Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Alcantras
Janus
Level 108
God Stats
1W - 3L
1,327 SR
Queue Stats
322W - 226L
1,752 Elo+
Party 1
Loki
Loki
neuroblastthis
Loki
Level 139
God Stats
15W - 10L
1,652 SR
Queue Stats
512W - 352L
1,721 Elo+
Party 1
Team Averages
Level 131
1,493 SR
1,658 Elo+

VS

Team Averages
Level 129
1,667 SR
1,499 Elo+
Izanami
Izanami
LilMall415
Izanami
Level 160
God Stats
33W - 24L
1,597 SR
Queue Stats
191W - 171L
1,473 Elo+
Party 2
Yemoja
Yemoja
shota_hottie
Yemoja
Level 120
God Stats
1W - 1L
1,889 SR
Queue Stats
19W - 15L
1,584 Elo+
Party 2
Anubis
Anubis
vanillataytay
Anubis
Level 106
God Stats
23W - 27L
1,513 SR
Queue Stats
534W - 669L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 11
7,305
731
8,722
12,280
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Alcantras
Janus
10
2 / 5 / 5
6,819
682
5,805
6,318
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 4
8,016
802
9,111
5,531
2,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilMall415
Izanami
10
3 / 5 / 3
7,044
704
7,954
9,959
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
2 / 2 / 3
7,035
704
2,877
7,927
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 5
6,338
634
7,763
8,560
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
11
7.5
W
Janus
Alcantras
Janus
2
5
5
0.9
L
Izanami
LilMall415
Izanami
3
5
3
0.9
W
9
0
4
11
L
Yemoja
2
2
3
1.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
18,594
24,129
Taken
26,446
11,347
Mitigated
13,768
7,752
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,722
3,252
1,895
5,168
12,280
7,248
144
5,877
6,403
18,979
5,220
W
Janus
Alcantras
Janus
5,805
496
0
90
6,318
1,572
135
2,368
3,950
22,262
0
L
Izanami
LilMall415
Izanami
7,954
3,787
0
1,847
9,959
3,362
21
4,902
4,909
0
22,556
W
9,111
2,891
0
599
5,531
2,527
0
2,761
2,770
0
21,871
L
Yemoja
2,877
709
974
1,731
7,927
6,596
0
4,056
3,691
8,506
0
L
7,763
239
746
2,437
8,560
3,810
0
4,050
4,318
20,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
20,417
111
Minions Killed
86
7
Camps Cleared
2
483,109
Distance Traveled
482,084
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,305
731
31
3
1
150,080
3
W
Janus
6,819
682
50
5
3
123,263
1
L
Izanami
7,044
704
50
5
0
136,553
4
W
Loki
8,016
802
30
3
3
209,766
5
L
Yemoja
7,035
704
9
1
1
173,475
2
L
Anubis
6,338
634
27
3
1
172,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role