Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Modded Sim
Bellona
Level 144
God Stats
16W - 15L
1,550 SR
Queue Stats
121W - 110L
1,617 Elo+
Solo
Camazotz
Camazotz
OlsonTheBolson
Camazotz
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 66L
1,517 Elo+
Solo
Cabrakan
Cabrakan
xDoomDaY
Cabrakan
Level 80
God Stats
37W - 19L
1,797 SR
Queue Stats
867W - 695L
1,520 Elo+
Solo
Artemis
Artemis
zStayEnno1810
Artemis
Level 110
God Stats
5W - 7L
1,527 SR
Queue Stats
644W - 593L
1,552 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,541 Elo+

VS

Team Averages
Level 85
1,599 SR
1,580 Elo+
Izanami
Izanami
Electro777lyte
Izanami
Level 146
God Stats
3W - 2L
1,331 SR
Queue Stats
249W - 253L
1,567 Elo+
Solo
Sol
Sol
Kotbollen
Sol
Level 69
God Stats
26W - 14L
1,581 SR
Queue Stats
433W - 395L
1,579 Elo+
Solo
Ymir
Ymir
Vetli-Boy
Ymir
Level 78
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 39L
1,573 Elo+
Solo
Ravana
Ravana
plymouth-ship6
Ravana
Level 64
God Stats
7W - 5L
1,887 SR
Queue Stats
194W - 153L
1,575 Elo+
Solo
Nu Wa
Nu Wa
xXDrakoryeXx
Nu Wa
Level 69
God Stats
4W - 3L
1,471 SR
Queue Stats
29W - 24L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 2 / 1
4,203
600
1,667
2,764
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Modded Sim
Bellona
6
0 / 0 / 1
4,093
585
1,929
3,348
1,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
7
2 / 1 / 0
4,313
616
3,803
4,820
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
xDoomDaY
Cabrakan
8
1 / 1 / 0
4,416
631
1,124
3,972
1,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
3
0 / 1 / 0
3,051
436
1,380
1,179
234
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,792
542
1,594
3,103
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 1 / 0
4,532
647
2,433
2,506
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
6
0 / 0 / 1
4,058
580
1,220
4,123
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,631
662
1,242
2,441
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 2 / 1
4,541
649
2,256
3,712
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
1
0.75
W
0
1
1
0.5
W
1
1
0
1
L
Bellona
Modded Sim
Bellona
0
0
1
0.5
L
Camazotz
2
1
0
2
W
Ymir
0
0
1
0.5
W
2
0
1
2.5
L
Cabrakan
xDoomDaY
Cabrakan
1
1
0
1
W
2
2
1
1.25
L
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,903
Damage
8,745
16,083
Taken
15,885
5,662
Mitigated
5,064
6,153
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,667
39
0
458
2,764
679
0
1,410
1,188
17,886
0
W
1,594
1,025
0
470
3,103
883
0
0
3,103
0
22,366
W
2,433
957
0
1,150
2,506
792
0
1,124
1,382
19,051
3,705
L
Bellona
Modded Sim
Bellona
1,929
334
388
1,670
3,348
1,474
0
259
3,089
0
14,417
L
Camazotz
3,803
1,044
0
2,221
4,820
1,496
0
1,289
3,461
0
19,097
W
Ymir
1,220
185
0
1,398
4,123
1,599
0
0
4,123
8,005
0
W
1,242
302
0
1,290
2,441
884
0
39
2,402
0
22,331
L
Cabrakan
xDoomDaY
Cabrakan
1,124
196
0
1,250
3,972
1,779
0
2,122
1,850
19,278
0
W
2,256
705
0
992
3,712
906
94
1,488
2,084
16,687
0
L
Artemis
1,380
521
0
166
1,179
234
0
282
897
0
6,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,076
Gold Earned
21,554
165
Minions Killed
200
0
Camps Cleared
0
592,731
Distance Traveled
636,523
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,203
600
41
6
0
131,673
1
W
Izanami
3,792
542
52
7
0
120,430
2
W
Sol
4,532
647
53
8
0
117,860
2
L
Bellona
4,093
585
30
4
0
143,887
2
L
Camazotz
4,313
616
37
5
0
139,958
2
W
Ymir
4,058
580
11
2
0
134,407
0
W
Ravana
4,631
662
50
7
0
142,694
2
L
Cabrakan
4,416
631
48
7
0
132,815
2
W
Nu Wa
4,541
649
34
5
0
121,132
2
L
Artemis
3,051
436
9
1
0
44,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role