Player Matchup

Tiamat
Tiamat
M-Necris
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 287L
1,386 Elo+
Solo
Hachiman
Hachiman
REMEN69
Hachiman
Level 147
God Stats
4W - 4L
1,351 SR
Queue Stats
186W - 188L
1,433 Elo+
Solo
Osiris
Osiris
Vulkaniy
Osiris
Level 56
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 14L
1,396 Elo+
Solo
Charybdis
Charybdis
erpaco8
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,264 Elo+
Party 1
Tyr
Tyr
zala123065
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Team Averages
Level 77
1,428 SR
1,365 Elo+

VS

Team Averages
Level 90
1,495 SR
1,372 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ducki59
Eset
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,036 Elo+
Solo
Zeus
Zeus
oOBlaackJesusOo
Zeus
Level 89
God Stats
9W - 6L
1,580 SR
Queue Stats
348W - 356L
1,411 Elo+
Solo
Cthulhu
Cthulhu
scalar080lottery
Cthulhu
Level 75
God Stats
10W - 4L
1,396 SR
Queue Stats
533W - 581L
1,410 Elo+
Solo
Athena
Athena
就是个弟弟
Athena
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
M-Necris
Tiamat
13
1 / 5 / 3
6,930
693
5,477
10,399
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
REMEN69
Hachiman
13
1 / 8 / 1
6,806
681
8,663
11,658
4,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Vulkaniy
Osiris
12
1 / 6 / 2
6,704
670
6,308
13,592
7,121
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
erpaco8
Charybdis
14
0 / 4 / 4
7,287
729
7,032
11,391
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 3
6,884
688
2,855
12,790
8,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 2 / 8
7,958
796
5,649
8,649
4,032
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
ducki59
Eset
16
4 / 1 / 18
8,902
890
10,821
9,302
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
17 / 0 / 11
10,274
1,027
25,902
4,938
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 14
8,958
896
10,037
12,274
13,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 18
7,956
796
3,497
8,148
9,367
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
4
Kills
28
28
Deaths
5
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
8
3
L
Tiamat
M-Necris
Tiamat
1
5
3
0.5
L
Hachiman
REMEN69
Hachiman
1
8
1
0.19
L
Osiris
Vulkaniy
Osiris
1
6
2
0.33
W
Eset
ducki59
Eset
4
1
18
13
L
Charybdis
erpaco8
Charybdis
0
4
4
0.5
W
17
0
11
22.5
W
3
1
14
10
L
1
5
3
0.5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,335
Damage
55,906
59,830
Taken
43,311
30,689
Mitigated
34,330
14,139
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,649
794
1,441
1,293
8,649
4,032
321
650
7,999
0
11,541
L
Tiamat
M-Necris
Tiamat
5,477
447
885
2,858
10,399
5,356
0
8,759
1,640
13,291
0
L
Hachiman
REMEN69
Hachiman
8,663
1,952
967
941
11,658
4,593
0
10,247
1,411
0
18,891
L
Osiris
Vulkaniy
Osiris
6,308
1,473
772
1,186
13,592
7,121
0
10,764
2,828
0
8,040
W
Eset
ducki59
Eset
10,821
1,022
2,218
2,885
9,302
5,251
801
1,924
7,378
26,442
0
L
Charybdis
erpaco8
Charybdis
7,032
2,149
926
3,675
11,391
4,644
0
9,786
1,605
0
23,204
W
25,902
1,064
2,289
1,702
4,938
2,393
156
445
4,493
35,988
0
W
10,037
549
2,533
1,718
12,274
13,287
58
1,234
11,040
21,782
0
L
2,855
600
1,035
894
12,790
8,975
0
10,701
2,089
0
6,266
W
3,497
360
1,706
1,575
8,148
9,367
56
1,224
6,924
5,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
44,048
78
Minions Killed
113
0
Camps Cleared
0
909,918
Distance Traveled
1,020,515
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,958
796
24
2
0
203,163
0
L
Tiamat
6,930
693
17
2
0
187,137
0
L
Hachiman
6,806
681
18
2
0
165,555
1
L
Osiris
6,704
670
5
1
0
179,338
0
W
Eset
8,902
890
30
3
0
174,601
0
L
Charybdis
7,287
729
33
3
0
177,857
0
W
Zeus
10,274
1,027
25
3
0
203,538
0
W
Cthulhu
8,958
896
31
3
0
234,139
0
L
Tyr
6,884
688
5
1
0
200,031
1
W
Athena
7,956
796
3
0
0
205,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role