Player Matchup

Ra
Ra
Keboi
Ra
Level 28
God Stats
13W - 10L
1,557 SR
Queue Stats
214W - 231L
1,458 Elo+
Solo
Charybdis
Charybdis
MellieOni
Charybdis
Level 24
God Stats
8W - 10L
1,619 SR
Queue Stats
33W - 27L
1,528 Elo+
Solo
Thanatos
Thanatos
TKPsychosis
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,704 Elo+
Party 1
Nemesis
Nemesis
Yoprojects
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1
Ymir
Ymir
fanguang
Ymir
Level 25
God Stats
65W - 51L
1,728 SR
Queue Stats
385W - 424L
1,520 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,529 Elo+

VS

Team Averages
Level 18
1,437 SR
1,505 Elo+
Susano
Susano
OlieXXI
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,665 Elo+
Solo
Heimdallr
Heimdallr
Ruhmir
Heimdallr
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 19L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Who8TheCake
Ne Zha
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
169W - 135L
1,564 Elo+
Solo
Chaac
Chaac
ezequielmo
Chaac
Level 21
God Stats
3W - 1L
1,170 SR
Queue Stats
37W - 27L
1,498 Elo+
Solo
Nu Wa
Nu Wa
pepeporkkana
Nu Wa
Level 23
God Stats
18W - 16L
1,516 SR
Queue Stats
78W - 99L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 4 / 14
16,336
1,167
14,942
19,796
6,868
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
MellieOni
Charybdis
20
3 / 7 / 9
13,795
985
14,571
23,764
7,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TKPsychosis
Thanatos
20
14 / 16 / 5
17,180
1,227
36,082
36,237
13,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Yoprojects
Nemesis
20
5 / 14 / 10
14,155
1,011
16,739
28,576
10,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
0 / 1 / 0
10,426
745
157
4,271
1,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
OlieXXI
Susano
20
5 / 7 / 21
14,193
1,014
16,206
20,089
7,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ruhmir
Heimdallr
20
5 / 4 / 20
14,644
1,046
18,125
16,703
5,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
20
14 / 8 / 14
15,941
1,139
32,204
19,854
7,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
20
13 / 3 / 13
17,147
1,225
22,661
20,914
30,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 5 / 17
14,005
1,000
17,129
12,373
2,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
27
Kills
42
42
Deaths
27
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ra
5
4
14
3
L
Charybdis
MellieOni
Charybdis
3
7
9
1.07
W
Susano
OlieXXI
Susano
5
7
21
2.21
W
Heimdallr
Ruhmir
Heimdallr
5
4
20
3.75
L
Thanatos
TKPsychosis
Thanatos
14
16
5
1.03
W
Ne Zha
14
8
14
2.63
L
Nemesis
Yoprojects
Nemesis
5
14
10
0.71
W
Chaac
13
3
13
6.5
L
Ymir
0
1
0
0
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,491
Damage
106,325
112,644
Taken
89,933
40,246
Mitigated
52,833
22,706
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
14,942
1,722
1,272
4,088
19,796
6,868
0
2,208
17,428
72,967
0
L
Charybdis
MellieOni
Charybdis
14,571
8,800
0
801
23,764
7,441
0
2,615
20,949
0
54,532
W
Susano
OlieXXI
Susano
16,206
3,050
0
250
20,089
7,765
0
4,221
15,868
0
25,308
W
Heimdallr
Ruhmir
Heimdallr
18,125
8,611
0
1,305
16,703
5,365
0
1,584
15,119
0
69,701
L
Thanatos
TKPsychosis
Thanatos
36,082
15,238
0
13,685
36,237
13,034
0
4,228
31,890
0
73,396
W
Ne Zha
32,204
11,732
0
2,214
19,854
7,083
0
3,211
16,643
0
47,805
L
Nemesis
Yoprojects
Nemesis
16,739
5,698
0
2,860
28,576
10,993
0
5,491
22,823
0
29,316
W
Chaac
22,661
5,141
0
7,551
20,914
30,326
0
5,229
15,685
918
57,558
L
Ymir
157
0
0
0
4,271
1,910
0
2,543
1,504
881
0
W
17,129
5,106
182
418
12,373
2,294
0
854
11,519
37,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,892
Gold Earned
75,930
299
Minions Killed
284
5
Camps Cleared
15
1,215,717
Distance Traveled
1,317,206
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,336
1,167
128
9
0
271,853
1
L
Charybdis
13,795
985
80
6
1
263,806
0
W
Susano
14,193
1,014
20
1
1
289,871
0
W
Heimdallr
14,644
1,046
114
8
0
246,805
0
L
Thanatos
17,180
1,227
70
5
4
321,151
2
W
Ne Zha
15,941
1,139
33
2
4
268,720
1
L
Nemesis
14,155
1,011
21
2
0
323,721
0
W
Chaac
17,147
1,225
58
4
8
286,541
1
L
Ymir
10,426
745
0
0
0
35,186
0
W
Nu Wa
14,005
1,000
59
4
2
225,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role