Player Matchup

Artemis
Artemis
CreepyNyan
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,463 Elo+
Solo
Neith
Neith
Ebalonse
Neith
Level 4
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Gromdork
Sun Wukong
Level 18
God Stats
6W - 3L
1,479 SR
Queue Stats
58W - 59L
1,416 Elo+
Solo
Discordia
Discordia
Sabo96
Discordia
Level 13
God Stats
3W - 3L
1,464 SR
Queue Stats
79W - 74L
1,408 Elo+
Solo
Horus
Horus
survivalmask
Horus
Level 21
God Stats
5W - 3L
1,703 SR
Queue Stats
46W - 51L
1,424 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,421 Elo+

VS

Team Averages
Level 28
1,473 SR
1,415 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Colemar
Neith
Level 9
God Stats
4W - 8L
1,468 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Fusionss
Danzaburou
Level 26
God Stats
4W - 4L
1,245 SR
Queue Stats
92W - 98L
1,179 Elo+
Solo
Thanatos
Thanatos
ShadowTch
Thanatos
Level 28
God Stats
3W - 1L
1,819 SR
Queue Stats
41W - 41L
1,532 Elo+
Solo
Bacchus
Bacchus
olliphando
Bacchus
Level 12
God Stats
1W - 3L
1,335 SR
Queue Stats
15W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CreepyNyan
Artemis
17
6 / 1 / 3
10,607
589
13,403
10,736
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Ebalonse
Neith
15
1 / 7 / 1
9,353
520
7,359
11,333
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Gromdork
Sun Wukong
19
7 / 0 / 6
11,302
628
12,367
13,374
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Sabo96
Discordia
15
3 / 7 / 0
9,313
517
10,302
10,588
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 5
9,179
510
3,122
8,962
5,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 1
8,948
497
6,712
12,309
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Colemar
Neith
12
1 / 6 / 3
7,504
417
4,954
12,233
3,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Danzaburou
Fusionss
Danzaburou
15
4 / 5 / 3
9,367
520
6,747
14,206
4,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
ShadowTch
Thanatos
12
7 / 3 / 1
8,458
470
6,559
10,626
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
olliphando
Bacchus
13
2 / 3 / 3
8,206
456
5,981
12,876
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
21
Kills
17
17
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
1
0.88
L
Neith
Colemar
Neith
1
6
3
0.42
W
Artemis
CreepyNyan
Artemis
6
1
3
7.5
W
Neith
Ebalonse
Neith
1
7
1
0.21
L
Danzaburou
Fusionss
Danzaburou
4
5
3
1.1
W
Sun Wukong
Gromdork
Sun Wukong
7
0
6
10
W
Discordia
Sabo96
Discordia
3
7
0
0.43
L
Thanatos
ShadowTch
Thanatos
7
3
1
2.5
L
Bacchus
olliphando
Bacchus
2
3
3
1.17
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
30,953
54,993
Taken
62,250
22,448
Mitigated
33,747
13,555
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,712
134
0
3,562
12,309
4,766
0
4,038
7,765
56,751
0
L
Neith
Colemar
Neith
4,954
2,362
0
3,290
12,233
3,771
588
350
11,843
0
40,085
W
Artemis
CreepyNyan
Artemis
13,403
7,695
0
3,076
10,736
3,933
2,207
4,462
6,274
0
79,869
W
Neith
Ebalonse
Neith
7,359
3,429
0
2,497
11,333
3,326
2,973
390
10,943
0
46,820
L
Danzaburou
Fusionss
Danzaburou
6,747
4,056
0
3,961
14,206
4,879
660
3,150
10,938
0
48,154
W
Sun Wukong
Gromdork
Sun Wukong
12,367
3,659
0
2,480
13,374
6,904
375
2,394
10,980
0
94,365
W
Discordia
Sabo96
Discordia
10,302
359
0
695
10,588
3,234
156
3,140
7,448
51,007
0
L
Thanatos
ShadowTch
Thanatos
6,559
1,986
0
6,132
10,626
4,595
0
1,388
9,032
0
39,931
L
Bacchus
olliphando
Bacchus
5,981
1,601
0
2,144
12,876
15,736
165
603
12,217
24,555
0
W
3,122
1,431
2,082
2,725
8,962
5,051
120
2,307
6,655
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
42,483
523
Minions Killed
374
0
Camps Cleared
0
1,671,781
Distance Traveled
1,537,451
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,948
497
110
6
0
308,589
8
L
Neith
7,504
417
80
4
0
307,738
4
W
Artemis
10,607
589
131
7
0
349,876
0
W
Neith
9,353
520
109
6
0
301,783
1
L
Danzaburou
9,367
520
79
4
0
279,944
0
W
Sun Wukong
11,302
628
135
8
0
376,621
1
W
Discordia
9,313
517
88
5
0
328,071
3
L
Thanatos
8,458
470
69
4
0
301,002
0
L
Bacchus
8,206
456
36
2
0
340,178
1
W
Horus
9,179
510
60
3
0
315,430
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role