Player Matchup

Loki
Loki
Drakon246
Loki
Level 103
God Stats
49W - 52L
1,488 SR
Queue Stats
637W - 749L
1,392 Elo+
Solo
Merlin
Merlin
Victor_Mikhsm
Merlin
Level 63
God Stats
12W - 14L
1,500 SR
Queue Stats
344W - 354L
1,321 Elo+
Solo
Nike
Nike
Vonproperson
Nike
Level 128
God Stats
2W - 3L
1,614 SR
Queue Stats
547W - 531L
1,376 Elo+
Solo
Medusa
Medusa
Warrko
Medusa
Level 64
God Stats
3W - 5L
1,539 SR
Queue Stats
8W - 19L
1,333 Elo+
Solo
Ymir
Ymir
xTibbs618x
Ymir
Level 125
God Stats
2W - 3L
1,145 SR
Queue Stats
275W - 233L
1,518 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,388 Elo+

VS

Team Averages
Level 85
1,553 SR
1,360 Elo+
Fenrir
Fenrir
Badabing9119
Fenrir
Level 64
God Stats
12W - 5L
1,610 SR
Queue Stats
197W - 209L
1,361 Elo+
Solo
Medusa
Medusa
Bmack484_
Medusa
Level 56
God Stats
27W - 16L
1,636 SR
Queue Stats
159W - 155L
1,405 Elo+
Party 1
Terra
Terra
Gunner Zero27
Terra
Level 133
God Stats
18W - 22L
1,474 SR
Queue Stats
82W - 116L
1,273 Elo+
Solo
Sol
Sol
brad1call_
Sol
Level 87
God Stats
13W - 4L
1,724 SR
Queue Stats
605W - 613L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
reypalomon
Sun Wukong
Level 83
God Stats
9W - 14L
1,318 SR
Queue Stats
180W - 203L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 6 / 5
6,758
451
4,345
10,530
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 0
7,270
485
8,059
7,799
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 3
6,641
443
7,576
11,471
6,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Warrko
Medusa
12
1 / 3 / 1
6,963
464
3,532
9,172
2,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 4 / 1
7,068
471
7,217
9,809
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 1 / 5
9,332
622
9,497
8,120
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Bmack484_
Medusa
14
2 / 1 / 0
8,157
544
5,298
7,847
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 6
6,520
435
1,280
8,814
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 5
8,371
558
7,020
10,180
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
reypalomon
Sun Wukong
15
4 / 2 / 4
8,829
589
8,286
12,198
6,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
20
20
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
5
13.5
W
Medusa
Bmack484_
Medusa
2
1
0
2
L
Loki
1
6
5
0.58
W
0
2
6
1.5
L
4
3
0
1.33
L
0
4
3
0.38
L
Medusa
Warrko
Medusa
1
3
1
0.5
W
3
2
5
2.75
W
Sun Wukong
reypalomon
Sun Wukong
4
2
4
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
31,381
48,781
Taken
47,159
22,713
Mitigated
22,126
9,176
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,497
2,568
0
2,232
8,120
3,640
0
2,873
5,247
0
46,790
W
Medusa
Bmack484_
Medusa
5,298
2,284
0
975
7,847
2,631
0
1,712
6,135
0
56,444
L
Loki
4,345
1,036
0
2,185
10,530
3,736
0
2,228
8,302
0
29,362
W
1,280
70
1,390
2,767
8,814
6,168
28
4,703
4,111
8,482
0
L
8,059
50
0
1,916
7,799
2,289
0
3,357
4,442
40,957
0
L
7,576
721
0
2,920
11,471
6,938
0
1,241
10,230
0
35,560
L
Medusa
Warrko
Medusa
3,532
676
0
1,972
9,172
2,892
294
348
8,824
0
47,118
W
7,020
2,557
0
5,794
10,180
3,343
4,287
4,423
5,757
50,000
0
W
Sun Wukong
reypalomon
Sun Wukong
8,286
1,253
0
6,035
12,198
6,344
100
1,735
10,463
0
51,647
L
7,217
1,458
0
183
9,809
6,858
234
1,126
8,683
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
41,209
297
Minions Killed
400
0
Camps Cleared
0
1,271,611
Distance Traveled
1,406,365
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,332
622
79
5
0
322,690
1
W
Medusa
8,157
544
105
7
0
270,206
3
L
Loki
6,758
451
50
3
0
306,417
3
W
Terra
6,520
435
20
1
0
274,468
10
L
Merlin
7,270
485
66
4
0
214,490
5
L
Nike
6,641
443
57
4
0
264,133
0
L
Medusa
6,963
464
84
6
0
272,108
5
W
Sol
8,371
558
90
6
0
258,949
4
W
Sun Wukong
8,829
589
106
7
0
280,052
0
L
Ymir
7,068
471
40
3
0
214,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role