 0
7,629
694
7,020
10,074
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axyhm
Izanami
12
5 / 1 / 7
8,641
786
10,971
7,686
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
9 / 1 / 4
9,099
827
9,590
8,826
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Zuxtty
Ganesha
11
0 / 1 / 13
7,470
679
7,806
7,827
8,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
7
3
0.21
W
Izanami
Axyhm
Izanami
5
1
7
8.5
W
Eset
9
1
4
11
L
0
3
2
0.33
L
Hachiman
SpecterKilo
Hachiman
3
4
0
0.75
W
Ganesha
Zuxtty
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
28,367
33,766
Taken
24,339
16,996
Mitigated
14,217
2,719
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,880
1,643
0
711
10,729
2,695
469
6,100
4,276
0
16,074
W
Izanami
Axyhm
Izanami
10,971
6,595
0
694
7,686
2,596
647
870
6,816
0
37,140
W
Eset
9,590
889
839
3,073
8,826
2,734
1,129
892
7,934
24,781
0
L
2,835
382
0
828
12,963
11,715
225
5,038
7,631
9,774
0
L
Hachiman
SpecterKilo
Hachiman
7,020
2,820
0
1,180
10,074
2,586
847
5,405
4,359
0
19,831
W
Ganesha
Zuxtty
Ganesha
7,806
478
0
500
7,827
8,887
119
1,458
6,369
19,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,170
Gold Earned
25,210
67
Minions Killed
161
1
Camps Cleared
8
591,629
Distance Traveled
595,869
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,610
601
22
2
0
200,135
5
W
Izanami
8,641
786
87
8
3
202,284
3
W
Eset
9,099
827
73
7
5
194,489
2
L
Geb
6,931
630
11
1
1
215,906
2
L
Hachiman
7,629
694
34
3
0
175,588
1
W
Ganesha
7,470
679
1
0
0
199,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role