Player Matchup

Bellona
Bellona
Bronze III
Unbelivable_Hulk
Bellona
Bronze III
Level 88
God Stats
1W - 2L
1,230 SR
Queue Stats
8W - 8L
1,466 MMR
Party 1
Zeus
Zeus
Silver I
nanarlamenace
Zeus
Silver I
Level 107
God Stats
31W - 19L
1,672 SR
Queue Stats
257W - 308L
1,362 MMR
Solo
Jormungandr
Jormungandr
Bronze III
xXDarksaiderXx
Jormungandr
Bronze III
Level 132
God Stats
1W - 1L
1,566 SR
Queue Stats
23W - 21L
1,470 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,489 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,535 SR
1,513 MMR
Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
Devil_in_myVeins
Cerberus
Silver III
Level 143
God Stats
36W - 55L
1,527 SR
Queue Stats
438W - 615L
1,538 MMR
Solo
Hera
Hera
Bronze III
Mobshark121
Hera
Bronze III
Level 69
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
8,806
677
4,373
10,984
11,497
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 4 / 6
9,923
763
12,000
6,497
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xXDarksaiderXx
Jormungandr
14
7 / 3 / 7
9,757
751
15,582
12,142
9,250
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CthulhuVulcanMorgan Le FayPersephoneGilgamesh

VS

Bans
AthenaDanzaburouScyllaOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 5 / 5
8,909
685
7,424
10,571
4,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 4
9,983
768
7,236
17,276
17,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 7 / 5
8,103
623
3,156
8,561
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
11
11
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
5
1.1
L
7
3
4
3
L
1
7
5
0.5
W
2
4
11
1.88
W
6
4
6
2.25
W
Jormungandr
xXDarksaiderXx
Jormungandr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
17,816
29,623
Taken
36,408
22,418
Mitigated
24,888
4,161
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,424
3,053
404
1,441
10,571
4,068
0
8,726
1,845
0
31,990
L
7,236
838
0
3,400
17,276
17,591
137
12,022
5,254
27,178
0
L
3,156
1,202
668
646
8,561
3,229
557
7,416
1,145
10,187
0
W
4,373
1,569
242
1,857
10,984
11,497
0
2,665
8,319
0
20,217
W
12,000
242
169
398
6,497
1,671
0
2,819
3,678
41,230
0
W
Jormungandr
xXDarksaiderXx
Jormungandr
15,582
3,614
0
1,495
12,142
9,250
660
5,238
6,904
39,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
26,995
136
Minions Killed
145
5
Camps Cleared
4
707,604
Distance Traveled
685,736
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,909
685
63
5
2
239,238
4
L
Cerberus
9,983
768
57
4
1
238,218
2
L
Hera
8,103
623
25
2
1
208,280
0
W
Bellona
8,806
677
22
2
1
242,787
3
W
Zeus
9,923
763
72
6
2
232,257
3
W
Jormungandr
9,757
751
42
3
2
232,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role