Player Matchup

Baron Samedi
Baron Samedi
EnriquePR456
Baron Samedi
Level 15
God Stats
9W - 13L
1,410 SR
Queue Stats
22W - 33L
1,363 Elo+
Solo
Ra
Ra
temp-725398
Ra
Level 14
God Stats
5W - 6L
1,388 SR
Queue Stats
34W - 32L
1,198 Elo+
Solo
Olorun
Olorun
xXDeathdaveXx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo
Team Averages
Level 11
1,432 SR
1,252 Elo+

VS

Team Averages
Level 17
1,352 SR
1,224 Elo+
Hades
Hades
GimmeTheGibby
Hades
Level 11
God Stats
27W - 15L
1,490 SR
Queue Stats
62W - 47L
1,461 Elo+
Solo
Ymir
Ymir
GodDZez
Ymir
Level 17
God Stats
29W - 25L
1,364 SR
Queue Stats
33W - 49L
1,056 Elo+
Party 1
Fenrir
Fenrir
ZappZarapp38
Fenrir
Level 23
God Stats
4W - 3L
1,202 SR
Queue Stats
76W - 113L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnriquePR456
Baron Samedi
9
1 / 6 / 0
6,888
574
7,811
9,846
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
7,156
596
7,498
7,468
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 2
6,807
567
4,592
7,252
2,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,069
756
15,936
13,702
7,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
GodDZez
Ymir
12
4 / 0 / 8
8,236
686
1,725
9,741
7,544
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
12
2 / 2 / 8
8,027
669
3,845
9,536
3,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EnriquePR456
Baron Samedi
1
6
0
0.17
W
7
0
6
10
W
Ymir
GodDZez
Ymir
4
0
8
8
W
Fenrir
2
2
8
3
L
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
21,506
24,566
Taken
32,979
8,138
Mitigated
18,989
6,042
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EnriquePR456
Baron Samedi
7,811
1,414
974
2,699
9,846
3,408
0
8,463
1,383
23,707
0
W
15,936
1,028
681
9,943
13,702
7,760
176
8,807
4,895
52,669
0
W
Ymir
GodDZez
Ymir
1,725
283
88
785
9,741
7,544
478
5,471
4,270
8,250
0
W
Fenrir
3,845
505
0
5,019
9,536
3,685
335
6,646
2,890
0
19,275
L
7,498
135
694
889
7,468
2,384
0
6,292
1,176
26,354
0
L
4,592
2,302
194
592
7,252
2,346
90
3,324
3,928
14,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,851
Gold Earned
25,332
120
Minions Killed
127
4
Camps Cleared
8
531,206
Distance Traveled
660,012
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,888
574
42
4
2
153,642
4
W
Hades
9,069
756
86
7
3
233,062
4
W
Ymir
8,236
686
8
1
0
210,553
1
W
Fenrir
8,027
669
33
3
5
216,397
0
L
Ra
7,156
596
60
5
1
179,817
3
L
Olorun
6,807
567
18
2
1
197,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role