Player Matchup

King Arthur
King Arthur
Jellymac
King Arthur
Level 28
God Stats
12W - 11L
1,681 SR
Queue Stats
109W - 75L
1,682 Elo+
Solo
Rama
Rama
Lockharted
Rama
Level 27
God Stats
5W - 3L
1,544 SR
Queue Stats
71W - 63L
1,519 Elo+
Solo
Thanatos
Thanatos
Lulka117
Thanatos
Level 17
God Stats
6W - 5L
1,413 SR
Queue Stats
34W - 46L
1,348 Elo+
Solo
Yemoja
Yemoja
perubros
Yemoja
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 138L
1,393 Elo+
Solo
Ra
Ra
polioki
Ra
Level 18
God Stats
5W - 6L
1,316 SR
Queue Stats
12W - 14L
1,333 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,455 Elo+

VS

Team Averages
Level 23
1,428 SR
1,464 Elo+
Charybdis
Charybdis
AGK_Tiagoyt
Charybdis
Level 17
God Stats
2W - 6L
1,392 SR
Queue Stats
11W - 21L
1,272 Elo+
Solo
Kuzenbo
Kuzenbo
AkatsukiBrad
Kuzenbo
Level 27
God Stats
0W - 7L
1,206 SR
Queue Stats
134W - 166L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
JonOssim
Sun Wukong
Level 29
God Stats
3W - 1L
1,503 SR
Queue Stats
328W - 322L
1,639 Elo+
Solo
Olorun
Olorun
TysonLee
Olorun
Level 11
God Stats
4W - 4L
1,423 SR
Queue Stats
21W - 23L
1,548 Elo+
Solo
Cthulhu
Cthulhu
zChiki
Cthulhu
Level 29
God Stats
5W - 6L
1,617 SR
Queue Stats
147W - 112L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jellymac
King Arthur
12
6 / 0 / 4
7,008
584
7,814
8,464
4,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 2
6,966
581
5,358
7,606
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Lulka117
Thanatos
11
4 / 1 / 6
6,730
561
5,759
6,679
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
perubros
Yemoja
10
0 / 0 / 4
6,055
505
1,539
4,797
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 6 / 3
5,721
477
4,297
7,103
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AGK_Tiagoyt
Charybdis
7
0 / 5 / 0
4,804
400
1,771
7,198
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
AkatsukiBrad
Kuzenbo
9
0 / 2 / 0
5,460
455
2,018
6,894
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JonOssim
Sun Wukong
9
0 / 3 / 7
5,767
481
3,310
8,794
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
TysonLee
Olorun
11
5 / 3 / 3
7,149
596
8,515
10,532
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
zChiki
Cthulhu
11
3 / 2 / 0
6,702
559
4,263
8,044
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
8
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AGK_Tiagoyt
Charybdis
0
5
0
0
L
Kuzenbo
AkatsukiBrad
Kuzenbo
0
2
0
0
W
King Arthur
Jellymac
King Arthur
6
0
4
8
L
Sun Wukong
JonOssim
Sun Wukong
0
3
7
1.17
W
4
1
2
5
W
Thanatos
Lulka117
Thanatos
4
1
6
7
L
Olorun
TysonLee
Olorun
5
3
3
2.17
W
Yemoja
perubros
Yemoja
0
0
4
2
W
1
6
3
0.42
L
Cthulhu
zChiki
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
19,877
34,649
Taken
41,462
14,636
Mitigated
23,332
16,486
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AGK_Tiagoyt
Charybdis
1,771
838
230
1,776
7,198
1,776
391
0
7,198
0
15,523
L
Kuzenbo
AkatsukiBrad
Kuzenbo
2,018
1,178
0
1,248
6,894
6,348
12
912
5,982
19,614
0
W
King Arthur
Jellymac
King Arthur
7,814
1,024
0
2,806
8,464
4,820
0
2,473
5,502
0
32,916
L
Sun Wukong
JonOssim
Sun Wukong
3,310
1,021
0
3,382
8,794
4,201
0
767
7,925
0
27,094
W
5,358
4,582
0
2,534
7,606
2,422
644
2,057
5,462
0
43,935
W
Thanatos
Lulka117
Thanatos
5,759
1,781
0
7,024
6,679
2,608
0
2,640
3,949
0
33,502
L
Olorun
TysonLee
Olorun
8,515
4,122
135
5,142
10,532
3,597
454
3,446
6,832
45,797
0
W
Yemoja
perubros
Yemoja
1,539
471
736
2,156
4,797
2,281
802
1,396
3,401
18,171
0
W
4,297
908
71
1,159
7,103
2,505
132
5,520
1,539
26,324
0
L
Cthulhu
zChiki
Cthulhu
4,263
163
0
2,397
8,044
7,410
0
329
7,689
27,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
29,882
299
Minions Killed
264
0
Camps Cleared
0
1,087,578
Distance Traveled
1,041,630
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,804
400
33
3
0
197,143
0
L
Kuzenbo
5,460
455
27
2
0
206,310
2
W
King Arthur
7,008
584
68
6
0
247,639
1
L
Sun Wukong
5,767
481
47
4
0
209,605
0
W
Rama
6,966
581
84
7
0
194,547
0
W
Thanatos
6,730
561
51
4
0
251,262
2
L
Olorun
7,149
596
78
7
0
211,146
1
W
Yemoja
6,055
505
36
3
0
192,048
3
W
Ra
5,721
477
60
5
0
202,082
1
L
Cthulhu
6,702
559
79
7
0
217,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role