Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Nemuraira
Baba Yaga
Level 119
God Stats
14W - 13L
1,591 SR
Queue Stats
221W - 203L
1,627 Elo+
Solo
Bellona
Bellona
NewLondo
Bellona
Level 109
God Stats
3W - 1L
1,689 SR
Queue Stats
615W - 584L
1,562 Elo+
Solo
Neith
Neith
Nsoiaf
Neith
Level 129
God Stats
5W - 5L
1,459 SR
Queue Stats
472W - 461L
1,539 Elo+
Solo
Thor
Thor
Quintinhas21
Thor
Level 117
God Stats
1W - 0L
1,503 SR
Queue Stats
205W - 178L
1,601 Elo+
Solo
Team Averages
Level 124
1,548 SR
1,566 Elo+

VS

Team Averages
Level 125
1,469 SR
1,567 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DoctorDak
Merlin
Level 160
God Stats
24W - 38L
1,450 SR
Queue Stats
645W - 645L
1,581 Elo+
Solo
Sylvanus
Sylvanus
SirBiIIy
Sylvanus
Level 108
God Stats
10W - 12L
1,475 SR
Queue Stats
74W - 84L
1,536 Elo+
Solo
Cthulhu
Cthulhu
erphun2001
Cthulhu
Level 86
God Stats
15W - 27L
1,420 SR
Queue Stats
127W - 96L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
xBeerbear
Erlang Shen
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 330L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 8
6,730
518
2,087
7,263
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Nemuraira
Baba Yaga
13
2 / 0 / 3
7,168
551
6,569
7,021
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NewLondo
Bellona
13
1 / 3 / 2
7,074
544
8,264
12,134
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Nsoiaf
Neith
11
4 / 2 / 2
6,975
537
8,067
6,377
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 2
7,624
586
4,365
7,429
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 1
7,457
574
4,142
6,401
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DoctorDak
Merlin
12
1 / 0 / 0
7,061
543
3,837
5,519
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SirBiIIy
Sylvanus
12
2 / 3 / 0
7,111
547
6,811
11,169
13,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
erphun2001
Cthulhu
7
0 / 5 / 1
5,230
402
2,703
9,863
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
xBeerbear
Erlang Shen
11
1 / 3 / 0
6,169
475
3,612
8,958
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
7
7
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
Skadi
 
Skadi
3
1
1
3.5
L
Merlin
DoctorDak
Merlin
1
0
0
1
W
Baba Yaga
Nemuraira
Baba Yaga
2
0
3
3.5
W
Bellona
NewLondo
Bellona
1
3
2
0.67
W
Neith
Nsoiaf
Neith
4
2
2
2.5
W
5
1
2
6
L
Sylvanus
SirBiIIy
Sylvanus
2
3
0
0.67
L
Cthulhu
erphun2001
Cthulhu
0
5
1
0.1
L
Erlang Shen
xBeerbear
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
21,105
40,224
Taken
41,910
24,442
Mitigated
25,559
14,360
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,087
388
0
1,543
7,263
6,181
0
1,460
5,803
21,394
0
L
Skadi
 
Skadi
4,142
1,767
0
1,612
6,401
1,510
482
302
6,099
0
48,405
L
Merlin
DoctorDak
Merlin
3,837
114
0
1,456
5,519
1,847
0
2,543
2,976
49,728
0
W
Baba Yaga
Nemuraira
Baba Yaga
6,569
225
0
2,260
7,021
2,920
0
2,620
4,401
48,582
0
W
Bellona
NewLondo
Bellona
8,264
2,354
0
5,389
12,134
11,037
0
5,448
6,686
0
43,609
W
Neith
Nsoiaf
Neith
8,067
4,357
0
1,050
6,377
1,839
936
1,592
4,785
0
41,515
W
4,365
1,312
0
4,118
7,429
2,465
0
1,133
6,296
0
46,410
L
Sylvanus
SirBiIIy
Sylvanus
6,811
2,292
0
5,358
11,169
13,912
253
1,706
9,463
32,088
8,669
L
Cthulhu
erphun2001
Cthulhu
2,703
90
375
1,815
9,863
4,348
0
1,250
8,613
16,730
0
L
Erlang Shen
xBeerbear
Erlang Shen
3,612
1,712
0
3,188
8,958
3,942
0
2,855
6,103
0
40,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
33,028
407
Minions Killed
387
0
Camps Cleared
0
1,309,144
Distance Traveled
1,213,598
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,730
518
9
1
0
254,124
5
L
Skadi
7,457
574
87
7
0
251,127
7
L
Merlin
7,061
543
111
9
0
259,727
4
W
Baba Yaga
7,168
551
121
9
0
278,236
7
W
Bellona
7,074
544
88
7
0
257,837
1
W
Neith
6,975
537
98
8
0
235,122
4
W
Thor
7,624
586
91
7
0
283,825
4
L
Sylvanus
7,111
547
86
7
0
183,800
0
L
Cthulhu
5,230
402
25
2
0
247,840
4
L
Erlang Shen
6,169
475
78
6
0
271,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role